Originally posted by: Throckmorton
Originally posted by: PaulNEPats
I really wanted to like this game, but it just isn't doing it for me. It seriously is like Guiild Wars with a monthly fee tacked on. The funny thing is I didn't mind Tortage that much (although it's not something I'd like to go through again with an alt. character). The places after Tortage are a lot worse IMO. It really started to feel like a single player game, going long stretches without seeing a single person. The fact there's a ton of instancing in this game doesn't help in that regard. Quests after Tortage have gone completely downhill. Generic, travel across the map quests, gather X, slaughter Y. It's a poor rehash of WoW's system.
The combat seems like a breath of fresh air at first, but then just grows tedious after the first few levels. I can only imagine the kind've pain your fingers will feel after an epic boss encounter. I can't comment on PVP since I'm only level 27, but it doesn't sound like there's a whole lot of reward in that regard.
Even on the official AOC boards, it seems like a lot of people feel this way. I haven't seen this much negative reaction for a new MMORPG in a long, long time. I feel like I wasted 50 bucks, pisses me off..
Instancing
As MMOs become more successful, they are becoming less MM.
Originally posted by: CKent
Playerbase is the foundation of an MMORPG, if other players didn't matter we'd save the monthly fee and play single players.
As such, a question I haven't seen asked - how's the playerbase? After another night of reliving the film Idiocracy in WoW's battlegrounds & trade chat, I'd pretty much play EQ1 again at this point, 1999 graphics and primitive gameplay included, to get away from the drooling 12 year olds and/or retarded folk who comprise 99% of Azeroth.
Originally posted by: manimal
Reason you gotta instance into the tavern is because thats how you switch between single player-night-to multiplayer-day. What bugs me most about the game however is that there is no overworld and travel between cities and areas is limited. One of the most immersive aspects of FF11 when I played it was the the fact that some stuff was just really far away and took time to get there.
Originally posted by: Robert Munch
are you able to loot the players that you kill in PVP?
Originally posted by: Robert Munch
Originally posted by: Robert Munch
are you able to loot the players that you kill in PVP?
Originally posted by: manimal
One of the most immersive aspects of FF11 when I played it was the the fact that some stuff was just really far away and took time to get there.
Originally posted by: abaez
Originally posted by: Throckmorton
Originally posted by: PaulNEPats
I really wanted to like this game, but it just isn't doing it for me. It seriously is like Guiild Wars with a monthly fee tacked on. The funny thing is I didn't mind Tortage that much (although it's not something I'd like to go through again with an alt. character). The places after Tortage are a lot worse IMO. It really started to feel like a single player game, going long stretches without seeing a single person. The fact there's a ton of instancing in this game doesn't help in that regard. Quests after Tortage have gone completely downhill. Generic, travel across the map quests, gather X, slaughter Y. It's a poor rehash of WoW's system.
The combat seems like a breath of fresh air at first, but then just grows tedious after the first few levels. I can only imagine the kind've pain your fingers will feel after an epic boss encounter. I can't comment on PVP since I'm only level 27, but it doesn't sound like there's a whole lot of reward in that regard.
Even on the official AOC boards, it seems like a lot of people feel this way. I haven't seen this much negative reaction for a new MMORPG in a long, long time. I feel like I wasted 50 bucks, pisses me off..
Instancing
As MMOs become more successful, they are becoming less MM.
Paul, if you want to sell your account, let me know.
As for instancing vs non-instancing, I don't think we're at that point yet where you can have 500-1000 individual players in the same zone/area without massive lag.
Originally posted by: Xellos2099
Anyone here got a spare invite key so I can try out the game for 7 days?
Originally posted by: Throckmorton
Originally posted by: abaez
Originally posted by: Throckmorton
Originally posted by: PaulNEPats
I really wanted to like this game, but it just isn't doing it for me. It seriously is like Guiild Wars with a monthly fee tacked on. The funny thing is I didn't mind Tortage that much (although it's not something I'd like to go through again with an alt. character). The places after Tortage are a lot worse IMO. It really started to feel like a single player game, going long stretches without seeing a single person. The fact there's a ton of instancing in this game doesn't help in that regard. Quests after Tortage have gone completely downhill. Generic, travel across the map quests, gather X, slaughter Y. It's a poor rehash of WoW's system.
The combat seems like a breath of fresh air at first, but then just grows tedious after the first few levels. I can only imagine the kind've pain your fingers will feel after an epic boss encounter. I can't comment on PVP since I'm only level 27, but it doesn't sound like there's a whole lot of reward in that regard.
Even on the official AOC boards, it seems like a lot of people feel this way. I haven't seen this much negative reaction for a new MMORPG in a long, long time. I feel like I wasted 50 bucks, pisses me off..
Instancing
As MMOs become more successful, they are becoming less MM.
Paul, if you want to sell your account, let me know.
As for instancing vs non-instancing, I don't think we're at that point yet where you can have 500-1000 individual players in the same zone/area without massive lag.
Even in a non instanced game like Everquest (at least in the old days) and Asheron's Call there were never 1000 players in one place. That just doesn't happen.
Originally posted by: datalink7
Couple of questions
In the PVE servers are there zones where it is a free for all player vs player, or is it only in the "Arena"?
In the PVP servers, are there any protection for low level characters in the low level areas? (I'm thinking like high level NPC guards like in WOW for the starting areas)?
Thanks
Originally posted by: LumbergTech
Originally posted by: Xellos2099
Anyone here got a spare invite key so I can try out the game for 7 days?
those aren't available yet..they dont want to over burden the servers yet
Originally posted by: Throckmorton
Originally posted by: abaez
Originally posted by: Throckmorton
Originally posted by: PaulNEPats
I really wanted to like this game, but it just isn't doing it for me. It seriously is like Guiild Wars with a monthly fee tacked on. The funny thing is I didn't mind Tortage that much (although it's not something I'd like to go through again with an alt. character). The places after Tortage are a lot worse IMO. It really started to feel like a single player game, going long stretches without seeing a single person. The fact there's a ton of instancing in this game doesn't help in that regard. Quests after Tortage have gone completely downhill. Generic, travel across the map quests, gather X, slaughter Y. It's a poor rehash of WoW's system.
The combat seems like a breath of fresh air at first, but then just grows tedious after the first few levels. I can only imagine the kind've pain your fingers will feel after an epic boss encounter. I can't comment on PVP since I'm only level 27, but it doesn't sound like there's a whole lot of reward in that regard.
Even on the official AOC boards, it seems like a lot of people feel this way. I haven't seen this much negative reaction for a new MMORPG in a long, long time. I feel like I wasted 50 bucks, pisses me off..
Instancing
As MMOs become more successful, they are becoming less MM.
Paul, if you want to sell your account, let me know.
As for instancing vs non-instancing, I don't think we're at that point yet where you can have 500-1000 individual players in the same zone/area without massive lag.
Even in a non instanced game like Everquest (at least in the old days) and Asheron's Call there were never 1000 players in one place. That just doesn't happen.
Originally posted by: dNor
AoC has heavy instancing since characters, NPCs, and enemies actually take up real space, i.e. there's collision detection.
Running around Old Tartania and Khemi even WITH instancing is a little annoying sometimes with collision detection...NPCs in my way all the time. It's not really an issue though.
Originally posted by: VashHT
Lol you sound way too pissed off about this game Wreckem, if you don't like it just don't play it and ignore the game, no use telling other people that they shouldn't be enjoying something they are.