**OFFICIAL** AT Battlefield 3 FAQ and News Thread

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GullyFoyle

Diamond Member
Dec 13, 2000
4,362
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81
You guys think it won't be available on Steam for the first few months? I like Steam keeping it up to date rather than downloading patches or having to run another background program.

It should be available on Steam BEFORE it releases. They want record sales.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Going Back to Karkand #2: “Wake Island has a special place in my heart”

BY: HBrun
POSTED : May 18, 2011, 12:00AM


It's yours at no extra charge if you preorder. Release date to be confirmed.

Part II in a behind the scenes series on Battlefield 3: Back to Karkand

Battlefield 3 is our biggest production ever. We also have our biggest pre-order bonus ever: The complete Back to Karkand expansion pack at no extra charge, available after the base game is released. Read on for more info on this bonus content -- and learn why Lead Designer Niklas Fegraeus shouted “IMBA!” the very first time he played Battlefield.

Hi Niklas Fegraeus! You’re Lead Designer on Battlefield 3: Back to Karkand, where the classic Wake Island map will be remade. How far do you and Wake Island go back?

-- Wake Island was my very first Battlefield experience, like it was for so many others. In 2002, I was actually involved in a professional Counter-Strike clan. We had just trounced our opposing team, when they proposed a rematch – in the recently released Battlefield 1942 demo on Wake Island!

So what did you think of your very first Battlefield experience?
-- Never having played anything like Battlefield before, my squad of Counter-Strikers ran along on the ground on Wake Island while the other team dive-bombed us with Zero fighters. I was like “IMBA! What’s the fun in this?” Pretty soon, though, I realized this was something completely new and different, and that it was in fact an awesome game. :)


Battlefield 3: Back to Karkand is still in heavy development. Above is an early piece of Wake Island concept art meant for inspiration only. You can still recognize the typical shape of this quintessential Battlefield map.

Fast forward 9 years to the present. What does it feel like being in charge of the reimagining of perhaps the most defining Battlefield map ever?
-- It’s a weird mix of pressure in staying true to the heritage of Wake Island, while at the same time having new and exciting possibilities thanks to the Frostbite 2 engine.

-- I feel that we have a shot at making our own unique interpretation of Wake Island. The map has seen so many iterations through so many games that we don’t feel constrained by some hard-coded template of what it must be.

One thing on our fans’ minds is why we are working with additional content for Battlefield 3 already?
-- Well, with Battlefield: Bad Company 2, we did a lot of experimenting with DLC, and I think that we learnt a lot along the way. The goal is that any content for Battlefield 3 will be of the same quality as Battlefield: Bad Company 2 Vietnam. That means we have to start work early alongside the base game.

Finally, why do you think Wake Island is a great Battlefield map?
-- I love the fact that Wake Island is so straight-forward, that you have such a good view of all the action, and that it has plenty of space for vehicle combat. It just screams Battlefield.

"A timeless classic with something for every type of player. A map of true, all-out war!"
-- Twitter user @jcdean78 on why he loves Wake Island


Lars Gustavsson was Producer on Battlefield 1942 back in 2002 and worked on the original Wake Island. He probably knows more intimate details about the map than anybody working at DICE today.

Hi Lars! What guided the design for Wake Island back in the original game?
-- The basic premise was that we looked at how real-life Wake Island [from the Pacific Theatre in WWII] looks today. We knew we couldn’t do it to scale, but that kind of one-to-one fidelity wasn’t really of interest to us. Funny thing is, it was in fact downscaled so much due to a decimal error in programming. The map was originally meant to be bigger, but the involuntary downsizing created a very cool and concentrated gaming experience.

-- That concentration also comes from the fact that when fighting on land, because of the island’s U-shape, you cannot escape. If there’s a tank in your way, you will have to confront it head-on sooner or later. That’s something we have tried to recreate throughout the Battlefield series: To have some kind of clear frontline.

How do you mean, clear frontline?
-- Well, on some maps, the frontline can be rather “slippery”, or almost like a merry-go-round. Which happens to work really well on maps like El Alamein. I mean I love that map, but the reason the merry-go-round gameplay works there is because you have an overview of the entire battlefield so you realize when you’ve been overrun. But on Wake Island it was super important to get the sense across of where the frontline is at all times.

