League of Legends - F2P MOBA (like DOTA) part 2

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Magusigne

Golden Member
Nov 21, 2007
1,550
0
76
So I picked up Varus. He seem's pretty well balanced. I didn't feel to OP at all with him.

I pick his W first to boost my last hitting. His Arrow Volley (E) seems to have a smaller area than I would prefer. I think I'd boost it's radius by 15-25%.

His skillshot (Q) is pretty neat. However the hitbox is all sorts of messed up. It doesn't extend quite as far as the graphic, but is wider..along the lines of Lux's laser..

His Ultimate is decent. Nothing to really write home about, I don't think the radius is big at all for it to bounce to another enemy champ. The Cooldown is about right...damage is fine...just the fact that it doesn't really bounce.
 

HybridSquirrel

Diamond Member
Nov 20, 2005
6,161
2
81
Rocked out with Brolaf today

hdSdN.jpg
 

0___________0

Senior member
May 5, 2012
284
0
0
Played an interesting normal game. They had 5 ranged AD carries. The entire enemy team went mid, hid in one of the bushed off to the side, our Vlad face checked it and gave up first blood. They then rushed the tower, but we picked up a kill. They kept trying to go five man mid, but we were pushing hard in the other lanes. So they went 1 top, 3 mid and 1 bot. I was doing good bot, picked up an early kill and just snowballed. They were all glass canons, and I had my Black Cleaver and vamp scepter on Ez when they still had nothing but Doran's and vamps. We were tanky enough to dive them and just started pushing hard. Got to the inhib turret on mid and they surrendered. I went 8/3/9. It was rough initially, but I don't think its the new meta.
 

zebano

Diamond Member
Jun 15, 2005
4,042
0
0
Just a warning if you end up i na game with "TrollShotGG". They selected Janna as last pick (fine pick) took tornado first (derp, but I'll deal), and since our jungle Naut decided to smite immediately upon starting blue she charged up a tornado and stole it. In lane she autoattacked repeatedly and spammed tornados at the minion wave making it near impossible to CS. As an aside, this being the first game that I laned against one, I must say Vars has some high high damage skills
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Meh, I'm done for awhile. Last 5 games in a row had a leaver in the first 10 minutes. Really sours you especially when you are doing pretty well and probably could have won, but always have 1 or 2 people who just do absolutely nothing the entire game. Granted at times thats me, but when you are down a person, it makes a big difference.

They really need to fix the system.
 

Maleficus

Diamond Member
May 2, 2001
7,682
0
0
Yea but what is the fix? No game has gotten it right, and what can you really do? Figure it out and they will probably name the system after you or something. 10k riot points.
 

crownjules

Diamond Member
Jul 7, 2005
4,858
0
76
Riot's well aware of the issue this causes players trying to enjoy the game. But what can you do? The best solution I can think of is introduce a "No Leaver" queue (I believe something like this exists in HoN). You check the box when you're selecting your game queue and you're put in a queue that only those with < 1% of games left can join.

Other than that, something that's in DOTA2 is that when you get put into a game before champ select you get a ready check. If you don't respond within 15-20 seconds or so, everyone's put back in queue with high priority. So you avoid those idiots who jump in queue and then go decide to cook dinner or something, get a random pick, and then don't show back up until 10 minutes into the game.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
I think a combination of the two would help out.

Create a no leavers queue only.

And do a ready check, but make the place you have to click on the screen random or something so it can't be botted. Or a CAPTCHA to type in. Cause I know there are people that have macro bots going that just put them constantly in queue for the free IP whether they win or lose. Which would be mostly lose.

I know the tribunal helped some what. Still thinking something could be done with spectate mode now? Have a full game reviewable before banning and make them permanent bans? Something like that.
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
As far as I care, just implement DOTA2's system and I'd have no more complaints. If someone leaves and doesn't return within 3 minutes, the game is abandoned and you can leave without penalty. Anyone who wants to stay can stay, but the game won't count as a win or loss.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
As far as I care, just implement DOTA2's system and I'd have no more complaints. If someone leaves and doesn't return within 3 minutes, the game is abandoned and you can leave without penalty. Anyone who wants to stay can stay, but the game won't count as a win or loss.

But doesn't that just make people leave if they are losing?
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
But doesn't that just make people leave if they are losing?

Eh, I wasn't suggesting removing the existing leaver penalties. Whatever they are they mostly work, at least for me. I'm not really sure what they are since I don't leave games.

