Is WoW worth $49.95+$15.99 a month?

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erikistired

Diamond Member
Sep 27, 2000
9,739
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Originally posted by: Schadenfroh
Originally posted by: ViRGE
Originally posted by: Shortcut
great game, but you gotta pick a reliable server. for example, the windrunner server's been experiencing login issues lately.

and there's no method of transferring characters from one server to another, yet. so it's doubly important to pick a reliable server.
With the new queues, even a "reliable server" isn't enough; it's not a good time to buy the game because you'll never be able to get in to the servers to play it.:|

get on a server with a lower population. Only a few have ques.

my server (bloodhoof) shows high population and i have NEVER gotten a queue (and yes i probably just jinxed myself). at the WORST i get a 2 minute wait til i can res, and i think that's because i'm pvp'ng and dying a lot.
 

erikistired

Diamond Member
Sep 27, 2000
9,739
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Originally posted by: drag
Originally posted by: skace
Originally posted by: drag
Lets have a comparsion. I bought quake2 for around 50 bucks a while ago.

Well, yess. A LONG time ago. I can still play online with it on numerious servers all over the place... cost 50 bucks.

Same thing with Quake3 and mods, and ut2004. Played many many hours with those games... costing me around 50-60 bucks. Many years of gameplay, many many months. And mods. Downloaded lots and lots of mods and played those for a long time.

Occasionally I'd donate some money to a server that I liked, but beyond that the cost of playing the game was the cost of buying the game. Hours and hours of gameplay with thousands and thousands of individuals on privately owned and operated servers. Hell, that's part of the fun. Servers owned by individuals would setup clans and matches and do wacky things like turn off the gravity at unexpectedly.

No subscription fees there.

Maybe I just have warped expectations from playing online for years and years and never have had to pay any subscription fees to anybody. Except maybe my dignity to gamespy or whatnot. :p

Standard, terrible comparison. You are not paying anything for quake because you do not require the services that require a fee. Nobody is backing up your quake character. He isn't even stored on a server. Nobody is paid to keep a consistantly run server for you to connect to. Nobody even has to let you play on their server. And most of all, you are not connecting to a quake server with 2000 people.


No it's not a bad comparision at all. If you have a server with 2000 people that's 30,000 dollars per month you use to run that server and others (presuming they have similar numbers of people on them).

How much does it cost to maintain something like that?

I figure a cost of 3-5 dollars per month would be much more reasonable. The only way that I'd ever pay 15 dollars a month for a game is if that is the only game that I ever played on the internet, ever.

What if I like other massive multiplayer online games? Do I pay them a monthly fee too? I don't like to play just one game it gets boring.

But hey if you like it, swell. Not my cup of tea.

I'd be a lot more interested in these things if I could setup servers myself and interconnect them with other people's.

when is the last time ID released any quake 2 content? not some dude in his basement, but ID software. never? hell when is the last time they even patched it? i'm paying so that i can play with lots of people (which you can't do in quake2, what's the limit, 16?) and for blizzard to continue releasing game content. i don't know about you but i don't have free server space to run a q2 game server (or in my case a bf42 server). that cost A LOT more than 15/m. the clan i play in pays ~100/m for their 32 person server. who pays that? oh the clan does. so just because you freeload off everyone else doesn't mean everyone has that luxary.
 
Dec 27, 2001
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Originally posted by: fisher

my wife prefers me at home on the pc than out at the bar with my single boozer friends, so it works well for me. nice try tho.

So if you weren't gaming, you'd be out drinking? You sound like quite the catch, she's lucky to have you.
 

BlueWeasel

Lifer
Jun 2, 2000
15,944
475
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Screw PvE or even PvP....

...I'm more interested in CvH. Cvsin versus Hero of Pellinor. :)

*grabs a chair*
 

Feneant2

Golden Member
May 26, 2004
1,418
30
91
I don't play WoW, but it's easily worth paying the 15$ a month. I've been paying to play games for years and never regretted it. My main reason is that I don't have to deal with the kids that play CS and other games. There is no room in WoW or games like EQ for Bin_Laden_Super_Jew and those types of people who play these games. WoW probably has an average age of over 20 for the players with some in their 40's and 50's playing so you can get peace of mind.

