Nvidia: Not Enough Money in a PS4 GPU for us to bother

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ICDP

Senior member
Nov 15, 2012
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Why wouldn't we just assume they did, just like the people I posed the question to assume they were specifically looking for x86?

Who said they weren't specifically looking x86? See how that works? Without details it is all speculation, AMD won a contract does not = Nvidia didn't want it anyway.
 

ICDP

Senior member
Nov 15, 2012
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That's a contradiction to what you've already said, you do realize that right?

No, it isn't a contradiction. The statement is qualified with the word "try", implying that an attempt to make money was made by Nividia but failed because the margins were to low.

This does not mean AMD are taking the scraps because none of us are privvy to thow much AMD are making for what is a totally different solution to what Nvidia could or did offer.
 
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BallaTheFeared

Diamond Member
Nov 15, 2010
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You did.

Sony and MS wanted x86 and Nvidia couldn't offer this, so AMD won the contract.


Nvidia said they didn't want it because the margins would be too low for them. Which caused a ruckus, which is being fanned by people who are known to operate in these types of threads.

Nvidia did not say they were offered it but gave it to AMD because AMD needed it more than them, or that they would have won if they really wanted it.

All that came from this thread and the people posting in it.
 

Grooveriding

Diamond Member
Dec 25, 2008
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Why wouldn't we just assume they did, just like the people I posed the question to assume they were specifically looking for x86?



That's a contradiction to what you've already said, you do realize that right?

Because that is making an assumption/creation to try and bolster a faltering argument, whereas the wanting x86 in the PS4 on Sony's part is a fact...

Sony: Developers Requested x86 Architecture
 

ICDP

Senior member
Nov 15, 2012
707
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You did..

No, I didn't. It is a well known fact that games developers specifically asked for x86.

http://www.tomshardware.com/news/PlayStation-Cell-x86-Michael-Denny-Architecture,21479.html

Nvidia said they didn't want it because the margins would be too low for them. Which caused a ruckus, which is being fanned by people who are known to operate in these types of threads.

Nvidia did not say they were offered it but gave it to AMD because AMD needed it more than them, or that they would have won if they really wanted it.

All that came from this thread and the people posting in it.

Agreed, but I already addressed this in my 1st post on this thread when I asked people to get some perspective and stop the delusional theories.

Given the fact that developers specifically asked for x86 this put AMD in the drivers seat because they could provide a single solution CPU/GPU. Nvidia could not provide an x86 solution and were at a distinct disadvantage. AMD won the contracts for PS4 and XBOX 720 because they offered a better solution overall.

Again we are back to economics. AMD could do an all in one x86/GCN solution at a lower margin than a seperate Intel/AMD CPU with Nvidia GPU solution or a souped up Tegra.
 
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Bobisuruncle54

Senior member
Oct 19, 2011
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You did.




Nvidia said they didn't want it because the margins would be too low for them. Which caused a ruckus, which is being fanned by people who are known to operate in these types of threads.

Nvidia did not say they were offered it but gave it to AMD because AMD needed it more than them, or that they would have won if they really wanted it.

All that came from this thread and the people posting in it.

No, you're problem is that you take marketing speak and press releases at nothing but face value when it suits you. Nvidia could not offer Sony what they wanted, the best they could do would be a modified Tegra and that simply wouldn't be good enough.
 

BallaTheFeared

Diamond Member
Nov 15, 2010
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Devs wanted doesn't equal Sony wanted, lol!

No, you're problem is that you take marketing speak and press releases at nothing but face value when it suits you. Nvidia could not offer Sony what they wanted, the best they could do would be a modified Tegra and that simply wouldn't be good enough.

So we're just going back to the fact that Sony wanted x86, so let's assume that's the case.

Nvidia calls Sony, Sony tells them they need x86, Nvidia hangs up, later does an interview and says Sony wasn't offering the margins they needed to make it worth doing.

:thumbsup:
 

ICDP

Senior member
Nov 15, 2012
707
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Devs wanted doesn't equal Sony wanted, lol!

