Is WoW worth $49.95+$15.99 a month?

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Dec 27, 2001
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Originally posted by: CVSiN
Originally posted by: HeroOfPellinor
BTW, the last MMORPGs I have any interest in playing after trying them all are DarkFall Online (???????) and maaayyyybe Auto Assault. If neither sees release, I'm done with the genre for good. I'm not down with these EQ oh-pat-me-on-the-head-I-gained-a-level-aren't-I-a-good-dog clones.

Good then change your nick from an MMO fanboy nick and stfu and go troll somewhere else...

That's the ironic part. I hate DAoC too. I just happened to be playing it 4 years ago when I joined these forums, so I used my nick from the Vault forums since I was so lazy.
 
Dec 27, 2001
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Originally posted by: MrBond
There's so much to do, if I get bored questing I can grind mobs for wool/silk/leather, or go fishing to level my skill up.
If you get bored, you can go grind?
, or go fishing to level my skill up.
This is WoW (and all EQ clones) in a nutshell straight from the players mouth. Go fishing. Why? To reel in a map with coordinates to a buried treasure? To maybe happen upon a message in a bottle? To envoke the anger of a nearby sea serpeant? To pull up fish to cook and eat or stuff as a trophy on a wall? To maybe get some magical fish that add to your stats of abilities when eaten? Because fishing is just plain fun and quite a challeneg in and of itself? No. But rather "to level....up...your........skill.
Edit: Don't forget your first month is free and included in the cost of the game.

Financially, MMOs make sense. The first month will be full of exploring new lands and learning the systems and trying out characters. More than worth $50. Each month after that is only $15 for probably 40 hours of preoccupation. And think of all the money you'll save on flowers and candy spending Friday nights home alone levelling up your guildmates alts!!!
 

Yossairian

Senior member
Dec 23, 2004
242
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I am about halfway through my first month. To be honest I am having a hard time getting into the game. I am a long time EQ1 player, who enjoyed playing a Rogue to level 65 and a Druid to Level 60. I dont have a WOW character over level 10 yet, so I am sure things will pick up once I level up a bit. Even Eq1 took a bit to get started, but I remember it being much more group oriented even at levels 7-10. At this point I am having a hard time finding WoW character to "get into". My Rogue is level 9, I also have an Undead Cleric Level 10. I just started a Druid too, but havent logged him in since I didnt really like any of the Races available. I will probibly pay for another 3 months sub to give it a fair shot. I don't think I have given it a proper amount of time yet, mostly due to other real life obligations.

 

ViRGE

Elite Member, Moderator Emeritus
Oct 9, 1999
31,516
167
106
Originally posted by: Shortcut
great game, but you gotta pick a reliable server. for example, the windrunner server's been experiencing login issues lately.

and there's no method of transferring characters from one server to another, yet. so it's doubly important to pick a reliable server.
With the new queues, even a "reliable server" isn't enough; it's not a good time to buy the game because you'll never be able to get in to the servers to play it.:|
 

Schadenfroh

Elite Member
Mar 8, 2003
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Originally posted by: ViRGE
Originally posted by: Shortcut
great game, but you gotta pick a reliable server. for example, the windrunner server's been experiencing login issues lately.

and there's no method of transferring characters from one server to another, yet. so it's doubly important to pick a reliable server.
With the new queues, even a "reliable server" isn't enough; it's not a good time to buy the game because you'll never be able to get in to the servers to play it.:|

get on a server with a lower population. Only a few have ques.
 

ViRGE

Elite Member, Moderator Emeritus
Oct 9, 1999
31,516
167
106
Originally posted by: Schadenfroh
Originally posted by: ViRGE
Originally posted by: Shortcut
great game, but you gotta pick a reliable server. for example, the windrunner server's been experiencing login issues lately.

and there's no method of transferring characters from one server to another, yet. so it's doubly important to pick a reliable server.
With the new queues, even a "reliable server" isn't enough; it's not a good time to buy the game because you'll never be able to get in to the servers to play it.:|

get on a server with a lower population. Only a few have ques.
I'm not switching servers when I already have a level 30+ character.
 

nsafreak

Diamond Member
Oct 16, 2001
7,093
3
81
I love the game myself and I've been having a lot of fun with it. I've played EQ, DaOC and a few others. They held my attention for a while then I grew bored of them. WoW has been given a good bit of my attention b/c I have so much fun with it. I've been trying to give away my free CD copy with 10 day guest pass that came with my collector's edition and nobody has bit. First person to PM me and paypal me the money to ship it to them gets it.
 

