Discussion Intel Meteor, Arrow, Lunar & Panther Lakes + WCL Discussion Threads

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Tigerick

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Wildcat Lake (WCL) Preliminary Specs

Intel Wildcat Lake (WCL) is upcoming mobile SoC replacing ADL-N. WCL consists of 2 tiles: compute tile and PCD tile. It is true single die consists of CPU, GPU and NPU that is fabbed by 18-A process. Last time I checked, PCD tile is fabbed by TSMC N6 process. They are connected through UCIe, not D2D; a first from Intel. Expecting launching in Q2/Computex 2026. In case people don't remember AlderLake-N, I have created a table below to compare the detail specs of ADL-N and WCL. Just for fun, I am throwing LNL and upcoming Mediatek D9500 SoC.

Intel Alder Lake - NIntel Wildcat LakeIntel Lunar LakeMediatek D9500
Launch DateQ1-2023Q2-2026 ?Q3-2024Q3-2025
ModelIntel N300?Core Ultra 7 268VDimensity 9500 5G
Dies2221
NodeIntel 7 + ?Intel 18-A + TSMC N6TSMC N3B + N6TSMC N3P
CPU8 E-cores2 P-core + 4 LP E-cores4 P-core + 4 LP E-coresC1 1+3+4
Threads8688
Max Clock3.8 GHz?5 GHz
L3 Cache6 MB?12 MB
TDP7 WFanless ?17 WFanless
Memory64-bit LPDDR5-480064-bit LPDDR5-6800 ?128-bit LPDDR5X-853364-bit LPDDR5X-10667
Size16 GB?32 GB24 GB ?
Bandwidth~ 55 GB/s136 GB/s85.6 GB/s
GPUUHD GraphicsArc 140VG1 Ultra
EU / Xe32 EU2 Xe8 Xe12
Max Clock1.25 GHz2 GHz
NPUNA18 TOPS48 TOPS100 TOPS ?






PPT1.jpg
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As Hot Chips 34 starting this week, Intel will unveil technical information of upcoming Meteor Lake (MTL) and Arrow Lake (ARL), new generation platform after Raptor Lake. Both MTL and ARL represent new direction which Intel will move to multiple chiplets and combine as one SoC platform.

MTL also represents new compute tile that based on Intel 4 process which is based on EUV lithography, a first from Intel. Intel expects to ship MTL mobile SoC in 2023.

ARL will come after MTL so Intel should be shipping it in 2024, that is what Intel roadmap is telling us. ARL compute tile will be manufactured by Intel 20A process, a first from Intel to use GAA transistors called RibbonFET.



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AcrosTinus

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Jun 23, 2024
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I might be reading too much into his answer but the way he answered the 3D-Cache questions implies that Intel might be trying to introduce something equivalent.

If Intel really can restore the core ultra 200S to raptor performance, they might regain my trust. I still won't be buying until APX, AVX10.2 and their big cache CPU is introduced.

The gap in gaming is like a death sentence and they need to fix it ASAP, even being within 5% to x3D is fine by me otherwise they are going to run into the Radeon trap, where the 3090 and 4090 with DLSS, FG, Cuda and much more have outrun the competition so far that most people default to Nvidia ignoring value.
 

gdansk

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Feb 8, 2011
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I might be reading too much into his answer but the way he answered the 3D-Cache questions implies that Intel might be trying to introduce something equivalent.

If Intel really can restore the core ultra 200S to raptor performance, they might regain my trust. I still won't be buying until APX, AVX10.2 and their big cache CPU is introduced.

The gap in gaming is like a death sentence and they need to fix it ASAP, even being within 5% to x3D is fine by me otherwise they are going to run into the Radeon trap, where the 3090 and 4090 with DLSS, FG, Cuda and much more have outrun the competition so far that most people default to Nvidia ignoring value.
It isn't a similar scenario. Note that the 3090 doesn't have FG but its Radeon competitor from the same era does. More over it didn't run away in general performance; only the 4090 did. People don't ignore value for features, they value features.