What is the gameplay generally like on the uniquely shaped Wake Island?
-- It’s very dynamic. Its U-shape means that the water gameplay between the map’s two legs – whether it’s going by boat or swimming across – creates new alternatives for when you’re locked in a hopeless struggle against superior armor. There’s always an alternate solution on Wake Island, and for me personally, that’s what makes Battlefield Battlefield.

There was a special style and tone to that map as well.
-- Yes. It was very much a case of “fun over realism”. We took reality and shaped it into something that suited our design ideas. There’s this neat kind of ‘Kelly’s Heroes’ thing going on in the clash between the paradisiac beauty of the map set against the frantic battles.

How do you feel now that Wake Island is set for a reimagining?
-- I feel excited! What still grabs me about Wake Island is the fact that it really is all-out war. Aircraft are taking off from the carriers, anti-aircraft guns are firing, boats are coming in, tanks are rolling by… And sometimes you just have to stand there and look out across the glittering water because it’s so beautiful. There will always be a special place in my heart for Wake Island.


Preorder and you get the Limited Edition.

Battlefield 3: Back to Karkand is brought to you by the team that developed Battlefield: Bad Company 2 Vietnam. It will include 4 classic Battlefield 2 maps reimagined in the new Frostbite 2 engine. It also features iconic Battlefield 2 vehicles, Battlefield 2 weapons to bring back to the base game, new unlocks and persistence, and more.

This expansion pack will be available post launch of Battlefield 3. To receive Battlefield 3: Back to Karkand at no extra charge, all you need to do is preorder Battlefield 3: Limited Edition.

Come back next week for more in-depth details on Back to Karkand.

For more information on Battlefield 3, visit the Official Site.


For the latest news on everything Battlefield, follow us on Twitter.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Battlefield 3 Limited Edition: Physical Warfare Pack available for preorder in UK

BY: HBrun
POSTED : May 23, 2011, 12:00AM



This is for all our UK Battlefield fans out there. You can now preorder the Battlefield 3 Limited Edition: Physical Warfare Pack at GAME and gamestation in the UK and get exclusive in-game hardware at no extra charge.

This edition contains the Type 88 light machine gun with bipod for superior firepower, the SKS sniper rifle flash suppressor for increased stealth, and the wicked armor-piercing flechette ammo for the DAO-12 shotgun. Also included is day one access to the semi-automatic DAO-12 shotgun itself.

To preorder Battlefield 3 Limited Edition: Physical Warfare Pack in the UK, visit http://www.game.co.uk/

Or http://www.gamestation.co.uk/

This looks cool! What if I'm not in the UK?

We will reveal Battlefield 3 preorder bonus items in other countries soon. Stay tuned.

For the full press release, visit the EA Extranet.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
twitter.com/geoffkeighley: "The EA E3 press conference will include first live demos of BATTLEFIELD 3, MASS EFFECT 3, SSX, NEED FOR SPEED: THE RUN, FIFA and more."

(Geoff Keighley, @geoffkeighley Los Angeles, CA, Videogame journalist Geoff Keighley, host of Spike TV's GTTV)

==================================================

Spike TV to Broadcast EA E3 Press Conference

PlanetBattlefield said:
Spike TV announced today the will be broadcasting the EA E3 press conference live from the Orpheum Theater in Los Angeles on Monday, June 6th starting at 3:30pm ET / 12:30pm PT. This of course is where EA and DICE will reveal the much anticipated multiplayer side of Battlefield 3.

Additionally, Planet Battlefield will be there live from the event live blogging and posting pictures. Make sure you are following us on twitter @BattlefieldNews for all the action from the press conference and the EA booth.

Spike TV will also be broadcasting the Microsoft press conference the same day (Monday, June 6th) at 12:30 PM ET / 9:30 AM PT.

Spike TV said:
New York, NY, May 24, 2011 – Spike TV, the #1 network for video game programming, today announced that it is working with leading game publisher Electronic Arts Inc., (NASDAQ: ERTS) for an exclusive live, commercial-free telecast of the company’s 2011 showcase event at the Electronic Entertainment Expo (E3), the gaming industry’s leading trade show.

Broadcasting from the Orpheum Theater in Los Angeles, Gamechangers: EA 2011 Preview, premieres live nationwide Monday, June 6 at 3:30 PM ET/12:30 PM PT.

