MLID is claiming that PS6 normal will use GDDR7, the handheld and the "S" version that's based on the handheld chip use LPDDR5X.I think it is better to have the memory unified.
So are we now assuming that ALL of the consoles will use LPDDR?
MLID is claiming that PS6 normal will use GDDR7, the handheld and the "S" version that's based on the handheld chip use LPDDR5X.I think it is better to have the memory unified.
So are we now assuming that ALL of the consoles will use LPDDR?
MLID is claiming that PS6 normal will use GDDR7, the handheld and the "S" version that's based on the handheld chip use LPDDR5X.
None.
None of them do anything
Oh no, they're not doing anything unorthodox ever again.Bethesda might for NPC interactions
Bethesda might for NPC interactions. It will be hanky as anything but it is about the only use I see for it.
Does that mean they are dropping their game engine entirely?Oh no, they're not doing anything unorthodox ever again.
The potential for open-ended sandbox and mass scale game worlds to use it is def there such as the virtual Game Master in the upcoming indie game The Waywards Realms.
There are many any uses for AI in video games besides boring NPC interactions.
Impact on AAA low, medium for AA, for indie impact could be huge.
I mean their gamedesign framework for TES6 will be a 1:1 clone of Skyrim.Does that mean they are dropping their game engine entirely?
How much of this is confirmed by Kepler?
- 2x Intersection Testing,
- unified LDS/L0 Cache,
- Dedicated Stack Management and Traversal HW,
- Coherency Sorting HW, and
- 3-coordinate decompression Geometry HW.
FF is Bad and Evil, so nope.Does this mean dedicated RTU cache like Intel?
1) launch RimworldI'd love to see an "AI Director" that's almost like a DM that tailors the game experience dynamically to keep a player engaged with a game.
Oh no, they're not doing anything unorthodox ever again.
There's Medusa Halo with SoC (CPU + I/O) and AT3 GMD (GPU + Memory), Medusa Premium with smaller SoC (CPU + I/O) and AT4 GMD (GPU + Memory) and Medusa Point with SoC (CPU + GPU + Memory + I/O) plus optional CCD.
The 9060xt 16gb goes for a street price of $400If each one needs to have their own SoC, it doesn't look like there's much modularity here. AT4 will hardly ever be successful as a dGPU with 135GB/s bandwidth on LP5X.
Even the APU version seems a bit worthless like this, as it's bound to be choked on bandwidth.
Either these things get paired with LPDDR6 or they're a repetition of their predecessors' flaws.
Really depends how AT3 & 4 dGPUs are priced because AT4 sounds way below that 9060 XT tier segment, wouldn't even be suprised if AMD prices it aggressively at $200 or below with 8GB of RAM. AT3 I think could hit $300 or so WW.The 9060xt 16gb goes for a street price of $400
Only buyable card below that is the 7400xt 55w
The AT4 can very well fill the niche of $250 to $350 with adequate vram (replacing the 3060 12gb finally)
AT3 is an issue. But here the backup plan would be to continue selling RDNA 4 cards at discounted price
How do I pop 4 channels of LPDDR5X with only 8GB of DRAM.AMD prices it aggressively at $200 or below with 8GB of RAM
Agentic AI using smallish 1.5-2B language and text-to-speech models are 100% going into videogames next gen for NPC dialogues, world stage integration, environment adaptability, etc. We're probably talking about 8GB VRAM dedicated to these at the very least.The what.
No one's stuffing language models into games.
The 9060xt 16gb goes for a street price of $400
Only buyable card below that is the 7400xt 55w
The AT4 can very well fill the niche of $250 to $350 with adequate vram (replacing the 3060 12gb finally)
AT3 is an issue. But here the backup plan would be to continue selling RDNA 4 cards at discounted price
1080p max with FSR 4 (or 5,6 etc.) should be doable for AT4 right ?I just can't see how an AT4 with 12 WGPs / 24 CUs and 135GB/s bandwidth can have the necessary performance to run newer games adequately, even at just 1080p.
Agentic AI using smallish 1.5-2B language and text-to-speech models are 100% going into videogames next gen for NPC dialogues, world stage integration, environment adaptability, etc. We're probably talking about 8GB VRAM dedicated to these at the very least.
A cool idea if you want your FPS to plummet everytime you speak to an NPCThat would be cool... but yeah not happening.
Well there's 12.7 Gbps LPRR5X in the works:I just can't see how an AT4 with 12 WGPs / 24 CUs and 135GB/s bandwidth can have the necessary performance to run newer games adequately, even at just 1080p.
PS6 Canis is going with a 192bit bus for 200GB/s on a handheld with 16CUs at 1.3GHz (i.e. probably less than half the compute throughput of AT4).
A cool idea if you want your FPS to plummet everytime you speak to an NPC
Probably why AT3 has a 256-bit bus so they can do 16GB Vs 128-bit with 12GB is my guess. Those AT4 peeps who get a dGPU variant of it are the "I only play CS/LoL/Sims/DOTA/Fortnite at 1080p" etc crowd who exist all around the world like in SEA, Latin America, South Asia, Eastern Europe etc.Not if you only need like 8 tokens/s (plentiful for conversations, overkill for dynamic environmental changes and world updates) and properly allocate the resources for it.
The latest developments on hardware-aware optimizations like Jet-Nemotron get the old Orin (50 TOPS INT8) to output 55 token/s on a 2B LLM.
Developers can eventually allocate like the equivalent of 10-20 TOPs INT4 of a GPU or NPU for this and would probably suffice. It just needs enough RAM for having the model loaded and a proper context window.
Videogames, mainly all the high profile sandbox RPGs and action games, will be changing drastically with agentic AI.
Just not for the folks who bought a 3060Ti/3070, or a 4060 8GB, or a 5060 8GB, or a 5070 8GB laptop. I.e. all those top sellers in Steam's Hardware Survey.
Probably why AT3 has a 256-bit bus so they can do 16GB Vs 128-bit with 12GB is my guess. Those AT4 peeps who get a dGPU variant of it are the "I only play CS/LoL/Sims/DOTA/Fortnite at 1080p" etc crowd who exist all around the world like in SEA, Latin America, South Asia, Eastern Europe etc.