I played the game a little more (2 more hours on top of the 1 hour from the day before)over the weekend. I've gotta say that, so far, I'm not that impressed overall. Some notes:
- The game, at times, looks fantastic and other times a little blah and boring.
- The framerate seems fine during actual gameplay, but drops noticabily to a slight studder at times during some in-game cutscenes. Odd.
- During the battle sequences, there is an added sort of mini-game. It's a system that (so far, only the lead protagonist can use) consists of two rings, a small one that focuses on the bad guy and a larger one that's sort of around it, that you must overlap. The mechanics work specifically like this: after you select what action you're going to take during your turn in battle, you wil have the opportunity to squeeze the right trigger as you charge in and the larger ring shrinks closer to the smaller rings size. You have to let go of the trigger once the they overlap. If you score (in overlapping well), you get a bonus in damage depending on how well you did, infact, score. It's simple and fun enough that I found it a fun little game to play during battle.
- The lead protagonist is boring. Zero emotion. Zero memory of his past. Zero personality. I have zero interest in him.
- The load times are totally fine in all areas.
- After expereincing Mass Effects conversational system and loving it, it seems so antiquated to walk up to people and press a button to initiate a (text only) dialog system with nothing to say in rebuttle. It was just.....a little dull. The only time there is any voice acting applied is during cutescenes. But, I guess I should have braced myself for more of the same since last generation or even Blue Dragon? I'm sure I'll get use to it.
- As you walk through the general area of the city (and I assume other parts of the game), there are certain events that will spawn the recall of lost memories for Kaim (protagonist). You will then be wisked away to a cutescene of colorful backgrounds and text filled with random (and sort of) cool transitions of.........words. Lots and lots of words! Kaim or the other people involved in these "dreams" do not read any of these passages to you--you must read them. It was a total turn off for me and a little boring. At one point, during the 3rd memory recall within an hours time, I just had had enough and decided to thumb ("A" button) my way through the remaining text and it was litterally 8 or 9 pages full of text. It just kept going and going and going and was a big turnoff for me. For those of you who read all the codecs in Mass Effect or the books in the Morrowind games will probably be pleased here (assuming you find the story interesting). I'm not one of those people who is interested in all that. I'm just not into doing that.
- The packaging consists of 3 of the 4 disks spooled and the 4th slipped into a sleeve that rides with the manual. It's kind of lame:
http://i81.photobucket.com/alb.../vexvegaz/PIC-0070.jpg
I hope this game picks up and gets more intersting because so far it's rather dull.