During the hour-long broadcast anchored by GTTV host Geoff Keighley, EA CEO John Riccitiello and the company’s development teams will unveil exclusive, world premiere demos and trailers for EA’s biggest releases for 2011 and beyond. Viewers will experience an explosive, never-before-seen demo of Battlefield 3™, travel across the galaxy for a look at Commander Shepard’s final voyage in Mass Effect™ 3, hit the pitch for a first look at FIFA Soccer 12, discover what’s new in Madden NFL 12, shred the mountains in the world premiere look at SSX™, experience the high-speed thrills of Need For Speed™ The Run and hear breaking news about other unannounced projects now under development at EA.

“EA and Spike share a valued publishing relationship and we can’t wait to exclusively broadcast the company’s E3 lineup with our reach of 99.4 million homes across America,” said Kevin Kay, president, Spike TV.

In addition to the exclusive live coast-to-coast broadcast on Spike, MTV Networks’ GameTrailers.com, MTV.com and EA’s EA.com will provide a live, high-definition video stream on the Internet of Gamechangers: EA 2011 Preview, powered by the global Akamai HD Network platform. The live stream will be viewable on a record number of platforms, including Facebook, iPhone®, iPad™ and other mobile devices.

“Gamechangers is an incredible showcase of EA titles for every platform – consoles, PC, handhelds, tablets and smart phones,” said John Riccitiello, CEO, Electronic Arts. “We are thrilled that Spike TV and MTV Networks will broadcast the news about Battlefield 3, Star Wars™: The Old Republic™, FIFA Soccer 12 and other EA blockbusters to millions of gamers around the world.”

For a sneak peek at many of the EA games set to be revealed during Gamechangers: EA 2011 Preview, tune into the E3 preview episode of GTTV with Geoff Keighley, premiering Thursday, June 2 on Spike.

The exclusive live broadcast of Gamechangers: EA 2011 Preview is a key part of Spike’s largest-ever commitment to video game coverage at E3. Spike, home to the annual Video Game Awards, the biggest night of the year for the game industry, plans to deliver more than 20 hours of live E3-related programming across multiple platforms – including television, online, Facebook and mobile – from a new, state-of-the-art HD studio at L.A. Live in downtown Los Angeles, CA. Spike and GameTrailers.com will unveil the biggest games of E3 before any other network with breaking news, live demonstrations, world premiere trailers, in-depth interviews and expert analysis.
 
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maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
That physical warfare pack is raising quite a stink on the EA UK forums. Because Demize confirmed that "The Physical Warfare Pack is fully exclusive. There's no other way to get those 4 items." So, especially with the flechette ammo, a lot of people are rightly upset that there won't be able to unlock it later.

Of course, there COULD be even better than flechette ammo later on in the unlock trees, but they are trying to prod people into preordering before they even reveal any relevant multiplayer info, so we don't have any way of knowing that. The last few months have been a complete train wreck of public relations mistakes for EA on this. Everything they do pisses someone off. Individually it might only be a few people here, a few people there, it's adding up though.
 

Tripwir3

Member
Feb 17, 2011
44
0
0
FYI guys....Demize tweeted that there will be no body armor nor magnum ammo in BF3. Done to help with balance.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
We've got 2 new disturbing tweets from Demize. One person asked:
"what about the loyal fans who don't want to order before they see a real BF game?"
His Response was: "That's not the kind of "loyalty" we're rewarding. You're welcome to wait of course."

This proves to me that they want BLIND loyalty, and to reward people that will buy the game no matter what it is.

Next, he said of exclusive items: "There's 2 camps on exclusive. Love and Hate. The Love camp is huge and doesn't post on forums."

So, for everything they do that people don't like and for which they tear up the forums, they are going to claim that a lot more people DID like it but they just aren't on the forums? Very convenient if you ask me.

Dramatization: Sorry guys! The nonforum people all wanted 3D spotting! Sorry guys, the non forum people told us they didn't need commo rose!

You get the idea.
 

uclaLabrat

Diamond Member
Aug 2, 2007
5,631
3,040
136
MW3 comes out like two months before BF3...that's only going to hurt them.
Where did you get that idea? MW3 comes out like nov 8th, BF3 will likely be out in the same time frame, and moreover, BF3 will have a beta by fall, whereas MW3 won't. People will be able to get a taste of BF3 long before MW3.
 

