Poll: Do you care about ray tracing / upscaling?

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Do you care about ray tracing / upscaling?


  • Total voters
    231

Aapje

Golden Member
Mar 21, 2022
1,530
2,106
106
It would be interesting to see a comparison on the same Ada hardware between DLSS upscaling + FSR3 and DLSS upscaling + DLSS frame gen. I've heard it claimed that the FSR upscaling seems to be about on par between Nvidia and AMD. If so, the quality should be comparable.
 
Jul 27, 2020
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Oh wow, you can use FSR3FG with DLSS now!

Oh no. How can Nvidia let this cross contamination happen on their cards???

Just wait for the next driver update :p
 
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lakedude

Platinum Member
Mar 14, 2009
2,778
528
126
I don't know???

Ray tracing seems to really help the water in RTX Quake but i don't know how to disable RT specifically in Quake. I disabled "reflections" which made the water look terrible.

CP77 looks pretty darn good without RT. RT can specifically be switched off in CP77.

I like the idea of RT but it turns an old game like Quake into a system killer. The Kill-a-watt really jumps up during RTing.
 
Jul 27, 2020
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The Kill-a-watt really jumps up during RTing.
It sure would be nice if the NPU could be used to generate "fake" RT frames of crappy source frames fed to it. That would be awesome, if it can be done and done fast enough. There might be glitches but the fact that something other than the CPU/GPU is being used would be a miracle of sorts, with lower power consumption.
 

FoxconnRageEX

Junior Member
May 22, 2024
10
3
6
I care for neither.
-7900 XT user, it's the reason I went with Radeon this time around.


I have done a video showcasing the huge disparity between an AIB card like my ASUS TUF model and setting it to Radeon MBA clocks with 2.4ghz boost, the power usage difference is pretty insane, and whilst yes the under volt helps, it is the clock speed drop that effects it the most, since the driver is made to push power if you mess with the power slider, however as seen with Heaven 4.0 which is what I test with for stability, the clock speed and limits can be hit without touching the power limiter even with a -10 power limit suppression.





If you follow what I do, then be sure to test it in very hard games that push the GPU harder.



Otherwise, it's about as good as it is going to get with a Radeon, still my card runs 320w stock, 240w is a substantial drop with around 7 FPS on average loss. Coming from a 1440P 240hz user.

For the 7900 users out there, efficiency of 7900 XT when controlled.
 
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lakedude

Platinum Member
Mar 14, 2009
2,778
528
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That was unexpected...

I just ran RTX Quake on my GTX (not RTX)1660ti mobile to see what would happen.

I assumed it would default to some setting that didn't require RT but the game came up in RT mode.

The water even looks good, however it was a slide show, almost impossible to control.
 
Jul 27, 2020
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The water even looks good, however it was a slide show, almost impossible to control.
Turn on dynamic resolution scaling in the game options and adjust it until it becomes playable. It was slightly ugly for me at 60% but I got 25 fps on P106-100 (a 1060 6GB mining edition card). By Quake RTX, I assume you mean Quake 2 RTX.
 

coercitiv

Diamond Member
Jan 24, 2014
7,118
16,483
136
Or it could be part of Microsoft's DirectSR. Seems to me like MS wants to clean up the landscape a bit, introduce a unified approach similar to Nvidia's Streamline, allowing DLSS, FSR and XeSS to coexist on a more neutral framework. I would not be surprised if this also came with yet another SR implementation from Microsoft themselves.
A few months later, we have more info on this:
At the heart of DirectSR lies our collaboration with AMD, Intel, and NVIDIA. Together, we’ve built this API to seamlessly leverage the capabilities of their in-market upscaling technologies. DirectSR enables multi-vendor SR through a common set of inputs and outputs
Today, DirectSR is shipping with built-in support for AMD FidelityFX™ Super Resolution (FSR) 2.2, along with driver level support for both Intel XeSS and NVIDIA DLSS Super Resolution. This flexibility ensures DirectSR supports a diverse set of hardware environments, while still providing the optionality and quality that gamers enjoy today.

So FSR 2.2 was chosen as the baseline option for DirectSR, with other techs available based on the hardware of choice. Microsoft's own "Auto Super Resolution" may become available as new hardware reaches the market. We already know Auto SR is not exclusive to QC hardware:
But Qualcomm now tells us that Super Resolution is Microsoft’s own feature — it’s not Qualcomm Snapdragon Game Super Resolution by another name — and it’s not technically exclusive to Qualcomm chips, either.

