** Official Star Craft 2 Multiplayer Thread **

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KMFJD

Lifer
Aug 11, 2005
31,938
50,419
136
Strange bug? If you surrender , and your team ends up winning, you get a win....
 

Dangerer

Golden Member
Mar 15, 2005
1,128
0
0
Been playing random 3v3s. Barely made it into the silver league and there are still tons of bad players. I practically 3v1'd a team earlier and I'm pretty bad at this game myself.
 

SpicyCurry

Guest
Aug 25, 2009
45
0
0
Does anybody else think it's kind of lame how in order to get blink/charge for protoss you have to build a tier 2 structure twilight council? IMO those should be researched at a 1.5 building that comes off a warp prism or something like how stim packs are researched off a tech lab.

Charge/Blink is already part of a tier 1.5 building.

The tech structure for Terran and Zerg can be easily divided into tier 1, tier 2, and tier 3. On the other hand, Protoss has three different paths to choose after tier 1: Templar, Robotics, and Stargate. Within each of these paths, there's two structures: a tier 1.5 structure, and a tier 2.5 structure.

Templar Route
Tier 1.5: Charge/Blink
Tier 2.5: High Templar/Dark Templar

Robotics
Tier 1.5: Warp Prism/Observer/Immortal
Tier 2.5: Colossi

Stargate
Tier 1.5: Phoenix/Void Ray
Tier 2.5: Carrier/Mothership

I guess you can consider tier 3 Protoss as having access to two or more tier 2.5 buildings (i.e. High Templar with Colossi, Carriers with Dark Templar). Anyway, making Blink/Charge researchable at an earlier building (I guess that'd have to be Cybernetics Core) not only ruins the tier 1.5/2.5 structure shown above, but it would also weaken the Templar Route. You'd end up with much more Protoss players teching straight to Robotics or Stargate since Charge/Blink would now become part of those builds.
 

MikeyLSU

Platinum Member
Dec 21, 2005
2,747
0
71
woot, just moved up to diamond in 2v2. not always a good thing though since games will be tougher than they already are...but still, I'm happy.
 

KMFJD

Lifer
Aug 11, 2005
31,938
50,419
136
I can't think of a team game where your wins and losses are calculated individually.

If i surrender i expect a loss, however i have been given a win in this case. Just thought this was strange..
 

DangerAardvark

Diamond Member
Oct 22, 2004
7,559
0
0
lol, on my first placement match I accidentally pressed the windows key and minimized the game and it ended up surrendering me for some reason. The second was a steamroll though.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Any thoughts on my latest (practice) game?

http://www.sc2replayed.com/replays/59389-2v2-terran-protoss-zerg-novice-discord-iv#dna

I see a couple things I probably could've done... mostly researching upgrades a lot sooner and maybe not being so haphazard with my Banshees near the end :p.

lol, on my first placement match I accidentally pressed the windows key and minimized the game and it ended up surrendering me for some reason. The second was a steamroll though.

That's one the the things I like about my Logitech G15... I can disable the Windows key whenever I want, but I also play in windowed mode anyway :p.
 

Alienwho

Diamond Member
Apr 22, 2001
6,766
0
76
I've realized that I am the ultimate armchair starcraft player. When I watch other people play it is so easy and so simple. When I play my brain suddenly turns off and I go into retard mode. My problem isn't that I suck at starcraft, it's that I'm stupid.

For example, I just played a game against a terren where I scouted inside his base and noticed he had no structures built except for a couple of supply depot's. I thought to myself this is strange, but didn't think about the obvious fact that he probably built some barracks right outside my base. It's the most obvious barracks rush in the history of the world and instead of preparing for the rush I decided to build two gas and cybernetics core, when I should have had 3 zealots ready and I would have slaughtered him.

Seriously it kills me playing this game. It's so frustrating because I should be good, but as soon as that timer counts down to a game starting my brain literally turns off and my thought process is slow as molasses. I go full retard.
 

Barfo

Lifer
Jan 4, 2005
27,539
212
106
lol, on my first placement match I accidentally pressed the windows key and minimized the game and it ended up surrendering me for some reason. The second was a steamroll though.
You can disable the windows key in the game's options.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Is there some tactic where you do 2v2, and on one team, the other player will purposely leave just to give a huge eco boost to the other player?

I was doing a placement match with my friend and the other team just happened to have someone leave ASAP. The tosser 3-gated and had tons of zealots (even with their high cost) out before I could get marines out. Given the lack of terran units thrown at us... I'm assuming this is done to boost a single eco (especially given the high cost of Protoss).
 

beginner99

Diamond Member
Jun 2, 2009
5,315
1,760
136
I can't think of a team game where your wins and losses are calculated individually.


in sc1 in top vs bottom mode (=team mode) you got a loss if you were killed even if your team ended up winning. Especially on fastest this was not that uncommon because if the surviving player was zerg and was able to fully "build-up" it was not that hard to win 1v2.

But I agree it's correct the way it is now because being slauighter usually buys your ally time.