The only thing you might want to consider if you are patient is wait for WoW to fix the lag issues and give them time to release an expansion because then everyone is there so the original lands are not as busy or competitive and it adds a fair amount of content.
 

skace

Lifer
Jan 23, 2001
14,488
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Originally posted by: fisher
my server (bloodhoof) shows high population and i have NEVER gotten a queue (and yes i probably just jinxed myself). at the WORST i get a 2 minute wait til i can res, and i think that's because i'm pvp'ng and dying a lot.

If you actually get the window saying "2 minutes remaining until you can res" then that is a game mechanic to discourage multiple deaths. Nothing to do with lag or queues.
 

skace

Lifer
Jan 23, 2001
14,488
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Originally posted by: HeroOfPellinor
Seriously, it's not a bad game. It truly is the pinnacle of the EQ-clone genre and would be an amazing experience for an MMORPG newbie.

It is also an amazing experience for an MMORPG vet. As evidence by some of the clans currently playing WoW, such as FoH.
 
Dec 27, 2001
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Originally posted by: skace
Originally posted by: HeroOfPellinor
Seriously, it's not a bad game. It truly is the pinnacle of the EQ-clone genre and would be an amazing experience for an MMORPG newbie.

It is also an amazing experience for an MMORPG vet. As evidence by some of the clans currently playing WoW, such as FoH.

Maybe, but clans are hardcore and they wear out MMORPGs like Allen Iverson wears out socks. EQ-clone MMORPGs are the IDEAL environment for clans and big guilds and one is just as good as the other......but familiarity breeds contempt and they are eager for new graphics and terms and gameplay to learn. Look at how many clans jumped to Horizons just for something new.

Clans really formed around EQ based on the NEED for instant group members for level grinding. There was no such thing in UO because people formed guilds around people they liked rather than around who would contribute the most to the levelling combine.
 

erikistired

Diamond Member
Sep 27, 2000
9,739
0
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Originally posted by: HeroOfPellinor
Originally posted by: fisher

my wife prefers me at home on the pc than out at the bar with my single boozer friends, so it works well for me. nice try tho.

So if you weren't gaming, you'd be out drinking? You sound like quite the catch, she's lucky to have you.

no i'd be out with my friends who do drink and tend to get into trouble. as far as being quite the catch, she tends to think so more than i do but hey, it's her opinion that matters. somehow i doubt we'd be coming up on our 5th anniversary with 2 kids if i wasn't, but whatever floats your boat.

i'm not sure why this needed to resort to childish insults tho...
 

erikistired

Diamond Member
Sep 27, 2000
9,739
0
0
Originally posted by: skace
Originally posted by: fisher
my server (bloodhoof) shows high population and i have NEVER gotten a queue (and yes i probably just jinxed myself). at the WORST i get a 2 minute wait til i can res, and i think that's because i'm pvp'ng and dying a lot.

If you actually get the window saying "2 minutes remaining until you can res" then that is a game mechanic to discourage multiple deaths. Nothing to do with lag or queues.

that's what i figured.
 

erikistired

Diamond Member
Sep 27, 2000
9,739
0
0
Originally posted by: HeroOfPellinor
Originally posted by: skace
Originally posted by: HeroOfPellinor
Seriously, it's not a bad game. It truly is the pinnacle of the EQ-clone genre and would be an amazing experience for an MMORPG newbie.

It is also an amazing experience for an MMORPG vet. As evidence by some of the clans currently playing WoW, such as FoH.

Maybe, but clans are hardcore and they wear out MMORPGs like Allen Iverson wears out socks. EQ-clone MMORPGs are the IDEAL environment for clans and big guilds and one is just as good as the other......but familiarity breeds contempt and they are eager for new graphics and terms and gameplay to learn. Look at how many clans jumped to Horizons just for something new.

Clans really formed around EQ based on the NEED for instant group members for level grinding. There was no such thing in UO because people formed guilds around people they liked rather than around who would contribute the most to the levelling combine.

so uh. shouldn't you be calling this a UO clone then? i don't need anyone to grind levels. at the most some elite quests require groups but there's almost always a pickup group going. i joined a guild because i started hanging out with the same few people while raiding towns or doing an elite area and got to know them.

you're starting to sound like those folks in p&n with your EQ-clone talk.
 

