If Doom 3 didnt have its Graphics Engine

Page 2 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.
Jun 14, 2003
10,442
0
0
i have never been so terrified to move in a game since.....well never.....the levels may be linear and not too big but its takin me ages and ages to move through levels.....simply becuase i darent move!!! haha i love this game all those who say it sucks well u either had high expectations or ply too many FPS, the only FPS ive plyed up to now is UT2003/2004....the games couldnt be more different, so in no way am i gonna get board of blastin imps and setting off scripted/ triggered events...they get me everytime!!! i love it!
 

Bar81

Banned
Mar 25, 2004
1,835
0
0
Originally posted by: DAPUNISHER
If Doom 3 didnt have its Graphics Engine
and if frogs had wings.....

I think the biggest mistake id made, was not realizing how much ADD and Adult ADD have grown. Mindless shooters like painkiller and UT appeal to this crowd far more, and it's a big crowd.


Actually, the biggest mistake id made was pretending that Doom III is a showcase game. At best it's a showcase of the graphical engine. Stop being retarded and insulting people when you have no clue what you're talking about. Doom I/II were and are mindless shooting games so when Doom III was announced that's what we were supposed to get (with updated graphics of course.) It turns out that the true Dooom sequel is Painkiller. Doom III is worse than a mindless shooting game, it's a degenerative corridor crawl that gets old real quick. It's a one trick pony and when that trick gets old after about an hour or so it doesn't have anything left to sustain it. The scare factor simply isn't scary after a while (even in the dark with pimped out resolution and surround sound and EVEN WITH the Trent Reznor sound pack.) If you don't get it it's really hard to explain but it's the difference between a masterpiece scare flick like Ringu versus a hack job movie like the stupid one with the kids running through the forest. The former is scary because it builds up suspense while the latter repeats the same trick over and over which by the end makes the trick lame, not scary. Id is Id, makers of excellent engines and of generally mediocre games.
 

BeTomXXX

Member
Jul 31, 2004
59
0
0
Personally I find doom 3 a good game with the best graphics I have ever seen.
It is not the best game I played but it entertains me, and thats what counts.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
ID has never made really deep games. As people ahve said before, its the games that are going to follow Doom 3 that use its engine that will spawn the next generation of shooters.

And what with the praising of CoD? That game was not that good, no where near MOH:AA and its visuals were very lackluster as well.
 

Darthvoy

Golden Member
Aug 3, 2004
1,825
1
0
Wow...dude calm down you may get a heart attack. I can tell you hate Doom 3 with a passion. I didn't know it was possible for a person to hate an inanimate object that much. Anyways, I liked the game very much, and in my opinion Doom 3 is way better than painkiller. You may think otherwise, but there are many who really like doom 3. It is all based on your own experience and taste. Just like you are entitiled to your opion, so am I.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: jiffylube1024
Originally posted by: apoppin

There is ZERO replay value in this - reminds me of Unreal II

:roll:

Don't even compare D3 to Unreal II (although it's pretty true about the replay value). U2 was a rushed piece of junk. The story was a lark and the game was way too short.

There was one cool sequence in U2 where you have to assault a base with a team, then defend it from attackers - I remember playing that sequence thinking: if they just did 15 levels of this type of gameplay, the game would rock, but I know this is going to be it for 'cool' things in the game, because of all the bad reviews and such.

As it turned out, that was about the only redeeming part of the game. Listening to the main character talk was painful, ie "That's MARSHALL stupid Jar-head TO YOU." Ugh, who wrote that tripe? I still have nitemares about the dialog in that game!
They are about the same for me - although to be honest, i prefer Unreal II.

Did you actually finish this stinking pile of dog doo? :p

I gave it a 7 out of ten halfway through this game . . . by the end, it's getting TWO out of TEN.

Once you find a "certain artifact" it becomes STUPIDLY easy (kill, kill, kill, kill, kill, kill, use the artifact and repeat - OVER and OVER).

Up-till-Now - i had NEVER beat the Final Boss in ONE try; the ending is PLAIN SUCK - Unreal's was better - much better.

And is there ANY ai? or is the entire game "scripted"?

Thumbs down . . . WAY down. :(


edit: Unreal II had TWO levels where you used use the games (decent) AI to cooperate and defend an area . . . the only time (or 2) i really enjoyed a sequence in Doom was when i paired up with one of the little droids . . . the rest of the game was BORING and BANAL and NOT scary.
 

