Kingdoms Of Amalur: Reckoning(Released on February 7th)

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SLU Aequitas

Golden Member
Jul 13, 2007
1,252
26
91
Anubis,I will play a bit more today but not much since got Tera mmorpg Closed Beta One to play before it shuts down for this weekend(there is no NDA for Tera btw).
I will say Rogue is fun to play , use dodge with either range magic or traps and those critical fast fire/poison enchanted melee attacks with daggers or faeblades take most things down fast.

Think I'm only using the mages shield and elemental range spell,rest is all rogue finese skills.
I think hidden detect is one skill that is underrated in this game,it is really useful especially higher levels.

Oh...it's not underrated, I think everyone here has expressed how useful it is. I personally don't think I'd make a build without it, tbh.
 

you2

Diamond Member
Apr 2, 2002
6,881
1,958
136
Yea - I'm like level 9 and nearly every point has gone into detect hidden. I can now see hidden doors!
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I have a real problem with the camera; at times when I'm on bridges and other high area with spaces underneath the camera will frequently become confused and drop below me so I can't see anything i'm fighting. This is very annoying. I'm still early in the game (I guess aruond 10 hours) but right now I'm leaning towards a 5/10 overall. It is fun enough to keep playing but not really a great time. The maps are kind of bleh; the invisible wall model is also a bit annoying. I sort of equate this game to skyrim like I equate medal of honor to call of duty (this comment is in regards to the map structure only). I have a strong dislike for hidden wall; and much prefer the freedom to go anywhere.I want to walk off a mountain that is my business (even if it means a rather ughly splat in the end).
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There is just something missing from this game (earlier I referred to it as heart) but nothing really generated much excitement to move things forward (skyrim suffered from this too). In RPG arena I much prefer dragon age/dks/witcher 2 story telling to move things forward than the open sandbox approach where you have little relevance to the world you traverse.
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I'm not unhappy I purchased the game but I will likely not buy another along the same vein. I.e, there are better games out there.
 

slpnshot

Senior member
Dec 1, 2011
305
2
81
Yea - I'm like level 9 and nearly every point has gone into detect hidden. I can now see hidden doors!
-
I have a real problem with the camera; at times when I'm on bridges and other high area with spaces underneath the camera will frequently become confused and drop below me so I can't see anything i'm fighting. This is very annoying. I'm still early in the game (I guess aruond 10 hours) but right now I'm leaning towards a 5/10 overall. It is fun enough to keep playing but not really a great time. The maps are kind of bleh; the invisible wall model is also a bit annoying. I sort of equate this game to skyrim like I equate medal of honor to call of duty (this comment is in regards to the map structure only). I have a strong dislike for hidden wall; and much prefer the freedom to go anywhere.I want to walk off a mountain that is my business (even if it means a rather ughly splat in the end).
-
There is just something missing from this game (earlier I referred to it as heart) but nothing really generated much excitement to move things forward (skyrim suffered from this too). In RPG arena I much prefer dragon age/dks/witcher 2 story telling to move things forward than the open sandbox approach where you have little relevance to the world you traverse.
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I'm not unhappy I purchased the game but I will likely not buy another along the same vein. I.e, there are better games out there.

I understand what you mean about the invisible wall model. It's also a bit annoying how I can't jump within the game. It's not game breaking by any means, but I always feel restricted when I can't utilize the Z aspect of the game. If I want to jump off a cliff to my death I should be allowed to, lol.

And open world/sandbox isn't for everyone. I personally grew to love the gametype because I could often stretch the game out however long I wanted as opposed to having a stricter plot line that starts forcing a player to the end game.

That being said, although I would rate the combat somewhere around a 7-8, the world just doesn't capture my interest within Amalur as Skyrim did for me. Everything feels rather stale. Or maybe I'm burned out after pulling 70+ hours on Skyrim and jumping on this game within a month of playing that.
 

rchiu

Diamond Member
Jun 8, 2002
3,846
0
0
I finished the game a couple days ago.

One thing is that the sorcery tree is wayyyyy overpowered. It was bad enough when I was able to one shot most things with tempest but when I got meteor is was just hilariously easy. And its not like my equipment was anything super, I did not blacksmith anything and only had a few socketed items. I was casting my most powerful spells using little to no mana, meteor has a cool down but tempest can be cast over and over again. I never got into a situation where I needed to use a mana potion during the last half of the game. I was normally doing 3-5k damage to anything in the spell area and was going well over 11k damage in some cases and I was only level 25 or 26.

Yeah man, my mistake is to do my first run with sorcery. With chakram and all the spells, you can take out a group of enemies in seconds, don't matter long or short range, physical or elemental based damage. Not to mention chakram is cool as hell :)

trying other two trees becomes too much of a hassle when you cannot kill quickly and sometimes the weapon speed is too slow or fast but don't have wide enough coverage and some ranged/elemental enemies can give you problem. just don't feel like playing again with different character now that I am spoiled by the sorcery tree.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,118
34
91
I'm playing a pure Might character and it's really fun. Using exclusively Hammers, I crush my way to sucess with every swing.

