Originally posted by: Questar
Originally posted by: josh6079
Originally posted by: Questar
Originally posted by: josh6079
Nice Demo. Very smooth with max settings, 6xAAA/16HQAF.
Do I need 24bit Z buffer depth? I have it enabled but quite honestly this is my first experience with an OpenGL title on the PC.
Prey is D3D, not OpenGL.
Really? Wasn't Doom3 OpenGL?
Yes. The graphics engine was re-written to use D3D for Prey. This is an Xbox360 title, it must use D3D.
"In the last week of June 2005 Kevin Franklin, our lead coder here, and Ben Cosh rolled up their sleeves and started to convert the Prey code base from scratch. Their first move was to get the engine running on the PC in Direct X rather than Open GL"
http://www.3drealms.com/news/prey/weekly_updates/