Separate Comment:

IMHO terran is still somewhat unbalanced. What I hate is the ability of lowering supply depots.Yes it was annoying in sc1 to have your scv trapped between depots but now it's just too powerfull. terran can wall with no disadvantage at all. before terra had to lift of the barracks to get out (small penatly). Now it is for free.
So you either have to fast rush a terra or wait pretty long. But waiting for like 4-5 zealots and then attack is impossible. Same for speedlings. No chance to get in his base if he has a wall at the top of the ramp.
 

DangerAardvark

Diamond Member
Oct 22, 2004
7,559
0
0
God I hate TvT. I went for some early drops and hurt him pretty bad, but he just turtled up and out-macroed me. I need to figure out a way to either end TvT fast or die trying, cause I am terrible at midgame where the other guy's got tanks and marines supported by Vikings and surrounded by turrets.
 

Praxis1452

Platinum Member
Jan 31, 2006
2,197
0
0
God I hate TvT. I went for some early drops and hurt him pretty bad, but he just turtled up and out-macroed me. I need to figure out a way to either end TvT fast or die trying, cause I am terrible at midgame where the other guy's got tanks and marines supported by Vikings and surrounded by turrets.

Just get better with siege tanks and mech, because they are great versus every other race too.

On the other hand, I also abhor TvT. When terran turtles, it's just a big Meh, as I build like 2-3 command centers and try to expand as much as possible while also building more factories and starports as necessary.

If you can keep him on 2 bases while you're on more, you should win as long as you don't lose your force to stupidity. Terran simply aren't that mobile, atleast mech isn't. A

Also, nukes if you can. I fought a turtler for 57 minutes. I was 4 bases, while he was on 1. Still took me ages to break through. Tried nukes but he scanned and that was that. I had to mass banshees and break through his double ring of missile turrets and tanks.
 

DangerAardvark

Diamond Member
Oct 22, 2004
7,559
0
0
Won my last placement match vs Protoss via Thor rush FTW. It did come down to a base race, but I won it handily.
 

rcpratt

Lifer
Jul 2, 2009
10,433
110
116
I've realized that I am the ultimate armchair starcraft player. When I watch other people play it is so easy and so simple. When I play my brain suddenly turns off and I go into retard mode. My problem isn't that I suck at starcraft, it's that I'm stupid.

For example, I just played a game against a terren where I scouted inside his base and noticed he had no structures built except for a couple of supply depot's. I thought to myself this is strange, but didn't think about the obvious fact that he probably built some barracks right outside my base. It's the most obvious barracks rush in the history of the world and instead of preparing for the rush I decided to build two gas and cybernetics core, when I should have had 3 zealots ready and I would have slaughtered him.

Seriously it kills me playing this game. It's so frustrating because I should be good, but as soon as that timer counts down to a game starting my brain literally turns off and my thought process is slow as molasses. I go full retard.
If he was reaper rushing (which is what most would do in that situation...), getting the cyber core and stalkers was the correct choice, although two gas wasn't. Reapers can micro around zealots all day long, but one stalker neutralizes them.
 

Ika

Lifer
Mar 22, 2006
14,264
3
81
Is there some tactic where you do 2v2, and on one team, the other player will purposely leave just to give a huge eco boost to the other player?

I was doing a placement match with my friend and the other team just happened to have someone leave ASAP. The tosser 3-gated and had tons of zealots (even with their high cost) out before I could get marines out. Given the lack of terran units thrown at us... I'm assuming this is done to boost a single eco (especially given the high cost of Protoss).

a strategy in 2v2 is to have one player POWER eco, then donate his resources to the other guy, who then POWER MACROES. it's a pretty fun strat, actually. My friend and I used to run this strat as P and Z. As a Z, he has access to easy and very fast econ expansion. As a P, with warpgates, I have access to very quick and powerful attackers. Pubstomping had never been so much fun.

I don't know what it's like when someone drops, though. I was just saying.
 

KMFJD

Lifer
Aug 11, 2005
31,938
50,419
136
I've realized that I am the ultimate armchair starcraft player. When I watch other people play it is so easy and so simple. When I play my brain suddenly turns off and I go into retard mode. My problem isn't that I suck at starcraft, it's that I'm stupid.

For example, I just played a game against a terren where I scouted inside his base and noticed he had no structures built except for a couple of supply depot's. I thought to myself this is strange, but didn't think about the obvious fact that he probably built some barracks right outside my base. It's the most obvious barracks rush in the history of the world and instead of preparing for the rush I decided to build two gas and cybernetics core, when I should have had 3 zealots ready and I would have slaughtered him.

Seriously it kills me playing this game. It's so frustrating because I should be good, but as soon as that timer counts down to a game starting my brain literally turns off and my thought process is slow as molasses. I go full retard.

I've found having a stop watch on my others system while playing SC2 helps me...let's me know when i should have units built etc...

/there's no option to show in game time is there?
 

onza

Diamond Member
Sep 21, 2000
8,937
0
0
reviews.ragingazn.com
I've realized that I am the ultimate armchair starcraft player. When I watch other people play it is so easy and so simple. When I play my brain suddenly turns off and I go into retard mode. My problem isn't that I suck at starcraft, it's that I'm stupid.