There's something missing though, I feel I could be even more powerful but hell, that's only the first playthough and next onw might be a Finesse/Sorcery mix.

Just started on the Plains and damn glad to see something else than just trees :p
 

cytoSiN

Platinum Member
Jul 11, 2002
2,262
7
81
All of the trees are OP...the game is too easy, even on hard. But that's OK. The art is great, the combat is really fun, and the world is HUGE! I'm also enjoying the diablo-esque loot fest as well. This will keep me busy at least until ME3 drops in a few weeks.
 

thespyder

Golden Member
Aug 31, 2006
1,979
0
0
I think you got this backwards if anything, at least if Dragon Age 2 was anything like Origins(never played 2).

Yeah, Dragon Age 2 was NOTHING like DA:O. The totally gutted any tactical components that existed in DA:O and turned it into button mashing. Tactical position completely disapeared. Use of abilities became merely for effect. Bosses had zillions of hit points and one or two uber-attachs. And don't even talk about the wave theory of combat.

I find your comment odd about dragon age having tactical depth as I felt that was the weak point of the game. Bsaically I liked everything about dragon age 'cept the combat which I found quite lame. Dragon Age 2 was better than I expected (given the review) but basically I found it more similar than disimilar to Dragon Age (though the reuse of areas and rather poor map design in general) did sink it. Dragon Age did not have great maps either but had a wonderful presentation.
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So far I found that skyrim and DKS had the best maps; but skyrim is devoid of emotion (much as this game is so far). Dragon Age had heart as did DKS. As for combat I think (so far) I kind of prefer DKS best; but even then I rather go back to the older games (ice wind dale and perhaps bg 2 or toee).

so I have to ask. Did you play DA:O on the console? Because that is the only way I could come close to explaining your impressions about DA:O being weak and lame and lacking in tactical components. The PC version was significantly better. And WORLDS better than DA2. However, if you did play DA:O on a console, then maybe DA2 on a console would be better. Not sure.
 
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Mem

Lifer
Apr 23, 2000
21,476
13
81
Yea - I'm like level 9 and nearly every point has gone into detect hidden. I can now see hidden doors!
-
I have a real problem with the camera; at times when I'm on bridges and other high area with spaces underneath the camera will frequently become confused and drop below me so I can't see anything i'm fighting. This is very annoying. I'm still early in the game (I guess aruond 10 hours) but right now I'm leaning towards a 5/10 overall. It is fun enough to keep playing but not really a great time. The maps are kind of bleh; the invisible wall model is also a bit annoying. I sort of equate this game to skyrim like I equate medal of honor to call of duty (this comment is in regards to the map structure only). I have a strong dislike for hidden wall; and much prefer the freedom to go anywhere.I want to walk off a mountain that is my business (even if it means a rather ughly splat in the end).
-
There is just something missing from this game (earlier I referred to it as heart) but nothing really generated much excitement to move things forward (skyrim suffered from this too). In RPG arena I much prefer dragon age/dks/witcher 2 story telling to move things forward than the open sandbox approach where you have little relevance to the world you traverse.
-
I'm not unhappy I purchased the game but I will likely not buy another along the same vein. I.e, there are better games out there.

I feel the game gets better the longer you play,finally done the arena battles and house of Valor.

I've still got a lot to do including main story and some factions/side quests and new areas to explore even at 32 level,my rogue is still using crafted gear by me and stability of game is excellent.

It's not a great game but overall decent enough.
 

Jaiguru

Senior member
Aug 13, 2007
317
0
71
Is there any way to unlock the camera for this game? I'm loving it so far but the locked camera zoom really irritates me especially during combat. It's just too zoomed in for my tastes.
 

you2

Diamond Member
Apr 2, 2002
6,881
1,958
136
All game playing has been on PC. I merely stated my opinon; they may or may not match the majority.

Yeah, Dragon Age 2 was NOTHING like DA:O. The totally gutted any tactical components that existed in DA:O and turned it into button mashing. Tactical position completely disapeared. Use of abilities became merely for effect. Bosses had zillions of hit points and one or two uber-attachs. And don't even talk about the wave theory of combat.



so I have to ask. Did you play DA:O on the console? Because that is the only way I could come close to explaining your impressions about DA:O being weak and lame and lacking in tactical components. The PC version was significantly better. And WORLDS better than DA2. However, if you did play DA:O on a console, then maybe DA2 on a console would be better. Not sure.
 

thespyder

Golden Member
Aug 31, 2006
1,979
0
0
All game playing has been on PC. I merely stated my opinon; they may or may not match the majority.

Absolutely, you are entitled to your own opinion. And are not constrained to see things as others do.

it just seems unusual to me that you would hold DA2 as superior tactically (or did I misunderstand your post) considering some of the very specific changes in direction that DA2 took over DA:O. Or at the very least that you would still, after playing DA2, consider their combat superior to Skyrim's.

