Here my benchmarks compared to HARDOCP:
PLAYABLE SETTINGS AS PER HARDOCP FOR 2560x1600. GTX 580 OC'D TO 950/1900/2225. Intel 2600k @ 4.6ghz.
The benchmark were conducted defending the first M-COM stations in the same game. The server was full and game was action packed. All the action takes place top side which is the by the far most taxing part of the level:
Run 1:
Frames, Time (ms), Min, Max, Avg
6540, 120000, 43, 70, 54.500
Run 2:
Frames, Time (ms), Min, Max, Avg
6644, 120000, 43, 72, 55.367
SAME SETTINGS AS HARDOCP BUT WITH HBAO/SSAO DISABLED (restarted the game to ensure settings took and waiting for the same game scenario as above)
Run 1:
Frames, Time (ms), Min, Max, Avg
8016, 120000, 54, 88, 66.800
Frames, Time (ms), Min, Max, Avg
8104, 120000, 51, 93, 67.533
PLAYABLE SETTINGS AS PER HARDOCP FOR 2560x1600. GTX 580 OC'D TO 950/1900/2225. Intel 2600k @ 4.6ghz.
The benchmark were conducted defending the first M-COM stations in the same game. The server was full and game was action packed. All the action takes place top side which is the by the far most taxing part of the level:
Run 1:
Frames, Time (ms), Min, Max, Avg
6540, 120000, 43, 70, 54.500
Run 2:
Frames, Time (ms), Min, Max, Avg
6644, 120000, 43, 72, 55.367
SAME SETTINGS AS HARDOCP BUT WITH HBAO/SSAO DISABLED (restarted the game to ensure settings took and waiting for the same game scenario as above)
Run 1:
Frames, Time (ms), Min, Max, Avg
8016, 120000, 54, 88, 66.800
Frames, Time (ms), Min, Max, Avg
8104, 120000, 51, 93, 67.533