tviceman
Diamond Member
Ouch I hope nvidia has some drivers in store to improve performance.
I agree with both of you, and my point was that if you turn off the broken garbage of course the game is going to "feel" better. As long as we keep using crap/unoptimized code to benchmark our hardware it will be difficult to be satisfied.I'm not sure why you're rolling your eyes, because there really isn't anything incorrect about toyota's statement. MSAA has a big performance hit in Metro 2033, and DOF creates stuttering in many areas. Many people in this thread have stated that DOF makes the game feel very much less smooth and less fluid, and it's a true statement. I'd say the vast majority of players that have played it through fully did so without DOF. There's something very wrong with the DOF implementation in Metro 2033.
then why were you rolling your eyes? I already pointed out that its not the average that makes the game sluggish. again its mostly dof and msaa that will simply just make the game too inconsistent at least with a card like 680 and below. so poohbear and anyone else claiming the game is "smooth" on full max settings with a gtx670 do not have a clue what smooth is.I agree with both of you, and my point was that if you turn off the broken garbage of course the game is going to "feel" better. As long as we keep using crap/unoptimized code to benchmark our hardware it will be difficult to be satisfied.
Ouch I hope nvidia has some drivers in store to improve performance.
and that is only using AAA and no physxOuch I hope nvidia has some drivers in store to improve performance.
Eloquence vs nerd rage.
There's no screenshot to take, i never said it runs @ 60fps nor do i think thats necessary in this game for smooth gameplay. The game ran smooth at whatever fps i was getting, thats all i said & then the nerd rage exploded like a cat on crack.
We have no data to talk about without a screenshot of the benchmark or a frame rate graph from a run through a level. If you want to have any sort of real discussion you need hard evidence. Otherwise, it's just words
I talked about REAL game performance too. and you also claimed to get better benchmark results than those shown on tpu.And "just words" is just fine. It's really very simple. He said the game ran smoothly for him. Toyota posts TPU charts. I looked at them and thought "you know, I remember my in-game performance being better than those charts" and replied with that. He's not out to "prove" anything nor am I...
What preceded that was sudden nerd rage by two members, one of them driven to near insanity. The nerd rage also included insults getting tossed around, and when those two special members got insulted back, they got offended and raged some more. One of them clealy being emotionally compromised that a stranger in the Internet classified this game as an RPG. The icing was when Poohbear insinuated he has a better social life. The number of times his words were cynically repeated is amusing and telling at the same time.
I've never seen such emotional outbursts over something so trivial
I talked about REAL game performance too. and you also claimed to get better benchmark results than those shown on tpu.
no its relevant because you keep acting like I am only talking about the benchmark.Congratulations.
Your first sentance is completely irrelavent to anything I said in my previous post.
As to your second sentance, I specifically stated I've never ran the benchmark.
no its relevant because you keep acting like I am only talking about the benchmark.
and I misread your earlier comment in this thread as I thought you had also referred to your benchmark being higher so my mistake.
I feel like the counter arguments are being presented by people who don't own the game and haven't played it. Maybe they played it for 10 minutes and they think they have an idea of what's going on. I don't know. But, this thread has already veered so far from the original topic that it's just tiring now. The actual Last Light game is due in a few days and hopefully we can get some real benchmarks then.
I bet the other one was benched with something like advanced DoF on, and these don't. So depending on what you settings you want, it could go either way.PCGH has new numbers from the review version:
http://www.pcgameshardware.de/Metro...ests/Metro-Last-Light-Benchmark-Test-1069286/
A GTX680 is 34% faster than the 7970GHz (Cat 13.5). Titan (876MHz) is nearly 32% faster than the GTX680.
I bet the other one was benched with something like advanced DoF on, and these don't. So depending on what you settings you want, it could go either way.
There is no DOF setting in Metro Last Light, these are the only options available to customize.
Well it looks like they took the most worthless option from Metro 2033 and removed it from last light. I won't miss it. Apparently, the 4A engine has the worst DOF implementation known to man.
Actually, DOF seems to vary wildly across games - Witcher 2's DOF implementation REALLY impressed me - and there isn't a performance anomaly for using it. But it's very variable across different games. Anyway, good riddance DOF in metro last light. How I won't miss you.
Total Biscuit's review : http://www.youtube.com/watch?v=DWimz-duun8&feature=player_embedded
He's running SLI Titans and said he had to turn off SSAA.. lol.
I don't get it. SSAA is the most demanding option out there. What are people expecting? Doing 4x the processing of pixel should be result in a low performance impact?
I would make more sense if people start to educate themself what each option does.