CaiNaM

Diamond Member
Oct 26, 2000
3,718
0
0
i prefer painkiller. it's alot more interesting - and alot more challenging.

the problem with d3 is once the intitial "cool!" wears off, and you start focusing on gameplay, you realize there isn't any... and the imps popping in front and behind gets old after the 250th time.. it's a slowpaced game but it doesn't require any thinking/strategy. if you're gonna have mindless gameplay, imo there should be an abundance of action to keep you from thinking about that - d3 fails miserably there.

the "throw in" multiplayer leaves the game with no replay value whatsoever.

the char models are cool, as id models usually are, but that wears think when you've seen the same char model for the last 25 levels.

on the upside, the levels have nice artwork, and rooms are vaired; you don't feel deja vu every time you walk into a new area. the rooms almost feel alive as they generally have lots of moving machinery.

it's got great atmosphere, but frankly much of that is due to the sounds, which i think are very good (but no one else seems to mention that).

in the end, even tho i didn't buy into the hype, i was still left with an empty feeling once i finished it.

i'd give it overall an 8 out of 10, with high marks for sound, above avg for gfx, and low marks for gameplay & multiplayer.
 

Robor

Elite Member
Oct 9, 1999
16,979
0
76
Originally posted by: Drayvn
So what would Doom 3 be like if the graphics engine wasnt as good, lets say, something like the CoD graphics engine.

My thinking, is it would have been an ok game, a good fps but no great title. When u see something like CoD or any other game, which is running on a 4 year old engine, but plays great, u know its a winner.

So again, would Doom 3 be any good without its fancy graphics?
This is kinda a pointless question. It's like, yeah, the Ferrari is cool and fast but what if it only had a Civic engine?
 

MichaelZ

Senior member
Oct 12, 2003
871
0
76
Originally posted by: DAPUNISHER
If Doom 3 didnt have its Graphics Engine
and if frogs had wings.....

I think the biggest mistake id made, was not realizing how much ADD and Adult ADD have grown. Mindless shooters like painkiller and UT appeal to this crowd far more, and it's a big crowd.

quake 3 arena, still playing that over 'ere. heh heh.
 

jiffylube1024

Diamond Member
Feb 17, 2002
7,430
0
71
Originally posted by: apoppin
They are about the same for me - although to be honest, i prefer Unreal II.

Did you actually finish this stinking pile of dog doo? :p

I gave it a 7 out of ten halfway through this game . . . by the end, it's getting TWO out of TEN.

Once you find a "certain artifact" it becomes STUPIDLY easy (kill, kill, kill, kill, kill, kill, use the artifact and repeat - OVER and OVER).

Up-till-Now - i had NEVER beat the Final Boss in ONE try; the ending is PLAIN SUCK - Unreal's was better - much better.

And is there ANY ai? or is the entire game "scripted"?

Thumbs down . . . WAY down. :(


edit: Unreal II had TWO levels where you used use the games (decent) AI to cooperate and defend an area . . . the only time (or 2) i really enjoyed a sequence in Doom was when i paired up with one of the little droids . . . the rest of the game was BORING and BANAL and NOT scary.

Yeah, I finished D3 last week (or was it the week before - I forget if it came out two weeks ago or one?). I wouldn't have blasted through it so quickly but I sprained my ankle mid-week (and had the week off), so I basically had nothing else to do.

I do agree that it got very linear, but I actually enjoyed using the overpowered Soul Cube, and there were a couple of (albeit easy) bosses near the end.

The ending was so abrupt though; it's like you fight this boss (not going to mention what happens or who it is) and then it basically ends right there - no fanfare or anything.

Unlike most people, I also liked the recorded voices on tape - mainly because I could listen to them and still walk around and play the game. I found listening to some dead guy on tape while dungeon crawling made it even more eerie, surreal and morbid.

I actually died to the last boss once - I was playing with an audience (my buddy) and we were talking while I was going after him and one of those stupid dog-like guys knocked me off the circle. It was definately too easy though.


Sorry if my post is a little bit scatter-brained ... I'm working on something for work as I write this ... ;).
 

