Done!
i got really sick of it ... and finished the last ten hours or so [in ~1/2 hour], i guess in god mode ... i just totally lost interest ... but since i put many dozens of hours into it i wanted to see its ending
:frown:
overall, the game is really confused .... the Story - although interesting *in places* cannot sustain interest over the many hours it unfolds. it could use 1) severe "editing" [cut the *filler content* about 30%], or 2) develop it [a lot] further
At LEAST the first half is *wtf* and unfolds SLOWLY ... painfully slowly ... and the rest is pretty *obvious* as to what is coming ... there are NO *twists* that you cannot see telegraphed a mile away ... nothing equivalent to the "i am your father, luke" shocker.
as so many of you said the important thing in NWN2 is *the Story* ... and imo it is a complete *failure* ... it is really illogical
actually , the Ending was *satisfying* ... just what i expected ... and all the new games seem to conclude identically with the [boring]*epilogue*
but who cares "what happens" ... we 'won', didn't we? ... and it is no LotR [although it copies it and sets up for the xpack]
i'd call it *horribly uneven* ... and as it gets *harder* the AI really screws up ... i even had my own party member attacking each other in the middle of a boss fight
:Q
the Characters ... perhaps except for Kehlgar, the gnome and perhaps Sand are *pathetic* ... did ANYone care for Bishop? or Qara? . . . and that squeeky-voiced she-devil? no wonder i had no influence with her ... just wanted to kill her much more slowly
:evil:
voice acting - very uneven ... and a lot of the dialogue was never finished
the game varied from ridiculously easy to very hard ... sometimes 'weapons' and spells simply didn't work - even in "puppet mode" ... SQs were broken, the game looks "raw" - still.
ANd did i mention *linear* ? ... where was the *RPG freedom* ... or even the
illusion of freedom?
the world map transitions were suck ... [period] ... the tiny levels were generally dull and uninspired and there was *NO interaction* with the environment
graphics are nothing special whatsoever ... just like KotOR with nice spell effects
[that sometime obscure what you are trying to do]
they tried to do a *lot* and succeeded at nothing ... Crossroads Keep was a great idea ... but whether it was a Ruin or a Fortress really made no difference ... all that RUNNING back-and-forth a WASTE of time like grocery shopping.
reforging the sword was just *silly*
somewhere after the Keep Battle, i said the HELL with it and just walked thru the rest ....
i really liked the *possibilities* ... but not the finished product ... overall i'd give it a 4/10 ... a game i couldn't finsih and just didn't care about ... although i *tried* much more than with many other games.
i'd place Oblivion with all it's faults way [WAY] way ahead of this unfulfilled and unfinished garbage. Gothic 3 was about the same *overall* experience as NWN2 ... although i had many more enjoyable hours with it because at least 9/10ths of the story was *excellent*
there isn't much else in D&D games i could compare with NWN2 -- expect Kotor series ... and it just blows away this game in every regard although the fighting is similar [suck, imo, compared to FPS].
for me ...
Never NWN2 ... and i won't even bother to look at NWN3 ... or the original

:thumbsdown:
i have ZERO idea what you guys like about this game