futurefields
Diamond Member
- Jun 2, 2012
- 6,470
- 32
- 91
I think it looks good. It looks like Fallout. It has a bit more color which is nice. It looks like the same exact engine that's for sure.
Well if it wasn't for the modders, the game would be a quick play-once and uninstall.
Strange... you can play as a tank, which your pretty much stuck with in witcher, in first person and never shot anything. Heck you can even go melee in Fallout, if your that brave![]()
Graphics are important because it is a "3d game" . You will be lying to yourself if you thought graphics, the very thing that make your brain stimulated by looking into a computer screen, where not important to you.
Both FO3 and FONV crashed almost literally every minute for me. To make them even remotely playable, I had to search out mods. However, if I really like the game I'm willing to do that.
[Insert "Take My Bottlecaps" meme here]
Skyrim is a better game, but Oblivion had much more of a 'wow' factor IMHO. Similar as Morrowind. Both games really pushed the open enviornment RPG genre and no other game like it was around. Oblivion was such a treat to explore...
I wonder if they're finally gonna fix gun play in this one. Sniping in FO without mods to fix it was so very bad.
I had far more of those moments in Oblivion. Contributing factors being that a huge portion of the Skyrim map was virtually barren (either scrubby wasteland or bare ice/snow), while Cyrodiil was covered in green forests and lush countryside, and then there was the grand Imperial city and all the brilliant white Ayleid ruins instead of that drab ancient nord rubble everywhere. The lighting was so much better. Beautiful rich colors vs Skyrim's hazy, washed out look. I can't count how many times I've stopped to bask in one of Oblivion's spectacular sunsets.
I had far more of those moments in Oblivion. Contributing factors being that a huge portion of the Skyrim map was virtually barren (either scrubby wasteland or bare ice/snow), while Cyrodiil was covered in green forests and lush countryside, and then there was the grand Imperial city and all the brilliant white Ayleid ruins instead of that drab ancient nord rubble everywhere. The lighting was so much better. Beautiful rich colors vs Skyrim's hazy, washed out look. I can't count how many times I've stopped to bask in one of Oblivion's spectacular sunsets.
I agree 100% - in theory. Games like the Fallout or Elder Scrolls games (which I bought but have never played) or the Witcher series I cut a LOT more slack simply because they give sooo much content. I would rather mod a game to my liking than have Bethesda take the additional time it really needs out of production time, so that I get a better looking and less buggy but smaller game.
(This rant isn't directed at you, just a general observation.)
Why is this ok though? Why don't we expect their $60 game to actually work on release?
Every single release modders get to have the privilege of fixing their broken games cause it's always a stuttery, ugly, crashing mess. They can't even be bothered to put in a functional PC UI, a UI mod is pretty much mandatory.
And paid mods could take this a whole new level. Soon people may very well be paying for essential bugfixing/enhancement mods, with Bethesda taking a nice 50% cut of every sale of course. So they're even rewarded for making barely functional games.
I really can't respect or get excited for any new game by a dev like that. Imo it's only worth it to pick up a Bethesda game in a sale a year after release when it's been fixed by the community and all DLC is included.
93 hours of Fallout 3
242 hours of Fallout NV
8 hours of Skyrim
I think I know which series that I preferred.
I'm excited for it's return with a little face lift -- though I was very excited at first -- the game looks a little dated in terms of graphics. It's not the end-all-be-all but I hope it's not a prelude to functionality, UI, flow and game play. I hated sitting through 100 lines a text per NPC encounter. Knowing Bethesda though, I wont be let down in how engulfed I will be in the post-apocalyptic world and more craziness of which the vault life played.
Graphics are important because it is a "3d game" . You will be lying to yourself if you thought graphics, the very thing that make your brain stimulated by looking into a computer screen, where not important to you.
(This rant isn't directed at you, just a general observation.)
Why is this ok though? Why don't we expect their $60 game to actually work on release?
Every single release modders get to have the privilege of fixing their broken games cause it's always a stuttery, ugly, crashing mess. They can't even be bothered to put in a functional PC UI, a UI mod is pretty much mandatory.
And paid mods could take this a whole new level. Soon people may very well be paying for essential bugfixing/enhancement mods, with Bethesda taking a nice 50% cut of every sale of course. So they're even rewarded for making barely functional games.
I really can't respect or get excited for any new game by a dev like that. Imo it's only worth it to pick up a Bethesda game in a sale a year after release when it's been fixed by the community and all DLC is included.