On those occasions where I do run into someone who leaves anyway being able to get out of the game instead of letting it drag out would help tremendously.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
There are no real leaving penalties other than having to wait until the match is over, and the tribunal, which I still think is a joke.

They cant crack down too hard on leavers for a few reasons.

#1 being money. You can't permaban everyone who leaves or they'd eventually run out of playerbase and cash. Almost everyone leaves at one time or another for various reasons. I've left when being trolled by premades. Do I think I should be the one banned? No.

#2 DC's. Their servers are unreliable at times, as is the net or dozens of other reasons you get disconnected. The fact that you can reconnect to same game is a great step forward (take a hint blizzard *cough SC2 missed the boat and is a big reason I stopped playing), but sometimes you just can't come back. There's a difference between quitting the game and getting dc'd, and they can look at the logs to see, but you can simulate dc's pretty easy if you want. (Or you can even sit there and keep logging back in and claim lag etc). However, there are also many people with constant connection problems that are no help to the game either (and are well aware when they come into the game that they always have connection problems).

They removed the "leave" stat from the end screen so now you don't even have that to gauge if you should report a person or not.

Unfortunately, w/o a dedicated team who analyzes every chat and log of gameplay (or as said video), it would be very difficult to make a sweeping rule regarding leaving w/o affecting legit people.

That being said, rather than working against leaving they could improve the game somewhat for the people who have leavers. There have been a few ideas mentioned before:

1. Split up gold/items/exp of said player
2. Some sort of stat boost (handicap)
3. Possibility of someone else coming in to replace player (maybe a bot, but don't like that idea.)
 
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0___________0

Senior member
May 5, 2012
284
0
0
I think that something like Dota's system would be good. If one player leaves, a penalty is imposed on them, but for the others still in-game, if the leaver hasn't reconnected after 5 or 10 minutes, you can leave with no penalty. I think a scaling penalty would be good also, like if over a period of XXX amount of hours, you leave _ many times, the penalties become harsher.

I think the no leavers queue mentioned above is a good idea. Would that basically work like if you do leave from the game, you are banned from the no leavers queue for a week or two or so?
 

crownjules

Diamond Member
Jul 7, 2005
4,858
0
76
#1 being money. You can't permaban everyone who leaves or they'd eventually run out of playerbase and cash. Almost everyone leaves at one time or another for various reasons. I've left when being trolled by premades. Do I think I should be the one banned? No.

You're not going to be banned for just one leave. It takes many reports before you're put into the Tribunal (and the Tribunal just sees a sample of those). Also since I'm a paying customer don't I have equal right to an enjoyable game? Just because someone spent money should not preclude them from punishment. It's their loss for being douchebags and putting that money at risk.

Besides, it's not a permaban. People are usually given a couple days vacation for these types of things.
 

Maleficus

Diamond Member
May 2, 2001
7,682
0
0
the no leaver queue doesn't work, it didn't work in hon, and i doubt it will work anywhere else unless you make it absolute 0 leaves. hon did it based on percentage, if you left over 5% of your games you were marked a leaver and excluded, otherwise you were good to go. as you play a tremendous amount of games over time, 5% is easy to decide 'ehh fuck this game, it won't put me over' and still leave @ will, if anything i think it allows more freedom in leaving.
 

crownjules

Diamond Member
Jul 7, 2005
4,858
0
76
Big news - Riot is going to experiment with not allowing the free rotation champs to be used in ranked games. So now you have to have purchased 16 champs before you can join ranked. But hopefully this improves the ranked queue quality somewhat by forcing players to use champs that they're not just using because they're free (and probably not all the experienced with playing).
 

kyonu

Member
Dec 1, 2011
55
0
0
Big news - Riot is going to experiment with not allowing the free rotation champs to be used in ranked games. So now you have to have purchased 16 champs before you can join ranked. But hopefully this improves the ranked queue quality somewhat by forcing players to use champs that they're not just using because they're free (and probably not all the experienced with playing).

YES

I've been waiting for them to do this. I'm not 30 and can't personally complain, but my friends who join ranked are always complaining about bad players only using free champions. At least now it forces them to get good with at least one champion they own.

I doubt this will make an immediate change, but it will be worth it in a week or so.
 

krnmastersgt

Platinum Member
Jan 10, 2008
2,873
0
0
I'm not a huge fan of that move they're making but I understand why they're doing it. I've been trolled in ranked games by people playing someone they've never used but on the other hand I've played every champ a decent amount more or less so sometimes I get to use free week champs I don't own. Not anymore :(
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Maybe I'm in the minority, but I own lots of champs I've never played more than once or twice, granted I wouldn't play them in ranked, but I don't really see that move changing much. People come into rank just like normals. They don't care.

