F2P MMORPGs that are GOOD

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tk149

Diamond Member
Apr 3, 2002
7,253
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Also if you don't know a lot about 3.5 D&D character creation can be a pain. Also the cash shot is basicly required at a certain point because grinding for items (Items that are required to level up) in the game itself compared to buying said item from the cash shop is just uneconomical.

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The "leveling sigils" are no longer required to raise your level cap. ALL players (F2P and P2P) now have the same level cap of 20.
 

Udgnim

Diamond Member
Apr 16, 2008
3,680
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I've tried that one for some time, it's fun, but I couldn't stand the low resolution and the controls, playing a beat 'em up with a keyboard is just wrong, if there was a way to map some of the basic attacks on a third party controller with enough buttons (six or so, perhaps more, like the well known and very good MadCatz's FightPad) then I would have resumed my game, but as it was when I played it my left wrist and top hand nerves started to hurt after clearing just half a dungeon (such as Mirkwood) with the Z, X, C, A, S, D keys... unbearable, it wasn't bad at all moving around calmly in towns and cities to trade and chat with people, but when it comes to fighting... uhg...

people use joy2key or expadder to map buttons to their controller

I understand where you're coming from about keyboard. I rearranged my key setup quite a bit though. changed movement to WASD, jump to space, right movement key for attack, and numpad / L shift for skill hotkeys.
 

zokudu

Diamond Member
Nov 11, 2009
4,364
1
81
The "leveling sigils" are no longer required to raise your level cap. ALL players (F2P and P2P) now have the same level cap of 20.

They got rid of those? I may have to take another look because that was ultimately why I gave up on it. I could deal with having to pay or grind to unlock dungeons and such because if you were smart you could do it pretty easily but those sigils were a pain.
 

tk149

Diamond Member
Apr 3, 2002
7,253
1
0
They got rid of those? I may have to take another look because that was ultimately why I gave up on it. I could deal with having to pay or grind to unlock dungeons and such because if you were smart you could do it pretty easily but those sigils were a pain.

Yup, hope to see you back! :)

My toons are on Thelanis if you ever want to group up.
 

Darkrage

Senior member
Dec 15, 2008
233
0
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hmm, I may try out allods and ddo those seem pretty good...all thought i heard allods can be a pain to solo (if at all) after lvl 20 according some folks because of new patch..

PS

Is the new FFXIV more solo friendly than its predecessor?
 

Jack93

Junior Member
Aug 5, 2010
2
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How much is FFXIV going to cost to play online? I may HAVE to start paying again in September unless it is ridiculously expensive.
 

hooflung

Golden Member
Dec 31, 2004
1,190
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I don't know if you've been paying attention, but paid MMOs like this don't even exist.

EVE Online is 100% PVP. ALL PVE content in the game is to give you something to fight over. Whether you like Market PVP or actually fighting someone solo or in fleets that is what EVE does.

It is essentially Ultima Online in space. Even in semi-secure space... there are bitter tears and mechanics to ensure you can make someone's day a living hell.
 

Zenoth

Diamond Member
Jan 29, 2005
5,202
216
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That Allods Online is a real little gem, the more I play it and the more I like it, and I already liked it a lot at first glance, right now I guess I can say that I think it's very good, it must be one of the best Russian games ever. There's a history of the Allods lore apparently that started a couple of games prior to Allods Online from the "Rage of Mages" series from what I've read on the official Allods discussion forum, I'm getting more and more interested by it. In my previous post I mentioned that the story seemed to be more complex than I expected, well now that I've reached level 10 and got to the second zone (Novograd) I can safely say that the lore behind it is really, really big.

Additionally, what I really appreciate so far is that leveling in that game is mostly done by completing quests rather than grinding like crazy each and every single creatures of similar level you can fight against. The thing is that grinding can be done if you so chose, the creatures and various wildlife animals are constantly generated non-stop, that's expected in an MMORPG, but they don't give more than around 40 to maybe 70 or so experience points when you fight them at your level (I.E if you're level 10 and fighting any creature at equal level, that's about the experience you'll get). And getting 40 or so EXP points is absolutely nothing when you need thousands for the next level, truly the only efficient way to level up in this game, at least so far from what I myself have seen is to complete quests, and the quests are fun for the most part, no to mention that some of them are very well written and there's some good humor at times.

The one thing that surprised me as well is how much just one single level of difference between you and any enemies can make one heck of a difference. In games like Titan Quest, Diablo II, Sacred if I am level 10 I can usually take out enemies of higher levels if I happen to have decent items for my own level, of course there are exceptions but I'm generalizing here. In Allods, so far, just ONE level kicks my ass and serves it back to me on a golden platter, I learned it the hard way: "What's that? A level 7 crab? Interesting, I'm level 6 but I got decent items, I guess... let's try it..." *ass gets kicked* "Alright, that crab was one tough mother...", well, I'm sorry but that's awesome (no sarcasm).