Drayvn

Golden Member
Jun 23, 2004
1,008
0
0
Originally posted by: Robor
Originally posted by: Drayvn
So what would Doom 3 be like if the graphics engine wasnt as good, lets say, something like the CoD graphics engine.

My thinking, is it would have been an ok game, a good fps but no great title. When u see something like CoD or any other game, which is running on a 4 year old engine, but plays great, u know its a winner.

So again, would Doom 3 be any good without its fancy graphics?
This is kinda a pointless question. It's like, yeah, the Ferrari is cool and fast but what if it only had a Civic engine?

But, what u dont seem to understand, ok its gotta crap engine, but its still got the ferrari badge, the inside all done ferrari style, its got the nice sleek design, and everything, the only bad thing about the car would be the engine. So in the end, its not left with nothing is it, and thats what i dont feel with Doom 3, after the graphics are taken away, all ur left with is a average game, just like what u said, the Ferrari will still be cool, but not fast.

Shouldnt it be, Doom 3 is like saying its like a Civic with a Ferrari engine in it, isnt it?
 

Drayvn

Golden Member
Jun 23, 2004
1,008
0
0
Originally posted by: Drayvn
Originally posted by: Robor
Originally posted by: Drayvn
So what would Doom 3 be like if the graphics engine wasnt as good, lets say, something like the CoD graphics engine.

My thinking, is it would have been an ok game, a good fps but no great title. When u see something like CoD or any other game, which is running on a 4 year old engine, but plays great, u know its a winner.

So again, would Doom 3 be any good without its fancy graphics?
This is kinda a pointless question. It's like, yeah, the Ferrari is cool and fast but what if it only had a Civic engine?

But, what u dont seem to understand, ok its gotta crap engine, but its still got the ferrari badge, the inside all done ferrari style, its got the nice sleek design, and everything, the only bad thing about the car would be the engine. So in the end, its not left with nothing is it, and thats what i dont feel with Doom 3, after the graphics are taken away, all ur left with is a average game, just like what u said with a twist, the Ferrari will still be cool, but not fast.

Shouldnt it be, Doom 3 is like saying its like a Civic with a Ferrari engine in it, isnt it?
 

JBT

Lifer
Nov 28, 2001
12,094
1
81
If Doom didn't have its graphic Engine it would have a different one...

Though no it wouldn't be the same. Probably not the show case it was but its still Doom man c'mon its a classic already
 

Cawchy87

Diamond Member
Mar 8, 2004
5,104
2
81
I think games like doom are completely up the the person playing them. If you like to shoot a million mutants over and over again then it won't matter what it looks like. Quite honestly, what made the game enjoyable for me was not the amazing graphics, but the fact that you could see the time and detail they put into the game. Every room and hallay you go down was unique and most had cool gadgets that looked different from the rest. The game didn't keep me past the 3rd level, but before i got sick of it, it was cool to look at that.
 

gururu

Platinum Member
Jul 16, 2002
2,402
0
0
Originally posted by: Cawchy87
The game didn't keep me past the 3rd level, but before i got sick of it, it was cool to look at that.

LOL. that is hilarious.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: JBT
If Doom didn't have its graphic Engine it would have a different one...

Though no it wouldn't be the same. Probably not the show case it was but its still Doom man c'mon its a classic already
Classic crap :p

i think it'll be in the Bargain Bin about as fast as Daikatana . . . UNfortunately id is gonna make lots of money from this just from the 'buzz' . . . too bad . . . i'd hate to encourge Carmack to develop ANY "game" any further . . . maybe he should JUST stick to designing engines and leave the STORY, GAMEPLAY and AI to people with real qualifications in THOSE areas where he is a bungler. :p

:roll:

Doom III is a really poorly made game eXcept for it's engine ;)

and my Doom III copy's still for sale . . . $20 + shipping.
(for you 'Dawn of the Dead' fans) :p

:roll:
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
I wouldnt think Painkiller is anything great, being that there were two Serious Sam games that came before it.

I'm surprised you guys are bashing D3...as if there is anything else new to play now. You guys keep bashing the game like you get paid per post. I'd hate to see what you say about HL2.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Childs
I wouldnt think Painkiller is anything great, being that there were two Serious Sam games that came before it.

