GaiaHunter
Diamond Member
- Jul 13, 2008
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I wasn't referring to soloing Shiro with Spoil Victor. I was referring to taking a team of mainly melee and using it on him when he hits them with Impossible Odds. My main character is a Rit but I'm so tired of spirit spamming being the end all/be all of the game. It's the "answer" to everything and just overused. Granted Earthbind and Wanderlust aren't something that I see used much but SoS seems to be the way that the masses see to "get things done".
I have used earthbind even before the spirit buff.
But without doubt SoS is a strong build. If you recall, before the spirit buff ritualists builds were run better by necromancers.
And before spirit walls people used minion walls and before that pet/minion walls -> putting a wall of junk in front of your team as always been efficient. Full human teams don't really need it, but unfortunately most human teams are only used for Speed Clears and use invici tanks.
One, specially when playing alone, should play enjoyable builds, but lets not fool ourselves, those builds while capable of finishing things won't be as fast.
Guild Wars is an excellent game, but clearly there are good reasons for Anet to drop it in favour of Guild Wars 2.
Anet also seem to have learned from their mistakes with Guild Wars - Guild Wars 2 seems to keep trying to give players the best of an MMORPG without its associated hassles that even fans of conventional MMORPGs can recognize.
Lets see how all pan out, but one thing is sure - Guild Wars is still the best tactical/strategical RPG based on a large party. Guild Wars 2 is dropping that for an easy to understand reasons, ie, having to form a coordinated party to even the smallest of quests, which ends being impossible so you end up going with AI NPCs.
I wonder if I should give GW1 a whirl at this point. I've never played it. GW2 looks pretty awesome though.
I wonder if I should give GW1 a whirl at this point. I've never played it. GW2 looks pretty awesome though.
SDM - Spirits (SoS+Soul Twisting and/or SoGM rits), Discord (sometimes the necros run Aura of the lich and Pain of Disenchantment instead of discord) and Mesmers (ESurge and/or Panic and/or Ineptitude).
Although with the recent changes to HM armor scalling, elemental damage became more competitive with armor ignoring damage, so expect to see elementalists and Icy Vein necros.
Unyielding Aura Monks with the 2 Divine Favour heal parties are also popular and the E/Mo ER are also a solid backline choice.
Unfortunately physical heroes still suffer from poor AI or just from being rangers or paragons.
i picked up the complete edition last night and look forward to getting started. i'm probably just going to follow some guides to complete the HoM as quickly as possible in preparation for GW2, although i'm kind of a completionist so i'll more than likely end up doing everything! 24 bucks was a steal for all 4 games
haha, true. Though, if heroes could take PvE-only skills, then Paragon would be the first hero in.