“The ‘exclusive’ language is really about what is available today so that will no longer apply if another technology becomes available that can meet Microsoft’s performance threshold,” Qualcomm spokesperson Macey Davis tells me. “Since Automatic Super Resolution (Auto SR) integrates with Windows on a Copilot+ PC, Qualcomm is the only one that can exclusively run it today.”
And while Microsoft’s Copilot Plus PCs FAQ stated that it was initially exclusive to specific games, the company’s support page clearly shows you’ll be able to turn it on for many other DirectX 11 or DirectX 12 titles — with a warning that “Using Auto SR with this app might cause unexpected results.”
 

SolidQ

Golden Member
Jul 13, 2023
1,363
2,115
96
God of WAr Ragnarok coming with FSR 3.1. That mean FSR 3.1 out before September
 

lakedude

Platinum Member
Mar 14, 2009
2,778
528
126
God of WAr Ragnarok coming with FSR 3.1. That mean FSR 3.1 out before September
I played GoW for the first time last night. Cool game, but needing to control the kid and the adult at the same time during a fight is just too much for me.
 

SolidQ

Golden Member
Jul 13, 2023
1,363
2,115
96
kid and the adult at the same time during a fight is just too much for me.
if it's about original 2018, nothing there is annoying with kid. Finished the game on hardest difficult(Give Me God of War).
Waiting for PC ver GoWR
 

Saylick

Diamond Member
Sep 10, 2012
3,882
9,015
136
I played GoW for the first time last night. Cool game, but needing to control the kid and the adult at the same time during a fight is just too much for me.
Just pretend the kid isn’t there physically and treat the button that controls him as an extra attack button at your disposal.
 
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DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
31,154
29,600
146
anyone tried FSR 3.1?
Played around with the new settings in Spiderman MM. Maxed out everything except I left RT shadows off because they suck in this game. Played on a system with 5600X3D and RX 7800XT at 1080. FSR 3 native AA looks better than TAA as does XeSS native AA. Had some crashing using the XeSS version but no issue with FSR AA. Frame generation works well with FSR AA. High refresh fps outdoors 120+ mostly, and often over 200fps indoors.

5600X3D was hitting over 90% usage here and there in busy street level areas. Silky smooth gameplay unlike the vanilla 5600X, but with RT reflections and max traffic and crowds, 12 threads is barely cutting it.

I'll try OG Spiderman next.
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
31,154
29,600
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Same system same settings, Spiderman Remastered. Even better fps. VRAM stays over 10GB in this one, and over 11GB in Miles Morales. Allocated on both is another 1-1.5GB. 80-90s% CPU usage when outside almost always. If your cooling is sus these games and settings will expose it when playing for hours.

Tried Quality FSR from 1080 = meh. Doing it after using FSR AA made for a subjective experience where it suffered more than perhaps it would going straight to it, because of the immediate compare and contrast. I'll try quality FSR with 1440 and see how that looks.
 

BurnItDwn

Lifer
Oct 10, 1999
26,280
1,787
126
If my next GPU can handle some level of RT at 1440UW, I'll enable it as long as framerate feels smooth. Scaling can be useful, but i prefer not to use it. Currently, with my 6800, I don't need to use scaling most of the time. I mostly play old stuff. That said, my wife wants the 6800 so I'm looking to upgrade when i feel the price/performance is worth it. I miss the shorter release cycles and the next generation cards being like 50% better for the same price like the 00s. Ohh well, trying to keep low expectations or RDNA4 and Battlemage. For Nvidia, I assume the 5090 will be insane, and the rest of the lineup will be mediocre.
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
31,154
29,600
146
TV is diffrence story, unless it's 24 inch TV :p
A lifetime of combat sports has made it so sitting in an office chair for hours leaves my knees stiff and sore. So I play on a now decade old 55" TV using a ROCCAT SOVA in a powered recliner when I game. I keep saying I'll get a gaming TV and never do. I'll have to swap my A/V receiver with it and redo cable management, which I am as excited about as watching paint dry. My 7900XTX system can power it using the thread topic's upscaling and FG when needed.

I am on record giving FG the 👎 But at least with AMD the technologies are being developed to work for everyone, and not paywalled. Same goes for Intel so far. FSR and XeSS getting better on competitors hardware will help keep GPUs out of the landfills and E-waste piles longer. That's a good thing. Leather jacket man is pimping that A.I. will generate game content. And as Upscaling, RT, and fake frames are not going anywhere; it does not matter if we care about any of it.
 
Jul 27, 2020
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now decade old 55" TV
You are soooo missing out on the sweetness of HDR where you are left wondering in awe at the beauty that light sources bring to a scene. Even simple table lamps in a scene look fascinating coz light seems to emanate from them and they seem brighter than the rest of the scene. And then there's the crazy good UltraHD Blurays!

Try to find a used Sony X900F or go with this: https://www.bestbuy.com/site/samsun...rt-hdmi-usb-3-0-black/6522483.p?skuId=6522483

You can always return that Samsung if you think HDR isn't for you.