I'm surprised you guys are bashing D3...as if there is anything else new to play now. You guys keep bashing the game like you get paid per post. I'd hate to see what you say about HL2.
Thief - Deadly Shadows is a well-crafted and intelligent game that is genuinely "scary". It came out in June.

Doom III sucks. What else do you call a game with crappy game play, no story, no decent AI, a player's weapon that makes the game so easy it is stupid and ZERO replay value?

:roll:

I call it like i see it. "P

and HL1 wasn't all that great . . . if they had left out most of Xen, it might have been. ;)
 

NYHoustonman

Platinum Member
Dec 8, 2002
2,642
0
0
The way I see it, the thing that makes Doom 3 great is its atmosphere... Downgrade the graphics and sound and it's not much of a game, at least IMO. My favorite parts were those in which the story was involved, not the parts where you're mindlessly killing things... Just my style as far as games go, I guess.
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
Originally posted by: apoppin
Originally posted by: Childs
I wouldnt think Painkiller is anything great, being that there were two Serious Sam games that came before it.

I'm surprised you guys are bashing D3...as if there is anything else new to play now. You guys keep bashing the game like you get paid per post. I'd hate to see what you say about HL2.
Thief - Deadly Shadows is a well-crafted and intelligent game that is genuinely "scary". It came out in June.


heh...so instead of walking around killing people you crawl around and knife them in the back? To each his/her own I guess. At least in D3 you walk around in style, if your system permits of course.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Childs
Originally posted by: apoppin
Originally posted by: Childs
I wouldnt think Painkiller is anything great, being that there were two Serious Sam games that came before it.

I'm surprised you guys are bashing D3...as if there is anything else new to play now. You guys keep bashing the game like you get paid per post. I'd hate to see what you say about HL2.
Thief - Deadly Shadows is a well-crafted and intelligent game that is genuinely "scary". It came out in June.


heh...so instead of walking around killing people you crawl around and knife them in the back? To each his/her own I guess. At least in D3 you walk around in style, if your system permits of course.
No! . . . i guess you never played the thief series . . . 2 bad . . . your loss.

look up some reviews . . .

Thief series' strong points is it's STORY and GAMEPLAY - the things that Doom III completely lack Plus there is no magic "soul cube" that make the endgame stupidly easy.

The "scary" in Thief is much more than the "scary" in Doom III as the Exorcist is to Dawn of the Dead.

Oh, yeah - the SOUND effects in Thief are many times better than Doom's; my Klipsch surround system is "good enough" to tell the difference. And my system "permits" 10x7 HiQ 2xAA/8xAF with Doom III - "graphics" alone does not a good game make. :p
 

nitromullet

Diamond Member
Jan 7, 2004
9,031
36
91
But, what u dont seem to understand, ok its gotta crap engine, but its still got the ferrari badge, the inside all done ferrari style, its got the nice sleek design, and everything, the only bad thing about the car would be the engine. So in the end, its not left with nothing is it, and thats what i dont feel with Doom 3, after the graphics are taken away, all ur left with is a average game, just like what u said, the Ferrari will still be cool, but not fast.

Shouldnt it be, Doom 3 is like saying its like a Civic with a Ferrari engine in it, isnt it?
No, it's you that don't understand... Doom3 would not be Doom3 without the engine, so the original question is stupid. You are simply trying to get people to visualize Doom3 as something different so they will agree with your point. Most people that like the game see it's shortcomings, but still like the game as an overall package. So, hypothetically removing part of that package removes part of the game. If I just liked the eye candy, I would've just looked at the screenshots and watched the demos without buying the game. If I wanted to play an id shootter without the eye candy, I would play Quake 2 (or any other older id game). However, I wanted the whole package and that is what Doom3 is.

...Doom3 is like Doom3 with the Doom3 engine... Nothing more, nothing less....
 

Drayvn

Golden Member
Jun 23, 2004
1,008
0
0
Originally posted by: nitromullet
But, what u dont seem to understand, ok its gotta crap engine, but its still got the ferrari badge, the inside all done ferrari style, its got the nice sleek design, and everything, the only bad thing about the car would be the engine. So in the end, its not left with nothing is it, and thats what i dont feel with Doom 3, after the graphics are taken away, all ur left with is a average game, just like what u said, the Ferrari will still be cool, but not fast.