Come on man, you are smarter than this. Read the actual article, it comes straight from an interview with the Sony VP. The developers said we want x86 please, so Sony said fine, we will make it a requirement.

So we're just going back to the fact that Sony wanted x86, so let's assume that's the case.

It's not an assumption, you were provided with a link were it is proved came direct from Sony.

Nvidia calls Sony, Sony tells them they need x86, Nvidia hangs up, later does an interview and says Sony wasn't offering the margins they needed to make it worth doing.

:thumbsup:

Or couldn't provide an option that matched the AMD solution, but that is about the gist of it. No delusional "Nvidia didn't want it anyway", or "Nvidia suck" theories required.
 

NTMBK

Lifer
Nov 14, 2011
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There is no hinderence to use nVidia and Intel besides cost. And thats what its all about. neither Intel or nVidia wish to operate at the low margins that consoles bring.

I'd actually agree with you on half of this- it's definitely true for Intel. Take the equivalent of a (fictional) GT4 Haswell, with an absolute shedload of graphics shaders (maybe double what's on GT3), and 2-4 cores with HT enabled. Combine it with the eDRAM that high end Haswell would get, and throw in Intel's manufacturing advantage, and you've got a hell of a console chip. Intel could definitely deliver, but they only go in for high margins.

But NVidia? They've spent a vast amount of manpower and resources pursuing the mobile ARM market, which is notoriously cut-throat and low-margin. They shoved a five core Tegra 3 into the $200 Nexus 7- the margins on that deal must have been brutally low. At least with consoles you have a guaranteed multi-year contract, whereas smartphones and tablets have yearly turnover of devices. I don't buy NVidia turning down consoles over margin issues.
 

NTMBK

Lifer
Nov 14, 2011
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We would also have seen a quadcore Pilediver/Steamroller instead of Jaguar as well if it wasnt for the cost. Assuming AMD only as well.

Doubt it to be honest. Piledriver/Steamroller are pretty terrible for performance/W, and that's where the consoles will be heavily constrained. Using a more energy efficient design gives them more thermal budget to blow on graphics.
 

NTMBK

Lifer
Nov 14, 2011
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I told you, the integrated/efficient/elegant argument is a non-starter.

Really? Consoles are all about integration and efficiency. They have a target price to market, and a target power consumption. You have set parameters to play around within, and you want to squeeze the maximum amount of performance out of what you have. With software optimized for it (which we don't have in the PC market), an APU setup can squeeze much more performance out of the same number of transistors, the same number of watts, and the same number of dollars.

I maintain that the consoles would have been integrated APUs/SoCs, regardless of whether they were built by AMD, Intel or NVidia.
 

NTMBK

Lifer
Nov 14, 2011
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Nor can you disagree with his. Who is the bigger child I wonder?
And I think his entire response actually "implied" disagreement. Don't you? Doesn't sound like he agreed with you.
I told you, the integrated/efficient/elegant argument is a non-starter.

I disagree with what he says alright. The essence of that post by Shintai is that Sony could have got a better performing console from NVidia, but went with AMD because they're cheap. I'd disagree with that because a) consoles have a set power budget, and within that budget an APU is the best way to squeeze out performance b) Nvidia cannot make well integrated APUs with shared address space etc. c) NVidia haven't avoided markets like ARM tablets because of low margins, so why start now?

Intel on the other hand is another matter. They could have made an extremely kickass APU, but yeah, cost and margin.
 

ICDP

Senior member
Nov 15, 2012
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So it's not about costs...but Intel would be too expensive...gotcha...


No, not his premise at all. His theory is that...
  • Yes it's about costs, but Intel would not be interested due to the low margins.
  • Nvidia on the otherhand have shown they are keen on low margin markets in the past. So why state they aren't interested in high volume/low margin all of a sudden?
His reasoning being that Nvidia simply didn't have a solution that was viable for Sony or MS in the new consoles. It is not the 1st time this point has been made and it certainly is plausible. It's certainly far more believable that "we didn't want it anyway" BS.
 