JTsyo

Lifer
Nov 18, 2007
12,007
1,118
126
We've got 2 new disturbing tweets from Demize. One person asked:
"what about the loyal fans who don't want to order before they see a real BF game?"
His Response was: "That's not the kind of "loyalty" we're rewarding. You're welcome to wait of course."

This proves to me that they want BLIND loyalty, and to reward people that will buy the game no matter what it is.

Next, he said of exclusive items: "There's 2 camps on exclusive. Love and Hate. The Love camp is huge and doesn't post on forums."

So, for everything they do that people don't like and for which they tear up the forums, they are going to claim that a lot more people DID like it but they just aren't on the forums? Very convenient if you ask me.

Dramatization: Sorry guys! The nonforum people all wanted 3D spotting! Sorry guys, the non forum people told us they didn't need commo rose!

You get the idea.

Shouldn't they cater to guys that might buy it instead of the ones that'll buy it no matter what? Seems one is a sure sale.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
Shouldn't they cater to guys that might buy it instead of the ones that'll buy it no matter what? Seems one is a sure sale.

Yea, really. At the very least you'd think they'd try a little harder to pretend they are listening to people.

I don't want to predict anything but I'm afraid that after E3 we will all be thinking "BC3 with Jets, Prone and 64". I mean, I've been in pessimism mode all along but until seeing this tweet about mysterious NonForum people who support things that the forums are against, I never REALLY thought they'd screw it up. Now I think they will.

Here's hoping you can all say I was wrong after E3. I guess I win either way - either the game will be good or I was right.
 

Demo24

Diamond Member
Aug 5, 2004
8,356
9
81
Um, honestly he does have a point. Go look at most forums for most things, the people that post there either a)hate it b)have some sort of issue with 'xx' product, be it a car, pc, game, whatever. A vast majority of that potential 'minority' will go online and post about it making 'xx' seem far worse than it may be. Now it could really be awful, or as is often the case the people that like it, have no problems, etc simply don't bother to post about it.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
Yea, really. At the very least you'd think they'd try a little harder to pretend they are listening to people.

I don't want to predict anything but I'm afraid that after E3 we will all be thinking "BC3 with Jets, Prone and 64". I mean, I've been in pessimism mode all along but until seeing this tweet about mysterious NonForum people who support things that the forums are against, I never REALLY thought they'd screw it up. Now I think they will.

Here's hoping you can all say I was wrong after E3. I guess I win either way - either the game will be good or I was right.

while I would rather have 'BF2 in frosbite 2', BC2 with prone, jets, and 64 players is still a way better option than anything we are getting.

so while I would be dissappointed in somethings being missing, its still better than playing the 4th iteration of call of duty 4 with even more retarded shit tossed in.

you missed option 3, you can be dissappointed and it can still be good, just not all it could, unless you are some retarded robot/rabid fan that its either what you wanted or shit. which is silly



and I do agree with demo, the dislikes are the loudest croud by far.
 
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maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
Um, honestly he does have a point. Go look at most forums for most things, the people that post there either a)hate it b)have some sort of issue with 'xx' product, be it a car, pc, game, whatever. A vast majority of that potential 'minority' will go online and post about it making 'xx' seem far worse than it may be. Now it could really be awful, or as is often the case the people that like it, have no problems, etc simply don't bother to post about it.

Some people may not like something, but they don't dislike it enough to actually go looking for forums to talk about it. However, silence is not exactly approval, but I think that must be what DICE is using as approval. Either they are receiving tons of private emails that are contrary to forum trends, or more likely they are making the assumption that people who aren't on the forums must like the game 100%. That is not a correct assumption. I have been playing PC games since 1995, including BF1942 in 2001, and I almost never participate in forums. That doesn't mean that of all the games I ever played, that just because I didn't go to the forums to speak out against it, that I liked every aspect of the games. The only reason I am really following BF3 now is because it has been SIX YEARS since BF2 came out and if they make this BC3 in disguise, it will be a crime.

while I would rather have 'BF2 in frosbite 2', BC2 with prone, jets, and 64 players is still a way better option than anything we are getting.

so while I would be dissappointed in somethings being missing, its still better than playing the 4th iteration of call of duty 4 with even more retarded shit tossed in.

you missed option 3, you can be dissappointed and it can still be good, just not all it could, unless you are some retarded robot/rabid fan that its either what you wanted or shit. which is silly



and I do agree with demo, the dislikes are the loudest croud by far.

