Metro Last Light early benchmarks on gtx 670

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toyota

Lifer
Apr 15, 2001
12,957
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And I've told you over and over that I did better in game, not in the benchmark. You can keep telling me the same irrelavent thing and it won't change what I'm telling you.

My claim bothers you, that much is obvious. If I cared as much as you do, I may have been bothered enough to download the game and record averages through the first chapter... But I don't. My last reply wasn't even about the game, it was about your "I can dish it out but I can't take it" behavior.
and you conveniently forget that I mentioned having spent lots of time testing the real game too. I even have a real gameplay comparison between my gtx570 and gtx670ftw card at various settings for Metro 2033. so again your claims cannot be backed up. I know for fact that on max settings its too damn choppy on a gtx670 ftw which is equal to stock gtx680. even guru3d did not use 4x msaa and still considered it too rough on a gtx680.
 

2is

Diamond Member
Apr 8, 2012
4,281
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That's awesome, thanks for the reminder. I still averaged higher than the TPU charts.
 

blackened23

Diamond Member
Jul 26, 2011
8,548
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Lol this thread is hilarious & scary @ the same time! Ive never seen someone so riled up about a video game benchmark as blackened23. U are defending this game as if its ur religion, u sound like a religous fanatic but....over a 3 year old $5 video game. U realize how pathetic u sound? who cares if others perception of "smooth" is different from u? I never had a problem with metro, it was smooth & ran fine on my system. Go ahead throw another temper tantrum & see if i care.

To the guy who said i shouldnt call u nerds, there are certainly degrees of nerdiness. Look at my postcount & see my join date, i dont spend most of my time on these forums & yes i certainly have a much more active social life wherein dont care if someone thinks im BSing about how i perceive a game to be smooth. It ran smooth for me, & i stand by that.

LOL, Okay pal. If it makes you better to think that, keep thinking that. In the meantime, let's not forget your words:

"Metro 2033 is a RPG"

If that doesn't make it completely and utterly obvious that you don't own the game , and have never played the game, I don't know what does. RPG. Metro 2033. RPG. I just can't stop laughing at that statement.

But, you know, we're the bad guys. All because we called you out on your BS, and you thought nobody would call you out on it. Go booze with your rockstar friends? Go ahead and tell us you're a millionaire and you're hitting the gym with your pals yeah? And we're the bad guys for daring to call you out on your BS, that makes us nerds and horrible people. And you're just too cool for us. Sure we believe you. And you still haven't uploaded a benchmark result. Because Metro 2033 is a RPG. Because "I don't care what you think".:whiste:

Whatever you say pal. Whatever-you-say.
 
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blackened23

Diamond Member
Jul 26, 2011
8,548
2
0
That's awesome, thanks for the reminder. I still averaged higher than the TPU charts.

Yeah? I averaged higher than the TPU charts in the Last Light benchmark. In the crysis 4 benchmark. But I don't care if you don't believe me, I don't have to prove anything. Empty, hollow words.
 

2is

Diamond Member
Apr 8, 2012
4,281
131
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WOW....... That tirade was... Interesting

(Good on you for editing it to make it a little less insane sounding)
 
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DownTheSky

Senior member
Apr 7, 2013
800
167
116
I've played Metro 2033 on my old 8800GT at pretty much max settings with decent frames. Sure In had to disable a bunch of stuff like DoF but that's not the point. Point is I don't see why you ppl keep complaining about. You're just a bunch of whiners.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I've played Metro 2033 on my old 8800GT at pretty much max settings with decent frames. Sure In had to disable a bunch of stuff like DoF but that's not the point. Point is I don't see why you ppl keep complaining about. You're just a bunch of whiners.

Sometimes this is very true. I think we are lucky to get games like metro 2033 and don't tend to worry about getting every last frame like I would for battlefield.
 

DownTheSky

Senior member
Apr 7, 2013
800
167
116
I've played Metro 2033 on my old 8800GT at pretty much max settings with decent frames. Sure In had to disable a bunch of stuff like DoF but that's not the point. Point is I don't see why you ppl keep complaining about. You're just a bunch of whiners.
 

