- Jan 14, 2013
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the first SIM City 5 thread turned into an understandable discussion of yet another EA launch failure. I think it's a good idea to start a thread where we can try to avoid the failures of EA as a specific discussion, while talking about strats and yes, bugs took, but only those that affect strategy, like traffic and how to deal with it.
And while there are clearly many launch issues left and valid criticisms of the gameplay, a lot of us are starting to play it and there are strategies to discuss.
So far my more successful cities I have started focusing on coal and ore plots, mining them and smelting down to metal and alloy, then building a processor plant, importing plastic using depots, then upgrading to a trade port. The next step is to build TV and computers, so taht when my minerals run out I can be importing metal and alloy and flipping the TV and Computers back for a profit. You have to think for when after the minerals run out.
I focus on coal power first until I can get a University so that a Nuclear plant can take over with smart employees. Wind Power if I have good winds. The next plan is to try to build also a tourism industry so that when the minerals are totally gone, I have supplemental income, but it's tough in this small space to have room for these at the same time. The issue with the smaller maps is that you can really only focus on one thing, and rely on the other cities to create things like lots of Sims that can be tourists. The issue is that you have to rely on people actually playing their cities decently, and so far that's not reliable, both due to people and the server issues.
My biggest population so far is closing in on 200k. So far so good but it's very tough to maintain a positive budget. Education and Health take up massive amounts of money. The trading profit is what mitigates that and earns you good income.
What's other people's successful strategies? ANd what are some of your higher populations?
And while there are clearly many launch issues left and valid criticisms of the gameplay, a lot of us are starting to play it and there are strategies to discuss.
So far my more successful cities I have started focusing on coal and ore plots, mining them and smelting down to metal and alloy, then building a processor plant, importing plastic using depots, then upgrading to a trade port. The next step is to build TV and computers, so taht when my minerals run out I can be importing metal and alloy and flipping the TV and Computers back for a profit. You have to think for when after the minerals run out.
I focus on coal power first until I can get a University so that a Nuclear plant can take over with smart employees. Wind Power if I have good winds. The next plan is to try to build also a tourism industry so that when the minerals are totally gone, I have supplemental income, but it's tough in this small space to have room for these at the same time. The issue with the smaller maps is that you can really only focus on one thing, and rely on the other cities to create things like lots of Sims that can be tourists. The issue is that you have to rely on people actually playing their cities decently, and so far that's not reliable, both due to people and the server issues.
My biggest population so far is closing in on 200k. So far so good but it's very tough to maintain a positive budget. Education and Health take up massive amounts of money. The trading profit is what mitigates that and earns you good income.
What's other people's successful strategies? ANd what are some of your higher populations?