Arrow Lake still - generally - has more features than Granite Ridge and they add some value. But it's not enough to make up for the gaming performance gap to most people.
 

sl0519

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Aug 10, 2024
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I might be reading too much into his answer but the way he answered the 3D-Cache questions implies that Intel might be trying to introduce something equivalent.

If Intel really can restore the core ultra 200S to raptor performance, they might regain my trust. I still won't be buying until APX, AVX10.2 and their big cache CPU is introduced.

The gap in gaming is like a death sentence and they need to fix it ASAP, even being within 5% to x3D is fine by me otherwise they are going to run into the Radeon trap, where the 3090 and 4090 with DLSS, FG, Cuda and much more have outrun the competition so far that most people default to Nvidia ignoring value.

Isn't 3d v-cache invented by TSMC? Why can't they just use it?
 

511

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Jul 12, 2024
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title looks like a parody....

it is a windows issue lol i have tested it with my CPU as well windows smokes some crazy things
1731165182787.png
here are the results link
 
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inf64

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511

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I'm not so optimistic they can fix anything performance-wise. Most reviewers got the expected performance (somewhat lower than 14900K which matches their slide deck). What they can fix is anti-cheat engines incompatibility and some crashes that were observed. Performance wise, it is what it is. There is no catching up to 35-40% deficit versus X3D parts.
yes no doubt about it hardly 4-5% more performance best case these would have been better off in HX designs
 

inf64

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Mar 11, 2011
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I think their slide deck did show 285K slightly ahead of 14900K in many cases which we aren't seeing in reality. Thats what they're trying to fix.
Yeah but it is intel's slides, they would never show lower performance than the previous gen (which is expected given the compromises they made and lackluster IPC improvements). I really don't see this thing getting any better except for stability fixes.
 

511

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So basically they didn't design their CPUs in a way that can fully utilize TSMC's 3d stacking technology, am I reading that right?
Yes you need TSVs to stack cache physically and also design the processor for that
 

OneEng2

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Sep 19, 2022
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I'm not so optimistic they can fix anything performance-wise. Most reviewers got the expected performance (somewhat lower than 14900K which matches their slide deck). What they can fix is anti-cheat engines incompatibility and some crashes that were observed. Performance wise, it is what it is. There is no catching up to 35-40% deficit versus X3D parts.
I agree. There is no way 285K can be "fixed" to compete with 9800X3D rather on the higher clocked versions soon to be released.
Yes you need TSVs to stack cache physically and also design the processor for that
I do believe that there is no real reason that Intel can't use stacked cache (they are pretty good designers after all). There may well be little benefit to it without a major redesign though.

Just as Intel got little improvement for SMT due to their core design, it may be that the current architecture also doesn't benefit as much as Zen5 from stacked L3 ..... or because of the slow a** ring bus, it may get even more benefit. My point is that I suspect there is a good reason that Intel isn't doing it, and it isn't likely because they can't figure it out.

It is more likely that it doesn't make sense either from a performance or cost standpoint.
 
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511

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I agree. There is no way 285K can be "fixed" to compete with 9800X3D rather on the higher clocked versions soon to be released.
I agree on this one maybe 4-5% gains but that's about it should be able to get on par with 9950X though in games
 
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maddie

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Isn't 3d v-cache invented by TSMC? Why can't they just use it?
SOIC stacked cache? I thought it was a collaboration between AMD and TSMC. Do we know if there was an exclusive use period in the agreement?

V-cache does not have to be SOIC, but you probably lose some benefits otherwise.
 

DavidC1

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Apparently Hallock was asked how did they improved productivity performance in Cinebench/Blackmagic etc he said by removing SMT LMAO should have said our E cores are better and P cores are S###
In certain applications and benchmarks, this might be literally true.

