- Dec 25, 2008
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I don't get it. SSAA is the most demanding option out there. What are people expecting? Doing 4x the processing of pixel should be result in a low performance impact?
I would make more sense if people start to educate themself what each option does.
SSAA runs fine in Tomb Raider, Sleeping Dogs, Hitman Absolution and other DX11 games that natively support it with a good hardware set. It's one thing for it to be demanding, another to be unplayable on SLI Titans. So you need to spend $3000 or $4000 to run it ?
lol
