I'm sure that if more games would do native joystick support, more people would use them. Maybe not in GTAV, but in other games.
One problem with many joysticks is that they have very few buttons. A trigger button, and maybe 4-5 more buttons. That's not enough to play GTAV. Or an MMO. Or RPGs where you have many abilities. But my joystick (the
Fighterstick by CH Products) has 20 buttons. (Because each 4-way hatswitch is basically 4 buttons). I use the pinky-button as "shift" button. So I have 2x19=38 abilties on my joystick. Even in a game like WoW, with its zillions of abilities, 38 buttons is enough.
As JEffMD said: an X/Y-axis is an X/Y-axis. It shouldn't be hard for Rockstar to make it so that the game recognizes the X/Y-axis on any DirectX device. But for some reason they chose not to. And to make myself clear: I am not complaining. I just wanted to know about possible steering sensitivity.
And my problem about steering sensitivity is not just with a (digital) joystick. It's the same with a keyboard. You need to very quickly tap the AD-keys. And even then cars still oversteer. I have a friend who plays GTAV too. He uses WASD in first person to walk around. But he uses his gamepad for driving and flying. Because driving with the keyboard is a pain. And looking around while walking with a gamepad is a pain.
Got a question for those who use a gamepad.
When you use your gamepad, can you still configure and use keys on your keyboard ? In other words, does a combination of gamepad and keyboard work at the same time ?