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Lonbjerg

Diamond Member
Dec 6, 2009
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No, not his premise at all.



His theory is that...
  • Yes it's about costs, but Intel would not be interested due to the low margins.
  • Nvidia on the otherhand have shown they are keen on low margin markets in the past. So why state they aren't interested in high volume/low margin all of a sudden?
His reasoning being that Nvidia simply didn't have a solution that was viable for Sony or MS in the new consoles. It is not the 1st time this point has been made and it certainly is plausible. It's certainly far more believable that "we didn't want it anyway" BS.

You think you can say consolespace = mobilespace...funny.

Son Intel is (rightfully) not interested due to low margins in the consolemarket...but NVIDIA cannot have the same stance about the consolespace as Intel :hmm:

WHO is talking BS now? :whiste:
 

Shmee

Memory & Storage, Graphics Cards Mod Elite Member
Super Moderator
Sep 13, 2008
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Console gamers are the 47% :D
 

ICDP

Senior member
Nov 15, 2012
707
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You think you can say consolespace = mobilespace...funny.

Son Intel is (rightfully) not interested due to low margins in the consolemarket...but NVIDIA cannot have the same stance about the consolespace as Intel :hmm:

WHO is talking BS now? :whiste:

LOL, now you are attacking me because I corrected your logical error? You are a classy piece of work. This was NTMBK's argument remember? It isn't about consolespace vs mobilespace, it is about Nvidia going after low margin design wins in the past.
 

Lonbjerg

Diamond Member
Dec 6, 2009
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LOL, now you are attacking me because I corrected your logical error? You are a classy piece of work. This was NTMBK's argument remember?

You didn't correct anything...you made the same fallacy...sorry.

So Intel is allowed to reject low margin areas...NVIDIA isn't ...gotcha.
 

Will Robinson

Golden Member
Dec 19, 2009
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Originally Posted by Olikan View Post not like intel have anything close to jaguar or GCN 2.0 So Intel would be too expensive?

Did Intel have a ready to deploy APU with as good or better performance than the contract called for?

I think the personality of JHH may have played a role in this.
He may have looked at the Napoleonic scales of designing and supplying stuff for a World wide market and just thought...nup...too big,lots of inventory,lots of support etc and took a pass.
He's a very sharp cookie and Nvidia is cashed up and solid right now.
Maybe they are wise to sit this one out.
 
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ICDP

Senior member
Nov 15, 2012
707
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You didn't correct anything...you made the same fallacy...sorry.

So Intel is allowed to reject low margin areas...NVIDIA isn't ...gotcha.

I will assume you are being obtuse because English isn't your first language. Why do you keep ignoring the fact that in the past Nvidia have shown they are willing to compete for low margins? NTMBK simply asked why should we assume Nvidia are suddenly not interested in low margin design wins?

1st Xbox
Tegra

Simply saying if Intel can do why can't Nvidia is not a valid retort, by virtue of the fact that Nvidia have pursued low margin design wins in the past and still do with Tegra.
 
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Imouto

Golden Member
Jul 6, 2011
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In fact, both Nvidia and Intel are investing a buttload of money in their low margin mobile devices. As said before, rejecting consoles cuz of low margins doesn't even compute when Nvidia lost $157 millions in 2012, $60 m in 2011 and $49 m in 2010 in its Tegra division.

Then there is the shape of PC market, Haswell launching in 2H this year or the world economy going down the drain.

I wouldn't say "no" to anything at the moment.
 

railven

Diamond Member
Mar 25, 2010
6,604
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I will assume you are being obtuse because English isn't your first language. Why do you keep ignoring the fact that in the past Nvidia have shown they are willing to compete for low margins?

1st Xbox
Tegra

Rule #1 don't talk to Lonbjerg.
Rule #2 don't talk to Lonbjerg.
Rule #3 don't talk to Lonbjerg.

Learn them rules, fast. He adds nothing, and the constant use of the word "fallacy" makes me eyes hurt.

"I think steaks are better medium rare."
"LOLZ Again wit ur fallacies! No, better, raw!"

My eyes can't take it any more haha.