Well, I've played a bit but didn't get too far before restarting, and have been playing too much witcher 3. Was waiting on some mods to be updated for the dlc as well. Anyway I haven't built nearly enough on most of the settlements to compare, but I can say a bit.Dang, I typed all this and got crickets. Nobody has anything to compare?
Looking into this further, there's no need for anecdotal accounts. The Settlement Software mod will mark spawn points for you. There are between 1 and 4 spawn points for each settlement, depending on the settlement.Dang, I typed all this and got crickets. Nobody has anything to compare?
Dang, I typed all this and got crickets. Nobody has anything to compare?
Well to be fair it is a big wall of textDang, I typed all this and got crickets. Nobody has anything to compare?
They certainly are when they decide to wait in a group directly in front of a couple dozen rocket launchers while I spend five hours "fast traveling" to get there and witness the 2.3 second "battle".Super Mutant picnics are particularly gruesome.
Nuka-World was actually significantly better than I had feared for players who don't want to be douches. Did have one odd thingO M G. I'm finally finishing Nuka-World.
I dual-saved and finished the bag guy, raider quests. Those were pretty meh. Then I loaded my old save to do the good guy approach.
I am getting freaking destroyed! Level 150 and top of the line power armor. I'm going up against level 69 raiders and lower in Nuka-World.
The problem is that the second I load a new zone, I get swarmed by a dozen at once. The worst thing is that I took Preston Garvey with me and he keeps walking into my shots -- parked my usual dual-minigun robot companion. It's insane but I love it, first real challenge I've had in a while. Having way more fun just killing all the raiders than working for/with them.
I really really really wish they'd give Obsidian a whack at the Fallout 4 apple. Imagine the writing behind New Vegas with an engine that actually works.
It would be interesting to see the analysis on that, royalties plus retraining versus perhaps less time making the games actually work properly. I will say though that for Fallout 4, Bethesda hit it out of the park as far as producing a bug-free open world game. It's pretty too, especially the distant vistas.I think Bethesda should seriously consider using the Unreal Engine. It works great and would make everyone's life easier.
It would be interesting to see the analysis on that, royalties plus retraining versus perhaps less time making the games actually work properly. I will say though that for Fallout 4, Bethesda hit it out of the park as far as producing a bug-free open world game. It's pretty too, especially the distant vistas.
I saw where GMG has the season pass on sale for 26.79. Should I jump on this or wait to see if it goes cheaper on the Steam winter sale?
Thanks!I honestly doubt it will get much cheaper than that. Maybe 50% during the Christmas sale but even then that would only be 7 bucks or so cheaper. You can enjoy the content now for a month or so. Plus a lot of mods are starting to require all the DLC to function.
I think Bethesda should seriously consider using the Unreal Engine. It works great and would make everyone's life easier.
For whatever reason, Youtube videos is getting me an error.
Does their version of Prey correlate at all to Human Head Studios' game - also called Prey?
Interesting. Is Bethesda the developer or merely the publisher?FWIW, Bethesda's upcoming game Prey doesn't use ID Tech5 nor Creation Engine (Fallout/Skyrim) but it uses CryEngine.