bystander36
Diamond Member
- Apr 1, 2013
- 5,154
- 132
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To add some thoughts to my last post.
The old school RPG taught us to explore everything, and to do every side quest you found. This allowed for some surprises and added game play. Those side quests added good flavor to the game.
The new open world RPG has taught me that I need to stay focused on the quests that sound interesting and focused towards my goals. Those side quests are distractions that add flavor to the game only when you feel you want some added side quests.
There are people who want to play RPG's with a single character for hundreds of hours. Those side quests are for them. For those who are not interested in that, you simply have to train yourself to not follow every lead as you did 10-20 years ago in those old school RPG's.
The old school RPG taught us to explore everything, and to do every side quest you found. This allowed for some surprises and added game play. Those side quests added good flavor to the game.
The new open world RPG has taught me that I need to stay focused on the quests that sound interesting and focused towards my goals. Those side quests are distractions that add flavor to the game only when you feel you want some added side quests.
There are people who want to play RPG's with a single character for hundreds of hours. Those side quests are for them. For those who are not interested in that, you simply have to train yourself to not follow every lead as you did 10-20 years ago in those old school RPG's.