I am not looking for a reskinned BF2, however I am looking for more influences from BF2 than BC2. That does not mean I don't want anything from BC2. I don't want 3D wallhack spotting from BC2 but I do want unlimited run stamina from BC2. I don't want the ballistics from either BF2 or BC2. Something in between is best. I want large maps from BF2 however that has nothing to do with BF2 per se. BF2 just happens to be the game with the largest maps available(vanilla. not talking abouts mods, or reality sims like ArmA 2). I could go on.

And no, it's not either EVERYTHING I wanted or it's shit. When I say they are going to screw it up, I could accept losing a few battles on these issues. What I mean is, I think they are going to copy nearly everything from BC2 except Jets, Prone and 64. i mean sure, there will be SOME differences due to Jets Prone and 64, for example, I'm sure they will have AA missiles instead of just purely ballistic AA.

the biggest problems I have with BC2 though, are the easy mode things that speed the game up and make stealth pointless. 3D spotting and killcam are the worst offenders there. If you get spotted by someone, every sniper on the map can see the Shoot Here Triangle and shoot at you or mortar you. And with laser ballistics and 4X scopes, all the other classes can do that from almost anywhere on the map as well. I prefer the game be just a tad slower and for positioning of your squad to actually mean something. With 3D spotting and killcam, there's no reason to spend any time flanking or sneaking or anything, it's more efficient to just keep making frontal charges.

Oh and...the exclusives junk is something kind of new. The closest BC2 came was the Veteran rewards but that's not exactly the same thing as "If you don't preorder you miss out forever".
 
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GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
I just don't believe the exclusive weapons/attachments will be forever exclusive. It's just too stupid a move for Battlefield. I'm just waiting and watching.
Demize has been known to troll.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
I just don't believe the exclusive weapons/attachments will be forever exclusive. It's just too stupid a move for Battlefield. I'm just waiting and watching.
Demize has been known to troll.

On that note I should mention that he issued a new tweet this morning that suggests you will be able to unlock flechette ammo for other shotguns.

Of course, it also suggests that even though you will be able to get the ammo for other shotguns, you'll only be able to use it with the DAO-12 specifically by buying the Physical Warfare Pack. Which, if this is correct, it would also mean that without the physical warfare pack, you might be able to unlock flash suppressors for other rifles, but you'll never get the SKS flash suppressor.

We don't know how other shotguns will work. DAO-12 could be a weak low level unlock that doesn't mean much to get early, or it could be one of the fastest firing shotguns in the game, in which case it will hurt bad to miss out on using flechette ammo with it.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
On that note I should mention that he issued a new tweet this morning that suggests you will be able to unlock flechette ammo for other shotguns.

Of course, it also suggests that even though you will be able to get the ammo for other shotguns, you'll only be able to use it with the DAO-12 specifically by buying the Physical Warfare Pack. Which, if this is correct, it would also mean that without the physical warfare pack, you might be able to unlock flash suppressors for other rifles, but you'll never get the SKS flash suppressor.

We don't know how other shotguns will work. DAO-12 could be a weak low level unlock that doesn't mean much to get early, or it could be one of the fastest firing shotguns in the game, in which case it will hurt bad to miss out on using flechette ammo with it.

I remember that with BC2 all the 'exclusive' unlocks were regular unlocks you got for free.

sucked to 'reunlock them' later :/

Im not ignoring your previous post Im just busy :p
 

Zargon

Lifer
Nov 3, 2009
12,218
2
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@Demize99 Alan Kertz

@brlaurie @Kazm1936 It's exclusive to the DAO-12... Doesn't mean you can't get it for other shotguns.