NJDevil

Senior member
Jun 10, 2002
952
0
0
Originally posted by: HeroOfPellinor
Originally posted by: fisher

my wife prefers me at home on the pc than out at the bar with my single boozer friends, so it works well for me. nice try tho.

So if you weren't gaming, you'd be out drinking? You sound like quite the catch, she's lucky to have you.

Wow, I didn't realize we had such pieces of crap on this forum ... that's what P & N is for.
 
Nov 7, 2000
16,403
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Originally posted by: fisher
Originally posted by: HeroOfPellinor
Originally posted by: skace
Originally posted by: HeroOfPellinor
Seriously, it's not a bad game. It truly is the pinnacle of the EQ-clone genre and would be an amazing experience for an MMORPG newbie.

It is also an amazing experience for an MMORPG vet. As evidence by some of the clans currently playing WoW, such as FoH.

Maybe, but clans are hardcore and they wear out MMORPGs like Allen Iverson wears out socks. EQ-clone MMORPGs are the IDEAL environment for clans and big guilds and one is just as good as the other......but familiarity breeds contempt and they are eager for new graphics and terms and gameplay to learn. Look at how many clans jumped to Horizons just for something new.

Clans really formed around EQ based on the NEED for instant group members for level grinding. There was no such thing in UO because people formed guilds around people they liked rather than around who would contribute the most to the levelling combine.

so uh. shouldn't you be calling this a UO clone then? i don't need anyone to grind levels. at the most some elite quests require groups but there's almost always a pickup group going. i joined a guild because i started hanging out with the same few people while raiding towns or doing an elite area and got to know them.

you're starting to sound like those folks in p&n with your EQ-clone talk.
don't give him so much credit

 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Agreed about HOP sounding like a crazed P&Ner, I'm thinking there's more to this than we've been told. Maybe as simple as not getting into the WoW beta and holding a huge grudge... maybe something more... care to enlighten us Hero?
 

MidasKnight

Diamond Member
Apr 24, 2004
3,288
0
76
My 16 & 13 year old sons are really into it. It seems to me to be worth it. They work to earn money for their payments each month. But, if they grow tired of it, you just don't sign up for the next time when payment is due and cancel it till ya want to get back on.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Originally posted by: HeroOfPellinor
Clans really formed around EQ based on the NEED for instant group members for level grinding. There was no such thing in UO because people formed guilds around people they liked rather than around who would contribute the most to the levelling combine.

Yes, clans formed out of need in EQ-based games. This is more a benefit of EQ than UO. UO always lacked challenging PvE combat. The biggest challenge in UO was looting an entire treasure chest as fast as you could. Anyone with a musical instrument could make 2 dragons kill each other in UO. EQ just came along and said, "What a sec, this dragon has been around for centuries, don't we think it should take more than a dude and his violin to kill?".

And yes big guilds are always looking for new content, but at this point in the game theres a lot of new content available and they have the ability to be picky. There are PLENTY of mmorpgs to play, so when most of the big guilds choose wow, it proves itself as a quality game.
 

alm4rr

Diamond Member
Dec 21, 2000
4,390
0
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Originally posted by: kolt
Ok I have finished HL2, Far Cry, I am no good at Counter Strike ( although I love it ) I still have COD UO to finnish up , but was thinking of entering the WoW. Is this game really worth 50 bucks + 15 a month to play? It better be better than crack at those prices. BTW Guild Wars looks interresting, and no monthly fee!!!

Play Halflife- Natural Selection

Free and killer mp game
 

MrBond

Diamond Member
Feb 5, 2000
9,911
0
76
WoW probably has an average age of over 20 for the players with some in their 40's and 50's playing so you can get peace of mind.
I wouldn't say that. Blizzard games attract a notorious fanbase, I'd be surprised if the average age of player was higher than 15. There's a number of idiots in the game, just read the forums. One of my guildmates just hit 60 and bought his epic mount, hes been harassed by pubbies begging for money every time he goes in a highly populated area.

It's still fun to play, especially if you're in an awesome guild.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
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Originally posted by: MrBond
WoW probably has an average age of over 20 for the players with some in their 40's and 50's playing so you can get peace of mind.
I wouldn't say that. Blizzard games attract a notorious fanbase, I'd be surprised if the average age of player was higher than 15. There's a number of idiots in the game, just read the forums. One of my guildmates just hit 60 and bought his epic mount, hes been harassed by pubbies begging for money every time he goes in a highly populated area.

