- Feb 5, 2010
- 8,793
- 5
- 76
A post from reddit summed it up who all are leaving:
Here is a statement released by Gaben to engadget:
http://www.gamasutra.com/view/news/...e_decisions_about_its_future.php#.URxVuGd57Lp
- Moby Francke, Half-Life 2 character designer and Team Fortress 2 art lead
- Jason Holtman, director of business development for Steam and Steamworks
- Keith Huggins, character animator and animator for Team Fortress 2 Meet the video series
- Tom Leonard, software engineer for Half-Life 2 and Left 4 Dead
- Realm Lovejoy, artist for Half-Life 2, Portal, and Left 4 Dead. She was also part of the original DigiPen-turned-Valve team that created Narbacular Drop, the inspiration for Portal
- Marc Nagel, test lead for Half-Life, Counter-Strike, and patch updates
- Bay Raitt, animator for Half-Life 2, Team Fortress 2, and Portal
- Elan Ruskin, engine programmer for Left 4 Dead, Portal 2, and Counter-Strike: Global Offensive
- Matthew Russell, animator for Team Fortress 2 Meet the video series
- Jeri Elsworth, who worked on the Steambox
Here is a statement released by Gaben to engadget:
I am not sure, but I guess they are focusing more on hardware and distribution than on developing new games."We don't usually talk about personnel matters for a number of reasons. There seems to be an unusual amount of speculation about some recent changes here, so I thought I'd take the unusual step of addressing them. No, we aren't canceling any projects. No, we aren't changing any priorities or projects we've been discussing. No, this isn't about Steam or Linux or hardware or [insert game name here]. We're not going to discuss why anyone in particular is or isn't working here."