ArmchairAthlete

Diamond Member
Dec 3, 2002
3,763
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Yea it's worth it. The sheer number of hours I've put in speaks for itself. I played like crazy over my Christmas break and reached lvl 60.
 

drag

Elite Member
Jul 4, 2002
8,708
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15 bucks a month and they still charge you 50 bucks for the game?? Why??

I had no idea that they were that expensive. Geez, with a 15 dollar a month subscription fee they'd make more money if they gave away the game for free!

Give people all the free downlaods they want and then charge access to the servers. They'd make so much money it would make your head spin.

You do realise that in order to play that game for a year your spending nearly 250 dollars... on.. a.. video.. game. And still after that you have to keep on paying more and more money or you couldn't play the game at all!

Now don't get me wrong, if you like it and it's worth it to you I don't have any problem with you spending your money on something like this, I am just amazed at how expensive it is.
 

Aftermath

Golden Member
Sep 2, 2003
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You do realise that in order to play that game for a year your spending nearly 250 dollars... on.. a.. video.. game. And still after that you have to keep on paying more and more money or you couldn't play the game at all!

Depending on who you ask, it's very cheap in the grand scheme of things.
My wife and I play WoW together and we subscribed for six months at $12.95/mo. $26 a month for entertainment that we enjoy is pretty cheap. Considering going to a movie for two hours and paying just for two adult tickets can run $18. Add in a Galactic Mega Bucket Combo for another $12. Plus the fun of trying to work in a movie into our schedule and trying to find a friend with the free time to watch our daughter while we go out. A LOT more convienient to just sit at home and play WoW for cheap entertainment.

Just my $.02.
 

drag

Elite Member
Jul 4, 2002
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Lets have a comparsion. I bought quake2 for around 50 bucks a while ago.

Well, yess. A LONG time ago. I can still play online with it on numerious servers all over the place... cost 50 bucks.

Same thing with Quake3 and mods, and ut2004. Played many many hours with those games... costing me around 50-60 bucks. Many years of gameplay, many many months. And mods. Downloaded lots and lots of mods and played those for a long time.

Occasionally I'd donate some money to a server that I liked, but beyond that the cost of playing the game was the cost of buying the game. Hours and hours of gameplay with thousands and thousands of individuals on privately owned and operated servers. Hell, that's part of the fun. Servers owned by individuals would setup clans and matches and do wacky things like turn off the gravity at unexpectedly.

No subscription fees there.

Maybe I just have warped expectations from playing online for years and years and never have had to pay any subscription fees to anybody. Except maybe my dignity to gamespy or whatnot. :p
 

skace

Lifer
Jan 23, 2001
14,488
7
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Originally posted by: drag
Lets have a comparsion. I bought quake2 for around 50 bucks a while ago.

Well, yess. A LONG time ago. I can still play online with it on numerious servers all over the place... cost 50 bucks.

Same thing with Quake3 and mods, and ut2004. Played many many hours with those games... costing me around 50-60 bucks. Many years of gameplay, many many months. And mods. Downloaded lots and lots of mods and played those for a long time.

Occasionally I'd donate some money to a server that I liked, but beyond that the cost of playing the game was the cost of buying the game. Hours and hours of gameplay with thousands and thousands of individuals on privately owned and operated servers. Hell, that's part of the fun. Servers owned by individuals would setup clans and matches and do wacky things like turn off the gravity at unexpectedly.

No subscription fees there.

Maybe I just have warped expectations from playing online for years and years and never have had to pay any subscription fees to anybody. Except maybe my dignity to gamespy or whatnot. :p

Standard, terrible comparison. You are not paying anything for quake because you do not require the services that require a fee. Nobody is backing up your quake character. He isn't even stored on a server. Nobody is paid to keep a consistantly run server for you to connect to. Nobody even has to let you play on their server. And most of all, you are not connecting to a quake server with 2000 people.
 

MrBond

Diamond Member
Feb 5, 2000
9,911
0
76
This is WoW (and all EQ clones) in a nutshell straight from the players mouth. Go fishing. Why? To reel in a map with coordinates to a buried treasure? To maybe happen upon a message in a bottle? To envoke the anger of a nearby sea serpeant? To pull up fish to cook and eat or stuff as a trophy on a wall? To maybe get some magical fish that add to your stats of abilities when eaten? Because fishing is just plain fun and quite a challeneg in and of itself? No. But rather "to level....up...your........skill.
Actually, with the exception of aggroing a sea monster, all of that comes from fishing in WoW. I fish because I can level my cooking with the fish I catch. Some fish do provide temp stat bonuses as well. There's one fish that when cooked will transform you into a pirate, a ninja, make you grow huge, etc. I catch locked crates, unlocked crates of supplies, messeges in bottles (usually containing scrolls that increase stats or include pages from some stranded guy's diary). I've caught several large fish you can carry around in your offhand to impress your friends.