It's still fun to play, especially if you're in an awesome guild.
The guild makes it...the game offers little without a good guild to back it up. Of course that's my opinion :)

 

torpid

Lifer
Sep 14, 2003
11,631
11
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Originally posted by: MrBond
WoW probably has an average age of over 20 for the players with some in their 40's and 50's playing so you can get peace of mind.
I wouldn't say that. Blizzard games attract a notorious fanbase, I'd be surprised if the average age of player was higher than 15. There's a number of idiots in the game, just read the forums. One of my guildmates just hit 60 and bought his epic mount, hes been harassed by pubbies begging for money every time he goes in a highly populated area.

It's still fun to play, especially if you're in an awesome guild.

Well let's all make up random numbers based on conjecture and bias, shall we? 15 would imply that there are 5 year olds playing in droves, since we all know for a fact that there are plenty of people 25-35 playing the game.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Nearly every player I've met in WoW was over 15. Now that doesn't mean they acted their age, you can be 50 irl and still beg for money in org like a gimp.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: Schadenfroh
most people i have talked to in WoW are in their 20s.
irrelevant thread hijack of the week :) (the age thing not shad's post)
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
0
Originally posted by: HeroOfPellinor
Originally posted by: skace
Originally posted by: HeroOfPellinor
Seriously, it's not a bad game. It truly is the pinnacle of the EQ-clone genre and would be an amazing experience for an MMORPG newbie.

It is also an amazing experience for an MMORPG vet. As evidence by some of the clans currently playing WoW, such as FoH.

Maybe, but clans are hardcore and they wear out MMORPGs like Allen Iverson wears out socks. EQ-clone MMORPGs are the IDEAL environment for clans and big guilds and one is just as good as the other......but familiarity breeds contempt and they are eager for new graphics and terms and gameplay to learn. Look at how many clans jumped to Horizons just for something new.

Clans really formed around EQ based on the NEED for instant group members for level grinding. There was no such thing in UO because people formed guilds around people they liked rather than around who would contribute the most to the levelling combine.

You really are on crack... you do reaslize most of the biggest baddest guilds around are from the UO days...
even FoHs core started there....it wasnt offically FoH but some of the same members and they evolved into FoH in EQ....
same with Afterlife...

EQ did not magically spawn these gamers.. they all came from UO and M59...
yes alot of new people were lured to the genre in EQ but most of the die hard gamers and thier clans were formed years before...

FYI noone.. not one good guild moved to Horizons... the reviews and the gameplay was absolutly terrible... all the big guilds stayed in EQ and DOAC during this time period... hence Horizons havint the most lackluster launch of a new MMO of all time.. INCLUDING AO which was horrible at launch....

you really need to get more in touch with the gaming community if you plan on stating "facts" like you are... beacsue most just show how outa touch you are with the genre...
 
Dec 27, 2001
11,272
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Originally posted by: CVSiN

You really are on crack...
NJDevil, where's your indignation when I'm the one being attacked? :roll:
you do reaslize most of the biggest baddest guilds around are from the UO days...
Oh, sure, of course they do.....afterall, your guild started in UO and you're big and bad, so they of course they had to start there.
even FoHs core started there....it wasnt offically FoH but some of the same members and they evolved into FoH in EQ....
Exactly. You had guilds in UO, but there was no point nor need to expand them beyond a "core". You seen to be agreeing with me here, so I won't go on, but I know smaller guilds who were small for years who left UO for DAoC and exploded in numbers because, in an EQ-clone game, belonging to a large clan is the only way to find groups quickly for levelling.
FYI noone.. not one good guild moved to Horizons... the reviews and the gameplay was absolutly terrible.
FYI, reviews, especially of MMOs come out AFTER the game is released and by then the clans had already moved. Sure, most of the ones who moved to it promptly moved back to wherever they came from or stuck it out briefly until the next thing came along, but the fact that some high profile clans did, in fact, initially, without knowing fully what to expect, make the move tells you how desparate they were for a change and some new surroundings.
you really need to get more in touch with the gaming community if you plan on stating "facts" like you are... beacsue most just show how outa touch you are with the genre...

Okay, thanks for setting me straight.