- Jan 14, 2011
You might want to slightly rethink how many dps nodes you will take.I'm at 44... working my way to the Witch INT start position from the Lightning Walker spot to Occultist's Dominion where I will get the 5 spell damage for another 58% spell damage. Following that I will get Storm Weaver for another 43% lightning damage and then resume my path to Light of Divinity and Elementalist from where I will head towards Celestial Judgement. That will take me around 30 more points... and I've another 4 I need for another very short path for 20% more spell damage and 26% elemental damage.
My concern is health... I'm way too low and I don't know how many points I'll have left once I'm done for that. I might have ~20 stat points left for health which I hope will be enough.
You need to find balance otherwise you will just get frustrated as you enter merciless.
I suggest finding other builds similar to yours and see where they added HP nodes etc. Maybe you can take a slightly different route and I would suggest fixing it now rather than later.
You need at a minimum around 4k+ hp mid through Merciless, preferably 4.5-5k if you can get some good gear, including enough Health nodes.
A rule of thumb I try and follow is to have at least 60-70 + to Maximum Life per armour piece.
I don't exactly yell lol. I encourage firmlyYou've fallen into the same trap that I always do -- and XiandreX yells at me for. You've been tempted too much by DPS and not by health/survivability!
Make sure you get some health/evasion nodes as well!!!
As a wise man once said, "When you're dead, your DPS is 0"
Jax actually is also a firm believer in Surviving first, Dps second.