Shouldnt it be, Doom 3 is like saying its like a Civic with a Ferrari engine in it, isnt it?
No, it's you that don't understand... Doom3 would not be Doom3 without the engine, so the original question is stupid. You are simply trying to get people to visualize Doom3 as something different so they will agree with your point. Most people that like the game see it's shortcomings, but still like the game as an overall package. So, hypothetically removing part of that package removes part of the game. If I just liked the eye candy, I would've just looked at the screenshots and watched the demos without buying the game. If I wanted to play an id shootter without the eye candy, I would play Quake 2 (or any other older id game). However, I wanted the whole package and that is what Doom3 is.

...Doom3 is like Doom3 with the Doom3 engine... Nothing more, nothing less....

In ur first part of ur sentence, u just answered my point "Doom 3 would not be doom 3 without its engine"

Thats the point im trying to get across, in many other games, u see them striving to perfect both side, Graphics and Gameplay, but with Doom 3, they solely relied on its Graphics to do everything.

Interaction.... not much
Physics.... only for bodies and a few extra objects, not part of the game
Sound.... Helps create the atmosphere
Graphics.... Defines the atmosphere
AI.... barely used
non/linear.... very linear

And with the last point, i see more and more games trying to give u the pretense of having more choices or actually giving them to u, not just sticking u down some corridors with a few open scenes with a bridge on it.

With other games, they try to bring a balance to their games, if it was gonna be a horror/survival, like Doom 3, then wouldnt it be intelligent to create a gameplay consisting of the above (Interaction, Physics, AI, non/linear) Like Stalker, its using Physics, AI, non/linear. interaction and much more to create its atmosphere in the game, where in certain states, u feel protected, or scared.

Also, for the other side of the argument, i dont like it when ppl bash Doom 3 about its story, ok it could have probably been better, maybe a few hiccups, stuff like that, but i would have thought, by the look of the title Doom 3 would have had monsters coming out of hell, so of course its not original, but the story is what Doom 3 is about, its about monsters coming out of hell...

Again, u proved my point, that Doom 3 wouldnt be Doom 3 without its Engine, if u read what u said, wouldnt it dawn on u, that Doom 3 has nothing else to give?

ALSO, I WOULD LIKE TO ADD, EVEN THO I SEEM TO BE BASHING DOOM 3, I HAVE PLAYED IT AND THOROUGHLY ENJOYED IT, BUT I AM ONLY SAYING THESE THINGS NOW AFTER I HAVE PLAYED IT AND HAVE THOUGHT ABOUT THE GAME, AND THIS IS WHAT I CAME TOO, AGAIN, I THINK THIS GAME IS A GOOD REFRESH FROM OTHER FPS GAMES, AS I HAVENT PLAYED A HORROR FPS IN A WHILE (SINCE SYSTEM SHOCK 2)
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
Originally posted by: apoppin
Originally posted by: Childs
Originally posted by: apoppin
Originally posted by: Childs
I wouldnt think Painkiller is anything great, being that there were two Serious Sam games that came before it.

I'm surprised you guys are bashing D3...as if there is anything else new to play now. You guys keep bashing the game like you get paid per post. I'd hate to see what you say about HL2.
Thief - Deadly Shadows is a well-crafted and intelligent game that is genuinely "scary". It came out in June.


heh...so instead of walking around killing people you crawl around and knife them in the back? To each his/her own I guess. At least in D3 you walk around in style, if your system permits of course.
No! . . . i guess you never played the thief series . . . 2 bad . . . your loss.

look up some reviews . . .

Thief series' strong points is it's STORY and GAMEPLAY - the things that Doom III completely lack Plus there is no magic "soul cube" that make the endgame stupidly easy.

The "scary" in Thief is much more than the "scary" in Doom III as the Exorcist is to Dawn of the Dead.

Oh, yeah - the SOUND effects in Thief are many times better than Doom's; my Klipsch surround system is "good enough" to tell the difference. And my system "permits" 10x7 HiQ 2xAA/8xAF with Doom III - "graphics" alone does not a good game make. :p

I fooled around with the first two. Again, too much sneaking around. I don't like Splinter Cell for the same reasons. I dont need a review to tell me what I will and won't like. I don't mind sneaking around for a level, but not the whole freakin game. Gameplay in Thief gets a big thumbs down, and since the gameplay stopped me from playing I have no opinion on the story.