Oh, there are one holy hell of a lot of better players than me. I've never reset my stats, and my KDR is taking a slow climb past the 3.2 range. It's not a matter of "crying", or not recognizing that there are better players. It's just a fact that the jets are a bit out of whack at the moment. Some of it is the famous tendencies of BF players to only want to play on winning teams. That kind of knocks out the jet vs jet battles, as the great players usually don't want to even try on a losing team.
Either way it's not the end of the world, I wouldn't want them to nuke jets to the point where they're not a sought-after and elite world. What is bad about them currently is that they can single-handedly make CQ maps, particularly ones with 32 players or less, nearly unplayable in the right hands. No other vehicle is like that, pre-patch helis were close, but not nearly as fast. A good or even halfway decent jet pilot can be anywhere on the map in seconds. The world's greatest heli pilots, tankers, MAA guys, etc, have nowhere near that ability. If they added stall speeds, it would cut down on the endless low-speed strafing runs. To make things even more silly, the non-large CQ maps don't have MAA tanks at all, making it hilariously unbalanced (you can find a ton of jetwhores that play small CQ for this purpose).
I'm mainly a tanker or infantry, but I don't cry about tank nerfs, I think they did a pretty good job scaling them back. Initially the super fast repair rate made them a bit OP, and recently they nerfed back the weapon switing such as main cannon to cannister shell as well.
Just because someone thinks that something could use a slight nerf, particularly the only vehicle in the game that can utterly dominate an entire map in a matter of seconds, doesn't mean that they want to punish great players or are crying about something. It can just be a simple observation that a few tweaks can make things better for team play, and a great jet pilot can still eat helis even without slowing down to 20mph crawl speed.