DownTheSky

Senior member
Apr 7, 2013
800
167
116
I've played Metro 2033 on my old 8800GT at pretty much max settings with decent frames. Sure In had to disable a bunch of stuff like DoF but that's not the point. Point is I don't see why you ppl keep complaining about. You're just a bunch of whiners.
 

Jaydip

Diamond Member
Mar 29, 2010
3,691
21
81
I've played Metro 2033 on my old 8800GT at pretty much max settings with decent frames. Sure In had to disable a bunch of stuff like DoF but that's not the point. Point is I don't see why you ppl keep complaining about. You're just a bunch of whiners.

You can't really be serious.
 

FalseChristian

Diamond Member
Jan 7, 2002
3,322
0
71
Like you said I'm running at a crummy resolution of 1680x1050. It runs very well at this res on my 2 GTX 460 1GB but I agree the graphics weren't as good as some others. But the gameplay is excellent. Hell, I still Play Quake with the HD mod because it's still fun.
 

Makaveli

Diamond Member
Feb 8, 2002
4,961
1,559
136
lol he is so serious that he said it 3 times. sad thing is that he does not even realize how stupid his comment is.

lmao 8800GT

Did he mistake this site for Cnet?

or Tomshardware?

Or maybe I spoke to soon and he was playing at 640x480?
 

poohbear

Platinum Member
Mar 11, 2003
2,284
5
81
lmao 8800GT

Did he mistake this site for Cnet?

or Tomshardware?

Or maybe I spoke to soon and he was playing at 640x480?

Maybe he mistook it for a hardware site, not a PC gaming site with fanatical gaming nerds that get offended & go rabid if someone suggests a game plays smoothly enough for them.

For me, the sign of a hopeless nerd is someone who goes all ape$hit on the internet. The reality is they've been on the net so long they dont care if they insult ppl cause its a cloak of anonymity. Thats all fine & good, but in real life they're prolly an introverted & socially inept nerd as they forgot ppl dont talk like this with others in a normal conversation. But it seems so long since they've had real normal interactions that they think raging is normal, whereas the rest of us just dont understand their nerd rage. They come on the internet to assert their "authority" on matters & details that define who they are, and they dont see it as nerd rage when they're tripping out over tangible numbers over their favorite 3 year old game. quite pathetic really, they have my sympathy.

Its just a video game, some ppl don't care if they get 30fps in game. thats enough for them to enjoy the game & get their entertainment value out of it & move on.
 
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Headfoot

Diamond Member
Feb 28, 2008
4,444
641
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A very eloquent way of deflecting, rather than just taking a screenshot of a benchmark page.
 

poohbear

Platinum Member
Mar 11, 2003
2,284
5
81
Eloquence vs nerd rage.

There's no screenshot to take, i never said it runs @ 60fps nor do i think thats necessary in this game for smooth gameplay. The game ran smooth at whatever fps i was getting, thats all i said & then the nerd rage exploded like a cat on crack.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
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The biggest issue on the thread is using the game provided benchmark tool as an indicator of what is smooth in game. The game runs considerably faster in the game than on the benchmark. The only place in game that compares is the library where the ape like creatures are, and that is just a bug, as no amount of setting reduction helps the FPS in that spot.
 

blackened23

Diamond Member
Jul 26, 2011
8,548
2
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The biggest issue on the thread is using the game provided benchmark tool as an indicator of what is smooth in game. The game runs considerably faster in the game than on the benchmark. The only place in game that compares is the library where the ape like creatures are, and that is just a bug, as no amount of setting reduction helps the FPS in that spot.

What? You realize the benchmark sequence is actually one of the levels in game yeah? I disagree completely about your analysis. The benchmark is representative of quite a few areas of gameplay - and as mentioned, the benchmark sequence is in the actual game.

Respectfully, have you played through the game fully? Because there are many large areas that bog down when there's a lot of gun fire/lighting/etc. There are also many small corridor areas that are obviously fast. But to say the benchmark sequence isn't representative of gameplay is completely disingenuous. Because it is. And that benchmark sequence is actually a level in the game.