The coolest thing I ever caught fishing (and this was before the patch that killed the green-item drop rate) was a Steelscale Crushfish. It was basicly an awesome fish-mace. I didn't realize how valuable it was, I vendored it for 25 silver, should have put it up on the AH.

Someone made a fishing bot and in order to stop people from fishing up green items in high-level zones, Blizzard made it so green items don't drop as frequently, which kinda sucks. I still get lockboxes and crates, but it's not as frequent. Fishing is good mindless fun, I turn my speakers up, hover over the bobber, and watch TV. When I hear the "splash" I right click and see what I caught :D

And yes, when I'm bored I go to areas where I know mobs drop wool or silk and kill them so I can make stuff to increase my tailoring skill. I'm 15 levels away from being able to make some awesome gear that will do a +damage from all fire skills for my mage. I keep the lower level cloth members in my guild outfitted with gear too.
 

drag

Elite Member
Jul 4, 2002
8,708
0
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Originally posted by: skace
Originally posted by: drag
Lets have a comparsion. I bought quake2 for around 50 bucks a while ago.

Well, yess. A LONG time ago. I can still play online with it on numerious servers all over the place... cost 50 bucks.

Same thing with Quake3 and mods, and ut2004. Played many many hours with those games... costing me around 50-60 bucks. Many years of gameplay, many many months. And mods. Downloaded lots and lots of mods and played those for a long time.

Occasionally I'd donate some money to a server that I liked, but beyond that the cost of playing the game was the cost of buying the game. Hours and hours of gameplay with thousands and thousands of individuals on privately owned and operated servers. Hell, that's part of the fun. Servers owned by individuals would setup clans and matches and do wacky things like turn off the gravity at unexpectedly.

No subscription fees there.

Maybe I just have warped expectations from playing online for years and years and never have had to pay any subscription fees to anybody. Except maybe my dignity to gamespy or whatnot. :p

Standard, terrible comparison. You are not paying anything for quake because you do not require the services that require a fee. Nobody is backing up your quake character. He isn't even stored on a server. Nobody is paid to keep a consistantly run server for you to connect to. Nobody even has to let you play on their server. And most of all, you are not connecting to a quake server with 2000 people.


No it's not a bad comparision at all. If you have a server with 2000 people that's 30,000 dollars per month you use to run that server and others (presuming they have similar numbers of people on them).

How much does it cost to maintain something like that?

I figure a cost of 3-5 dollars per month would be much more reasonable. The only way that I'd ever pay 15 dollars a month for a game is if that is the only game that I ever played on the internet, ever.

What if I like other massive multiplayer online games? Do I pay them a monthly fee too? I don't like to play just one game it gets boring.

But hey if you like it, swell. Not my cup of tea.

I'd be a lot more interested in these things if I could setup servers myself and interconnect them with other people's.
 
Nov 7, 2000
16,403
3
81
Originally posted by: drag
Originally posted by: skace
Originally posted by: drag
Lets have a comparsion. I bought quake2 for around 50 bucks a while ago.

Well, yess. A LONG time ago. I can still play online with it on numerious servers all over the place... cost 50 bucks.

Same thing with Quake3 and mods, and ut2004. Played many many hours with those games... costing me around 50-60 bucks. Many years of gameplay, many many months. And mods. Downloaded lots and lots of mods and played those for a long time.

Occasionally I'd donate some money to a server that I liked, but beyond that the cost of playing the game was the cost of buying the game. Hours and hours of gameplay with thousands and thousands of individuals on privately owned and operated servers. Hell, that's part of the fun. Servers owned by individuals would setup clans and matches and do wacky things like turn off the gravity at unexpectedly.

No subscription fees there.

Maybe I just have warped expectations from playing online for years and years and never have had to pay any subscription fees to anybody. Except maybe my dignity to gamespy or whatnot. :p

Standard, terrible comparison. You are not paying anything for quake because you do not require the services that require a fee. Nobody is backing up your quake character. He isn't even stored on a server. Nobody is paid to keep a consistantly run server for you to connect to. Nobody even has to let you play on their server. And most of all, you are not connecting to a quake server with 2000 people.