For example, I just played a game against a terren where I scouted inside his base and noticed he had no structures built except for a couple of supply depot's. I thought to myself this is strange, but didn't think about the obvious fact that he probably built some barracks right outside my base. It's the most obvious barracks rush in the history of the world and instead of preparing for the rush I decided to build two gas and cybernetics core, when I should have had 3 zealots ready and I would have slaughtered him.

Seriously it kills me playing this game. It's so frustrating because I should be good, but as soon as that timer counts down to a game starting my brain literally turns off and my thought process is slow as molasses. I go full retard.

Sounds like you need to play versus the computer, wait until you have a solid build order then progress vs human play.
 

SlitheryDee

Lifer
Feb 2, 2005
17,252
19
81
I've realized that I am the ultimate armchair starcraft player. When I watch other people play it is so easy and so simple. When I play my brain suddenly turns off and I go into retard mode. My problem isn't that I suck at starcraft, it's that I'm stupid.

For example, I just played a game against a terren where I scouted inside his base and noticed he had no structures built except for a couple of supply depot's. I thought to myself this is strange, but didn't think about the obvious fact that he probably built some barracks right outside my base. It's the most obvious barracks rush in the history of the world and instead of preparing for the rush I decided to build two gas and cybernetics core, when I should have had 3 zealots ready and I would have slaughtered him.

Seriously it kills me playing this game. It's so frustrating because I should be good, but as soon as that timer counts down to a game starting my brain literally turns off and my thought process is slow as molasses. I go full retard.

When you get comfortable managing your own base you'll be able to devote more thought to what your scouts are seeing. Beyond that, just getting game experience will help too. I bet nobody predicts a barracks rush before they've been beaten by it at least once. Next time you'll probably know what to look for.
 

jiggyest

Member
Feb 28, 2008
103
0
76
Only way to get better is to play more and watch replays of your losses. I'm sub .500 and still improving. I find that the more games I play (for better or for worse), the more I'm exposed to different situations so I'll at least know what to do next time I run into something similar.

I find it funny the few posts above expressing their frustration with TvT turtles. Imagine how much worse it is for toss or zerg. We're basically blind till robobay or overseer.

Feel free to add me if you need to practice if you don't mind a sub .500 silver-leaguer hehe. (iLoveKetchup.104 NA server)

I've realized that I am the ultimate armchair starcraft player. When I watch other people play it is so easy and so simple. When I play my brain suddenly turns off and I go into retard mode. My problem isn't that I suck at starcraft, it's that I'm stupid.

For example, I just played a game against a terren where I scouted inside his base and noticed he had no structures built except for a couple of supply depot's. I thought to myself this is strange, but didn't think about the obvious fact that he probably built some barracks right outside my base. It's the most obvious barracks rush in the history of the world and instead of preparing for the rush I decided to build two gas and cybernetics core, when I should have had 3 zealots ready and I would have slaughtered him.

Seriously it kills me playing this game. It's so frustrating because I should be good, but as soon as that timer counts down to a game starting my brain literally turns off and my thought process is slow as molasses. I go full retard.
 
Last edited:

Ika

Lifer
Mar 22, 2006
14,264
3
81
Only way to get better is to play more and watch replays of your losses. I'm sub .500 and still improving. I find that the more games I play (for better or for worse), the more I'm exposed to different situations so I'll at least know what to do next time I run into something similar.

I find it funny the few posts above expressing their frustration with TvT turtles. Imagine how much worse it is for toss or zerg. We're basically blind till robobay or overseer.

Feel free to add me if you need to practice if you don't mind a sub .500 silver-leaguer hehe. (iLoveKetchup.104 NA server)

Zs have fairly cheap scouts in the form of sacrificial overlords, especially if they get the speed upgrade. But yes, as a toss player I *HATE* that I can't scout what a Terran is going to do. I also hate the fact that Terran T1 always rapes toss gateway units, it's just not fair :( PvT is by far my worst matchup.
 

Glitchny

Diamond Member
Sep 4, 2002
5,679
1
0
Separate Comment:

IMHO terran is still somewhat unbalanced. What I hate is the ability of lowering supply depots.Yes it was annoying in sc1 to have your scv trapped between depots but now it's just too powerfull. terran can wall with no disadvantage at all. before terra had to lift of the barracks to get out (small penatly). Now it is for free.
So you either have to fast rush a terra or wait pretty long. But waiting for like 4-5 zealots and then attack is impossible. Same for speedlings. No chance to get in his base if he has a wall at the top of the ramp.

I whole-heartedly disagree about walling in. A wall built out of supply depots is very fragile, using banelings can bring it down in seconds as well as using Blink Stalkers and an observer to just jump into the base at a different entry point.

Happened to me in one of my first games, built the standard 2xDepot + Rax wall and all of a sudden banelings blew it up and in come the speedlings, GG. I've also had blink stalkers jump into my base from an angle with no defenses. It's not impossible to deal with.

Also with the speed that toss/zerg can get units out to rush with (which they all seem to do) the timing on making a fat-wall can be rough to get out in time.

Without the wall or bunker the 5 marines a Terran might have out by the time a toss has chrono-boosted zealots out will get shredded.