I feel like the counter arguments are being presented by people who don't own the game and haven't played it. Maybe they played it for 10 minutes and they think they have an idea of what's going on. I don't know. But, this thread has already veered so far from the original topic that it's just tiring now. The actual Last Light game is due in a few days and hopefully we can get some real benchmarks then.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
What? You realize the benchmark sequence is actually one of the levels in game yeah? I disagree completely about your analysis. The benchmark is representative of quite a few areas of gameplay - and as mentioned, the benchmark sequence is in the actual game.

Respectfully, have you played through the game fully? Because there are many large areas that bog down when there's a lot of gun fire/lighting/etc. There are also many small corridor areas that are obviously fast. But to say the benchmark sequence isn't representative of gameplay is completely disingenuous. Because it is. And that benchmark sequence is actually a level in the game.

I feel like the counter arguments are being presented by people who don't own the game and haven't played it. Maybe they played it for 10 minutes and they think they have an idea of what's going on. I don't know. But, this thread has already veered so far from the original topic that it's just tiring now. The actual Last Light game is due in a few days and hopefully we can get some real benchmarks then.

The benchmark is in an in game zone, but not with the same action. In game, you have a few spread out enemy in the dark, only fighting 1 to 3 people at a time. There are far fewer lights on, no moving tanks or groups of infantry running across the screen.

In the game, that level ran extraordinarily smooth at max settings. In the benchmark, there are constant low spots where there are tons of action. The performance is vastly different. (I've played the level with different settings with these setups: 6950 CF, 680, 680 SLI, and 680 SLI in 3D Vision).

EDIT: If I took the benchmark performance and used it as my guide to settings, I would have played the game at medium or high settings, but in game performance is quite different.
 
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f1sherman

Platinum Member
Apr 5, 2011
2,243
1
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index.php


http://www.guru3d.com/articles_pages/asus_geforce_gtx_670_mini_review,18.html
 
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toyota

Lifer
Apr 15, 2001
12,957
1
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The biggest issue on the thread is using the game provided benchmark tool as an indicator of what is smooth in game. The game runs considerably faster in the game than on the benchmark. The only place in game that compares is the library where the ape like creatures are, and that is just a bug, as no amount of setting reduction helps the FPS in that spot.
I mentioned over and over about testing the real game too. the benchmark kept being mentioned because of someone claiming to get much better results that tpu.

the actual game does run better but again on max settings its too inconsistent with an oced gtx670. the average might look mostly playable but overall experience is not good. on the other hand I ran it fine on my gtx260 on DX10 medium and even ran it on high with it feeling fine. thats because it was a relativity steady framerate even though the average was only in the mid to upper 30s.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
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I mentioned over and over about testing the real game too. the benchmark kept being mentioned because of someone claiming to get much better results that tpu.

the actual game does run better but again on max settings its too inconsistent with an oced gtx670. the average might look mostly playable but overall experience is not good. on the other hand I ran it fine on my gtx260 on DX10 medium and even ran it on high with it feeling fine. thats because it was a relativity steady framerate even though the average was only in the mid 30s.

I wouldn't argue that. I think if you turned off DoF and PhysX, the game runs very smooth on a single 680. Maybe AAA instead of MSAA as well.
 

toyota

Lifer
Apr 15, 2001
12,957
1
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I wouldn't argue that. I think if you turned off DoF and PhysX, the game runs very smooth on a single 680. Maybe AAA instead of MSAA as well.
yes leave off dof, physx and msaa and its like a completely different feeling game.
 

blackened23

Diamond Member
Jul 26, 2011
8,548
2
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I'm not sure why you're rolling your eyes, because there really isn't anything incorrect about toyota's statement. MSAA has a big performance hit in Metro 2033, and DOF creates stuttering in many areas. Many people in this thread have stated that DOF makes the game feel very much less smooth and less fluid, and it's a true statement. I'd say the vast majority of players that have played it through fully did so without DOF. There's something very wrong with the DOF implementation in Metro 2033.