No it's not a bad comparision at all. If you have a server with 2000 people that's 30,000 dollars per month you use to run that server and others (presuming they have similar numbers of people on them).

How much does it cost to maintain something like that?

I figure a cost of 3-5 dollars per month would be much more reasonable. The only way that I'd ever pay 15 dollars a month for a game is if that is the only game that I ever played on the internet, ever.

What if I like other massive multiplayer online games? Do I pay them a monthly fee too? I don't like to play just one game it gets boring.

But hey if you like it, swell. Not my cup of tea.

I'd be a lot more interested in these things if I could setup servers myself and interconnect them with other people's.
Also keep in mind that the maintenance includes things like paying people to moderate the game, fix bugs, and add new content. Its not just bandwidth and electricity for the servers. That being said, 15/mo per person * 700,000 people is a crapload of money!

 

Megadeth

Senior member
Jun 14, 2004
499
0
0
In all my gaming experience I have yet to find any game worth paying a monthly fee for...
Even as much as I enjoyed playing Startcraft and Half Life or even UT2004 or Jedi Knight 2 online against people I would have never paid monthly to play those games online.
There are numerous free MMORPGS and other online games out there that are fun...
Forever Untold (This is a game that my friends and I run, it is free for people to play) http://www.foreveruntold.com
Gunbound
Kal Online
Rose Online

 

Aftermath

Golden Member
Sep 2, 2003
1,151
0
0
Just keep in mind, your not simply paying a monthly fee for access to their server. There are bandwidth costs, electricity costs to keep all of the servers running 24/7, the paychecks going to the shifts of GM's who are on call 24/7, storage space on their end to save everyones characters, paychecks going to the guys who maintain the servers. Then of course there is some overhead for the company to simply make money.

Also keep in mind the sheer magnitude of a MMO in comparison to a FPS map. I haven't had the chance to explore WoW too much yet, but I did play Final Fantasy XI for about a year. In FFXI, to run from one starting city to another (on the same continent), it would easily take 45 minutes on foot if you didn't stop for anything. 20 to 30 minutes on a chocobo. If you wanted to travel to the third starting city (on foot), you would have to cross continents in Jeuno (central hub of the world) and it would easily take over an hour to get to your destination.

I'm just the opposite though. I got my fill of online shooters playing Unreal Tournament. I played that game for hours a day via LAN in a networking class a few years ago when I was in school. The class was three hours long, four days a week. The whole class (excluding the one girl :p) got in on the game. Some days we only got to play for a few minutes, but most days we got in at least an hour to an hour and a half. Some days, (usually when we had a substitute teacher who just didn't care), we could play the whole period. By the end of the year I was a little tired of the genre to say the least.

But, different strokes for different folks. :)
Some people really get off on the MMO scene, some don't. I'm one of the ones who does.
Like I said, my wife and I are the type (nerds) who can easily make a weekend out doing something in an MMO, be it exploring, leveling up, or just doing some missions/quests. So $26 a month for our entertainment is pretty easy to cope with. I've spent more than that on a single session at an arcade before playing Time Crisis or House of the Dead.
 

torpid

Lifer
Sep 14, 2003
11,631
11
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I don't know about you, but even if it would have lasted only a month (going on 2 months for me, BTW), it would still be a better value than 99.9% of the games out there. There are very few games that last even a month for me before I get bored. If it only lasts a month for you, then it's no different than buying a $50 game without a monthly fee, since the first month is free.
 

Megadeth

Senior member
Jun 14, 2004
499
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True, most games don't hold any value of entertainment for more than a month. People who have been playing on my MMORPG have been playing the game differant versions of the game for up to 7 years. I bought the source code and run the game from a server at home. I understand how much work is involved with upkeep and creating new area's ect...
I do want to point out there are a few games that I still play to this day(mostly in LAN parties) that still are a blast to play.. Starcraft and half life are played more than any other game we have during our LAN parties.
 
Dec 27, 2001
11,272
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Originally posted by: torpid
I don't know about you, but even if it would have lasted only a month (going on 2 months for me, BTW), it would still be a better value than 99.9% of the games out there. There are very few games that last even a month for me before I get bored. If it only lasts a month for you, then it's no different than buying a $50 game without a monthly fee, since the first month is free.

Can you sell your account? If so, hell, you could probably MAKE money playing WoW for only a month.