paperfist
Diamond Member
The instability is a real problem, you can get to the point where a city just outright fails. Unlike in the previous Sim City games its really easy to get a city started and profitable, but very hard to keep it positive budget wise in the late game (which is of course a lot closer in Sim City).
I could never get gambling to work but tourism with an expo centre and some additional attractions did work out reasonably profitable (half million a day or so) and could be run with a positive budget so long as the expo centre was near a train station and had dedicated roads to it that didn't intersect the workers and shoppers.
Vanilla Simcity 4 was a nightmare to make any money with and very unstable as far as economics go. The Rush Hour expansion helped that out a lot.
The thing I don't like about this game is without going into direct manufacturing it seems impossible to keep you city making money per hour with the services they demand.