Let's say an Application A behaves as the following:
-1-12 threads it scales nearly linearly
-13-20 threads it starts tapering off
-21-24 threads the gains really diminish
-Supports a maximum of 24 threads

While in an ideal scenario, a 8P core with HT + 16E cores should not be slower, because it'll prioritize E cores over HT, not all scenarios behave perfectly and when you throw vastly varying usage into the mix it's even more true.

Oftentimes, there's a non-negligible performance loss when HT is added in an application where the thread count is maxed out without HT.

This will be even more true in Arrowlake, where Skymont is far more capable relatively than it did in previous generations, because you now have diminishing returns pegged to HT versus Skymont and adding conflicts in scenarios where supported thread count is lower than maximum available.
 

511

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In certain applications and benchmarks, this might be literally true.

Let's say an Application A behaves as the following:
-1-12 threads it scales nearly linearly
-13-20 threads it starts tapering off
-21-24 threads the gains really diminish
-Supports a maximum of 24 threads

While in an ideal scenario, a 8P core with HT + 16E cores should not be slower, because it'll prioritize E cores over HT, not all scenarios behave perfectly and when you throw vastly varying usage into the mix it's even more true.

Oftentimes, there's a non-negligible performance loss when HT is added in an application where the thread count is maxed out without HT.

This will be even more true in Arrowlake, where Skymont is far more capable relatively than it did in previous generations, because you now have diminishing returns pegged to HT versus Skymont and adding conflicts in scenarios where supported thread count is lower than maximum available.
While this may be true but the benchmarks in question were cinebench and Balckmagic i can consider this for blackmagic but Cinbench is purely carried by Sktmont can you say this in context of cinebench🤣
Here is the timestamp
 
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DavidC1

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Thats fantastic! I was a bit worried that Arctic Wolf might swell up a bit to nearly 1:2 ratio.
Skymont grew a lot because of the doubled FP section, which is likely responsible for 20-30% growth in die area alone. Without that, it would have been well under 1mm2, and be close to 1:4 ratio again.

Intel's numbers of 32% Int and 72% FP means the gain due to doubled FP is approximately 1.72/1.32 or 30%. 20-30% die area growth for 30% FP improvement.

The 30% integer gain came at the cost of roughly 30% core area increase when you take out the doubled FP, assuming ~1.6x N3B density gain over Intel 4, which is an excellent figure. It might be even more optimistic than this, depending on the actual difference between N3B and Intel 4.

This is what the E core team does, likely they have a goal they have and works to meet that goal.

Since the 8% performance projection means the P core will grow too, the only way I see going to 1:2 ratio is they put even more work at aiming at replacing the P cores, not just being a companion chip. So a 40-50% gain.
 

alcoholbob

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May 24, 2005
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I might be reading too much into his answer but the way he answered the 3D-Cache questions implies that Intel might be trying to introduce something equivalent.

If Intel really can restore the core ultra 200S to raptor performance, they might regain my trust. I still won't be buying until APX, AVX10.2 and their big cache CPU is introduced.

The gap in gaming is like a death sentence and they need to fix it ASAP, even being within 5% to x3D is fine by me otherwise they are going to run into the Radeon trap, where the 3090 and 4090 with DLSS, FG, Cuda and much more have outrun the competition so far that most people default to Nvidia ignoring value.
There's already rumors of a 144MB L3 cache part for Nova Lake being considered, but this is something they are looking for a late 2026 or early 2027 release. Certainly not going to be out anytime soon and X3D parts will likely have no competition for the next 2 or 3 years.
 

Ranulf

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Another link on the hot hardware podcast info:


Transcript:
“I think what people have been interested to hear is what happened. I can’t go into all the details yet, but we identified a series of multifactor issues at the OS level, at the BIOS level, and I will say that the performance we saw in reviews (through no fault of reviewers) is not what we expected and not what we intended. The launch just didn’t go as planned. That has been a humbling less for all of us, inspiring a fairly large response internally to get to the bottom of what happened and to fix it.”