@Demize99Alan Kertz


And of course, to be crystal clear: There's no way to increase the damage you do either. I want BF3 to feel as balanced as humanly possible.

there are the tweets
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Battlefield 3 Voice Overs the Most of Any FPS Game

Wednesday, 25 May, 2011 at 15:38 PST | ^Scott^
DICE Voice Over Producer, Tomas Danko has been tweeting some interesting information about some of the voices used in Battlefield 3. He notes that no other video game has ever had this many voice over variations for multiplayer with over 300 alone just for the "man down" event. He also stated there are no Chinese voice overs. Thanks LoneVeteran.

158 hours total overtime and counting. It's not even crunch time yet, so bring it on.Let's aim for the 500 mark on launch day!

Boosting Multi Play Game Mode Radio VO like nobody's business.Colleague complaining over too much cursing.I say, f**k that f*****g s**t #BF3

You think troops don't swear? Oh man, how they swear... :) BF3 has more explicit words than BC2 I'm afraid. SP and MP.

Are we going to be seeing more voices per faction? Will the arabic faction be speaking the same language as #bf2? Thanks :)

No FPS ever had this many unique voices in Multi Play, period. ~35 actors for Multi Play alone. No arabic, though. #BF3

No FPS ever had this large amount of VO variations for Multi Play, not even close. Over 300 for the "Man down" event alone. #BF3

So does the nme faction have foreign VO's like BF2 and BC2? and a menu option in clearer english?

Yes, 100% foreign language in-world but playing non-US will have radio/game mode VO in "broken" english for MP. #BF3

"Boom, head shot!"?

No "Head shot" VO event at all, actually. "Hostile/Enemy down" "I took that fucker out" "That mother fucker is dead" etc #BF3

is there any german VO in BF3?

Nein! :) #BF3
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
We've got 2 new disturbing tweets from Demize. One person asked:
"what about the loyal fans who don't want to order before they see a real BF game?"
His Response was: "That's not the kind of "loyalty" we're rewarding. You're welcome to wait of course."

This proves to me that they want BLIND loyalty, and to reward people that will buy the game no matter what it is.

Next, he said of exclusive items: "There's 2 camps on exclusive. Love and Hate. The Love camp is huge and doesn't post on forums."

So, for everything they do that people don't like and for which they tear up the forums, they are going to claim that a lot more people DID like it but they just aren't on the forums? Very convenient if you ask me.

Dramatization: Sorry guys! The nonforum people all wanted 3D spotting! Sorry guys, the non forum people told us they didn't need commo rose!

You get the idea.

OK guys. Demize has done it again. From Twitter:

Some guy to Demize: You said love camp is bigger than hate camp and is not on forums. How you seen your BLOG? People are going nuts over exclusives
59 minutes ago FavoriteRetweetReply

in reply to ↑

@Demize99 Alan Kertz


@ShturmovikDrako Blog, Forum, Internet... If people don't like exclusive items, why do they sell so well?



What he needs to understand is that it might be SELLING WELL from the COMPANY point of view, but in a competitive multiplayer game where you might be at a disadvantage without it, it's called FORCED TO BUY from the customer point of view. Selling well does NOT mean people like it! He's assuming that because people buy exclusive items that they like the concept of exclusive items! You don't have any choice!

In MMORPGS where you can buy exclusive outfits and character customizations that are purely graphical, in THAT situation you can say that people buy it because they like it. But in a competitive shooter it's called FORCED to buy.

Also, this suggests that he was indeed pulling numbers out of thin air when he suggested that nonforum people outvote forum people. He was going by sales. And as I've explain forced sales can't be considered votes. By that logic, if BC2 sold 8 million copies he could claim that 8 million people want 3D wallhack spotting.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Going Back to Karkand #3: Introducing Gulf of Oman and Sharqi Peninsula

BY: HBrun
POSTED : May 25, 2011, 12:00AM


Yours at no extra charge on pre-order.

Part III in a behind the scenes series on Battlefield 3: Back to Karkand

We've covered off two of the maps in the pre-order bonus Battlefield 3: Back to Karkand. Today, we have some early concepts from the two remaining maps for you, as well as some clarification on how to get your hands on them. Read on.


Battlefield 3: Back to Karkand contains four classic Battlefield maps reimagined with the power of the new Frostbite 2 game engine. We've covered off Strike at Karkand and Wake Island in our previous blog posts, which leaves Gulf of Oman and Sharqi Peninsula.

Below, you can see some very early concept art that we designed here at DICE to get a feel for what these new versions could feel like. Don't read too much into them, though, as concept art will never be proof of features, content, or even final visual design.





