In regards to the camping issue that many people have brought up. Is it mostly in team deathmatch games? I play a lot of domination and that game type requires a certain amount of camping or guarding so that you can control points. But even with that it doesn't seem that people are staying in one place all game.
Also I kinda of like the slower creeping around the map. It reminds me a lot of intense CS matches I used to play where people would move inch by inch towards the objective listening for a door to open etc to know where people were
Also I kinda of like the slower creeping around the map. It reminds me a lot of intense CS matches I used to play where people would move inch by inch towards the objective listening for a door to open etc to know where people were