Either way, each entitled to their own opinion.
 

yinan

Golden Member
Jan 12, 2007
1,801
2
71
I am loving this game so far. Up to about the mid twenties with a Might/Finesse build. This is the game that Skyrim should have been.
 

you2

Diamond Member
Apr 2, 2002
6,881
1,958
136
I did not think DA2 combat was superior to DA; I thought it was more or less on par but I did not think much of DA's combat to begin with (I thought it was the weak point of the game esp compare to older offerings). Please also take into context that I played DA:O when it was released (3 times) and DA2 a couple of months ago (well after release) so there is some gap. I did not find the two vastly differently (other than DA2 map structure was horrible). When I played DA2's demo I thought it was very different but when I played the full game it felt very similar.

Absolutely, you are entitled to your own opinion. And are not constrained to see things as others do.

it just seems unusual to me that you would hold DA2 as superior tactically (or did I misunderstand your post) considering some of the very specific changes in direction that DA2 took over DA:O. Or at the very least that you would still, after playing DA2, consider their combat superior to Skyrim's.

Either way, each entitled to their own opinion.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Getting back on topic ;) ,I hate how fast daggers and faeblades wear out especially if its like 28 or below in quality,anybody found any cure disease potions yet since everytime I need one end up going to a healer because cannot find them from NPCs.


Right back to KOA now :) .
 

cytoSiN

Platinum Member
Jul 11, 2002
2,262
7
81
Getting back on topic ;) ,I hate how fast daggers and faeblades wear out especially if its like 28 or below in quality,anybody found any cure disease potions yet since everytime I need one end up going to a healer because cannot find them from NPCs.


Right back to KOA now :) .

Staves and my other weapons wear out fast too. Basically, anything you use will wear out fast. Solution: level BS and carry LOTS of repair kits.

I haven't seen cure disease pots, but Purification Potions help with other negative effects. Also, I kinda like going to a healer for the stat buff (10% to HP/MP) and the lengthy protection from curses that you get when you cleanse yourself...lets you force dispel hard chests without getting cursed again.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Staves and my other weapons wear out fast too. Basically, anything you use will wear out fast. Solution: level BS and carry LOTS of repair kits.

I haven't seen cure disease pots, but Purification Potions help with other negative effects. Also, I kinda like going to a healer for the stat buff (10% to HP/MP) and the lengthy protection from curses that you get when you cleanse yourself...lets you force dispel hard chests without getting cursed again.

I already have BS,Sagecrafting and Detect Hidden skills max out,yep repair kits I've been using for ages now but still a pain on how fast weapons wear out.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
i finished the game with over 4 million gold. the speed at which weps wear out is really a non issue as repairing them does not really cost a lot in the grand scheme of things
 

thespyder

Golden Member
Aug 31, 2006
1,979
0
0
I did not think DA2 combat was superior to DA; I thought it was more or less on par but I did not think much of DA's combat to begin with (I thought it was the weak point of the game esp compare to older offerings). Please also take into context that I played DA:O when it was released (3 times) and DA2 a couple of months ago (well after release) so there is some gap. I did not find the two vastly differently (other than DA2 map structure was horrible). When I played DA2's demo I thought it was very different but when I played the full game it felt very similar.

so either way, no offense intended.

Really liking what I am reading. Can't wait to actually carve out some time in my schedule to buy and play KoA.

Any suggestions on initial choices for a pure 'Caster' type as far as race and starting perk?
 

you2

Diamond Member
Apr 2, 2002
6,881
1,958
136
Well so far this has not been an issue for me - but I'm only level 12. One thing i really like is how fast daggers are fast :)

I've not really figured out a usage for faeblades :( Maybe the set i have is not very good but everytime I try them i quickly switch back to daggers.
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one thing I want to spend more time playing with is bows. In skyrim I loved how I could snipe shots; in Reckoning I really haven't found a good technique for sniping.

Getting back on topic ;) ,I hate how fast daggers and faeblades wear out especially if its like 28 or below in quality,anybody found any cure disease potions yet since everytime I need one end up going to a healer because cannot find them from NPCs.


Right back to KOA now :) .
 

cytoSiN

Platinum Member
Jul 11, 2002
2,262
7
81
so either way, no offense intended.

Really liking what I am reading. Can't wait to actually carve out some time in my schedule to buy and play KoA.

Any suggestions on initial choices for a pure 'Caster' type as far as race and starting perk?

I did Ljossalfar and Mitharu's blessing (5% health and mana) for my pure caster, and it's served me well.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
i finished the game with over 4 million gold. the speed at which weps wear out is really a non issue as repairing them does not really cost a lot in the grand scheme of things

I've over 1.5 million gold ( even with a lot of stuff gone via salvaging) and still have all the right side of map areas to do and a few quests on left side too,problem with wearing out is not money but annoying since always in a middle of battle and you have to do a quick repair of weapons via repair kits etc....yes I check conditions quite often before you ask.

Don't get me started on how quick they wear out in the arena,lucky to do two arena battles without repairs with some fights.


Btw best house so far is the
mining one in the desert
 

SLU Aequitas

Golden Member
Jul 13, 2007
1,252
26
91
Finished last night, hit the level cap at 40 and ended with 3.4M, pretty epic end boss, but the mechanics were a let down compared to the presentation.