By the way, there's absolutely no way you can pre-order Battlefield 3 and not end up with the Limited Edition. Battlefield 3: Limited Edition in turn entitles you to the expansion pack Battlefield 3: Back to Karkand once it is released (after launch, date to be confirmed). If you pre-order, this bonus content will be yours at no extra charge. If you do not pre-order, you will still be able to buy it when it is released (price to be confirmed). The goal from the separate development team behind it is to make it every bit as ambitious and full of content as Battlefield: Bad Company 2 Vietnam. Closer to the launch of the base game, we will be able to show you just what that means.



On another note, if you want a chance to play on three of these classic Battlefield maps (namely Strike at Karkand, Gulf of Oman, and Sharqi Peninsula), they are all available in the excellent Battlefield Play4Free.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
Some people may not like something, but they don't dislike it enough to actually go looking for forums to talk about it. However, silence is not exactly approval, but I think that must be what DICE is using as approval. Either they are receiving tons of private emails that are contrary to forum trends, or more likely they are making the assumption that people who aren't on the forums must like the game 100%. That is not a correct assumption. I have been playing PC games since 1995, including BF1942 in 2001, and I almost never participate in forums. That doesn't mean that of all the games I ever played, that just because I didn't go to the forums to speak out against it, that I liked every aspect of the games. The only reason I am really following BF3 now is because it has been SIX YEARS since BF2 came out and if they make this BC3 in disguise, it will be a crime.

I agree on alot of this. I do agree

I am not looking for a reskinned BF2, however I am looking for more influences from BF2 than BC2. That does not mean I don't want anything from BC2.

of course, some things in BC2 were great and it would be a shame to toss it away
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I don't want 3D wallhack spotting from BC2 but I do want unlimited run stamina from BC2.
unlimted run seems a little.....iffy spotting has its place, espeicially since VOIP never got working and there is no commander :(


I don't want the ballistics from either BF2 or BC2. Something in between is best. I want large maps from BF2 however that has nothing to do with BF2 per se. BF2 just happens to be the game with the largest maps available(vanilla. not talking abouts mods, or reality sims like ArmA 2). I could go on.

yeah bf2 balistics were iffy at best. BC2s had issues, everything needs bulletdrop IMO, atleast a littlebit. bullet velocity on the sniper rifles was far too low. thats subsonic. so it was close to right for the silenced snipers. 1000 fps would be more 'realistic'. if for no reason than to differentiate the silenced from regular and give everything a baseline


And no, it's not either EVERYTHING I wanted or it's shit. When I say they are going to screw it up, I could accept losing a few battles on these issues. What I mean is, I think they are going to copy nearly everything from BC2 except Jets, Prone and 64. i mean sure, there will be SOME differences due to Jets Prone and 64, for example, I'm sure they will have AA missiles instead of just purely ballistic AA.

soprry sometimes when you rant it sounds like if you are going to tear it apart if nots the exact game YOU want :awe:

the biggest problems I have with BC2 though, are the easy mode things that speed the game up and make stealth pointless. 3D spotting and killcam are the worst offenders there. If you get spotted by someone, every sniper on the map can see the Shoot Here Triangle and shoot at you or mortar you. And with laser ballistics and 4X scopes, all the other classes can do that from almost anywhere on the map as well. I prefer the game be just a tad slower and for positioning of your squad to actually mean something. With 3D spotting and killcam, there's no reason to spend any time flanking or sneaking or anything, it's more efficient to just keep making frontal charges.

3d spotting IMO fixed alot of broken issues, like no voip, and that people are assholes and half your team wouldnt talk to you anyways. even with squyad viop. great, I can tell my squad there is someone at this location how do we tell anyone else? there is no commander or comm officer to relay info and it sorta bandaided that.

if you get 3d spotted you were being stealthy enough anyways :awe:

I have PLENTY of knife kills to prove that you can sneak with it on

Oh and...the exclusives junk is something kind of new. The closest BC2 came was the Veteran rewards but that's not exactly the same thing as "If you don't preorder you miss out forever".

we dont really know if its a rea`l bonus or more fud that doesnt matter, so I am going to reserve judgement till I know, rather than piss and moan all over the forum about it :)