Crownjules: I hear you, and agree, but remember it's still a business. There are TONS of leavers for many different reasons. I really doubt many people have just 1 or 2 leaves on their account. What is being questioned is how to deter people from leaving. There really is no surefire way short of permaban, and well, that's just not an option for them. Overall it's just an annoyance to the player that you either deal with or don't play. I think while leavers should get some sort of punishment, the team that is stuck with the leaver should get a benefit. Especially for games where the person leaves before 20 minutes. I find THAT limitation to be completely unacceptable. It wastes EVERYONES time. And nothing is worse than hearing another team troll how awesome they are at stomping you when you are down a man or two, because let's face it, when you're on the winning team, most people don't give a dung beetle. When I first started playing this game I enjoyed the challenge, but lately it's just a pita to play a game into 30-40 minutes that you know you could have won if someone hadn't left because they only had 10 minutes to play before they had to go to bed :/

Leavings seem to go up when new champs are released. They don't get the champ or lane they want and rather than dodge and take the 5 minute wait, they join the game and if they die fast, then they rage and leave or troll. They don't seem to happen as often when new champs are not being released (or a very unpopular new champ that no one even plays).
 
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krnmastersgt

Platinum Member
Jan 10, 2008
2,873
0
0
I personally only have 1 leave on my account that was me actually leaving the game due to being stuck with 4 trolls. My other 5-6 "leaves" are Comcast being evil :(

But yeah there's no really effective way of dealing with leavers aside from perhaps compensating the other members of the team for it. Perhaps if a player disconnects then your team get's a temporary buff to all stats like a weaker Baron buff or something. Or a system where if someone DC's after a few minutes allow a player of equal or higher ELO to join in the slot and be compensated for trying to help even out a game.
 

Firsttime

Platinum Member
Mar 31, 2005
2,517
0
71
So I saw this site posted the other day, checked it out and bought a month to see what it's like.

elobuff.net, subs are $6/month

I fucking love statistics and this site is so insanely easy to get lost in. Much more reliable then lolking and lolstats for me so far. Not sure whether I'll keep renewing yet or not, but for anyone who's like really into the stats it's pretty fun.

I like finding out things like in the last 3 weeks you have a better chance of winning with Amumu on your team then any other hero. And as OP as we all think Ryze is he still wins fewer then 50% of his games. The stat tracking is also pretty solid. This is stuff you can piece together from other sites, but I haven't found anything as deep or fluid at this yet.

Also Nautalis is so op. He's going to be beyond perma banned here soon.
 

Fallengod

Diamond Member
Jul 2, 2001
5,908
19
81
Yeah, ive been waiting to buy Nautalis when hes on sale. :p Ive got RP waiting for him. I lub him when he was free week.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
So I saw this site posted the other day, checked it out and bought a month to see what it's like.

elobuff.net, subs are $6/month

I fucking love statistics and this site is so insanely easy to get lost in. Much more reliable then lolking and lolstats for me so far. Not sure whether I'll keep renewing yet or not, but for anyone who's like really into the stats it's pretty fun.

I like finding out things like in the last 3 weeks you have a better chance of winning with Amumu on your team then any other hero. And as OP as we all think Ryze is he still wins fewer then 50% of his games. The stat tracking is also pretty solid. This is stuff you can piece together from other sites, but I haven't found anything as deep or fluid at this yet.

Also Nautalis is so op. He's going to be beyond perma banned here soon.

Most of that I could have told you and saved you some cash :)

Ryze is very strong in some situations. Where he is strong he is OP. Where he isn't... well he's meh.

The biggest thing is what lane he goes into. If he lanes against a good AP champ and clearing power then he will get stomped. AP champs that counter Ryze mid are: Ziggs, Morganna, Ahri, Orianna, and Xerath. Possibly others, but those off the top of my head. They have good range, good burst, and can clear waves faster than Ryze. They also out range him. Which means they can poke the crap out of him and there is nothing he can do early on.

Ryze is a late game monster being the only real "tank" range caster. There are other AP tanks, but none of them are range. But he's too easy to shut down real early on.

Amumu and Naut are just disgusting. Damn impossible to kill AP tanks with plenty of CC and good damage output. That just makes them ridiculous.
 

Firsttime

Platinum Member
Mar 31, 2005
2,517
0
71
I mean it goes way deeper then that. It gives you tons of stuff like this too for every game you play.

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