shortylickens
No Lifer
- Jul 15, 2003
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Well, like some of the other WoTC/Obsidian games you eventually run out of chances to change your allies influence. Once you run out of new dialog its very difficult to move it up.Originally posted by: Fenixgoon
im having a tough time getting + influence with kelgar.. i want to get his monk quests done, and part of that requires you have high influence with him >-<
Though continually having the same bad conversation over again will likely drop your influence with them.
Khelgar is easy if you dont mind angering everybody else. He is generally honorable and lawful so just agree with any decisions that put societies needs ahead of your own, also try turning down rewards and definitely dont [INTIMIDATE] for extra rewards. Of course this will sometimes upset some of the more selfish members of the party, like thieves or evil characters.
BUT.... He is also sort of a happy thug. You should try agreeing with conversations that promote skull thumping activities. But, this will sometimes anger the more peace-loving members of the team, like druids and most Lawful-Good PC's.
EDIT: DAMN! Once again I took too long and got beat to the punch.
- = NEW TOPIC = -
( with spoilers )
In the Market District there is a graveyard with a missing cleric or monk. Oleff asks you to rescue him.
In the dungeon you have a couple of rooms with some nasty traps. One of them continually spawns undead guardians until you can flip a switch on the other side of a tricky gate. (I finally figured out that one.)
The other two shoot fireballs and lay waste to your party.
The first fireball room isnt too bad because its got some cover and isnt too long a run.
The second (narrow) fireball room is kicking my butt.
Even with all the spells available and a Robe of Fire Resistance I cant get down, unlock the chest, and hual ass back quickly enough to avoid killing my whole party.
The problem is doubly irritating because, (UNLIKE BG2!), you cant order your party members to wait around a corner while you slip in real fast.
No matter how you set their behavior they always come in running after you when you get close to the chest. And in NwN unlocking a chest takes a while (again, unlike BG2).
Has anybody figured out how to grab the goodies safely? I cant seem to cast enough protection spells to get everybody out alive.
I always lose at least 3 people and then they gut stuck in the hall forever.
Everytime they revive its with 1 hit point and the fireballs kill them before they can take a step.
I have the BradyGames strategy guide but it seems to be missing that section. Once again it shows that guide publishers should not be allowed to make a book for a game until AFTER the retail version is out.
So far I havent found anything useful on the gaming forums. I guess folks must either be cheating or passing up the treasure. Near as I can tell its not essential to the game. But as challenging as the traps are I'd guess its pretty good.