They balanced the game well, and in such a way that you can't really "rush it" like it was possible especially in Diablo II. I've learned (also the hard way) that the first zone, namely Evermeet Isle, can get you to about level 8 if you really push it (I.E doing all one-time quests, and then repeating quests that reset themselves at least four or five times if not more, such as gathering plants for that guy in the survivors camp on a grassy hill with the snakes around). Then, it's time to leave, you get to the second region in which the creatures, hostile and neutral alike are mostly at your level up to around level 12 or so (from what I've seen anyway, I still haven't finished Novograd, it may change later). The thing is you CAN leave Evermeet Isle much earlier, I know, because I did it by pure mistake, and once I got to Novograd I learned the hard way that we just can't go back to Evermeet Isle because that place is "different" than the "main" world in which you'll play (starting at Novograd basically), not only because it's part of the story and the lore, but because Evermeet Isle is also considered a "tutorial zone" in terms of game-play mechanics, although it's never referred as such in the actual game.

So if you dare rushing your way to Novograd you'll get your ass owned, I've experienced it myself and I've seen others with my new character (properly done this time, not the one I rushed with by mistake) trying to do some quests around at level 5... big mistake, remember guys... just ONE level difference between you and anything else you'll fight against can mean the sky (potentially) is going to fall on your sorry self, so just try to imagine when you think that your "decent" level 5 could possibly HOPE to do anything against a level 7 or 8 mob... even the most seemingly innocent neutral wild boar... "Pffff, a boar... yeah right as if that thing would kick my ass, I go an AXE for crying out loud!"... I've seen players who thought that way apparently, they died in mere seconds and found themselves back to the Purgatory faster than they could say ouch.

Also, dying in Allods Online means that, potentially at least, some of your items can become corrupt unless you've got specific types of charms to counter-act that effect once you're being resurrected, which might well be why I've seen many players around just running for their life and avoid dying at ALL costs because some of them must have rare or toughly-found/earned items that they really don't want to see turning corrupted if they die because they might not have those charms, and it would mean that the past day or two of playing to get those items would vanish away if they die... it explains a lot so far, it also explains why I've seen level 10's and 11's running away from a surprisingly more powerful-than-expected level 9 saber tooth squirrel...

Anyway, the more I play it and the more nice little touches of game-play mechanics and balance I see, some of which are entirely new to my eyes in RPGs, the developers of that game certainly know what they're doing, and even if the game is not perfect and even if I can name certain aspects I don't particularly like (there, I can name one here, for instance the fact that the world is so big that running around from point A to B to do a quest and then going to point C to get the reward can be very time consuming and redundant, especially the first time I arrived at Novograd, the place is so damn big that it becomes intimidating and you feel lost even with quest trackers... not to mention that if you want to buy a mount such as a horse to go faster then you really do need to buy it literally via the gPotatoes currency which works similarly to buying GWFL or BioWare credits, for instance buying a mount costs 1,150 gPotatoes or so, but the thing is you can't buy that exact amount, it's either 1,000 for 10$ or 2,000 for 20$, so basically buying a damn mount costs you 20$ and then you've got around 900 gPotatoes credits for things that you never wanted to buy anyway, let's say you just wanted a mount, well you got screwed) I must say that in general Allods Online is now the most addictive game I've played ever since I quit Diablo II, and for me to say that means a lot. And, yeah, the music of Allods is awesome, just the character creation screen theme makes me turn my surround sound up, it sounds just as epic as the game world is.
 
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Rhezuss

Diamond Member
Jan 31, 2006
4,118
34
91
Zenoth, you convinced me to get Allods.

You should, it's really fun!

Looks like there's lots of content and polish to the game. I've been playing since friday and it's a really good game.
 

Zenoth

Diamond Member
Jan 29, 2005
5,202
216
106
Truly spectacular, again, I must say...

Just got to a new region, I won't spoil anything, but changing to that new environment is just bliss for the eyes, and its atmosphere is just perfect. Additionally, I've learned that some "boss" types mobs can only be beaten by creating parties/teams of many players, and I do mean more than two, even if the boss is three or four levels BELOW yours... I've learned it the hard way, yes. In Novograd (no spoilers since it doesn't have anything to do with the story, and everyone eventually gets that generic quest), to the west, some giant spider, can't remember its name... well, I got a quest on my way there from a guy in a tent, I tell myself "oh, cool, just got my 12th level, new items from the auctions, let's deal with that spider"... yeah... well, the spider in question is level 10 but she hits like a level 15, after two hits I only had around 30 percent health left, saw that at the last second, started running like hell even casting shielding spells as I ran away to reduce the damage because she was still a foot behind me... then she eventually ran back to her den or something... phew.

I went to the nearest camp to get some food to heal faster, talked a bit about my spider hunting adventure and some guy told me that at least three or four level 11's and 12's are needed to bring that thing down. Apparently there's tons of such party-only unique mobs around in the whole game, good thing, I like that principle, it also discourages same-bosses-runs non-stop like in Diablo II (hey! Pindleskin rush!), see, again, the developers made a good decision there. Also, the trading system, just experienced it first-hand, absolutely brilliant, there's an official in-game auction/trading/selling system and it works perfectly, if Diablo III can have it too I'll be happy, it's THAT good. Anyway, enough praising, I'm going back to play some more before bed time.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,118
34
91
Zenoth seriously, stop teasing like that!!!!
I'm at work and just thinking about that game...

But you'Re absolutely right, this game delivers huge fun!

Which server are you?
 

Zenoth

Diamond Member
Jan 29, 2005
5,202
216
106
Zenoth seriously, stop teasing like that!!!!
I'm at work and just thinking about that game...

But you'Re absolutely right, this game delivers huge fun!

Which server are you?

I'm playing on Nezeb, and I got two characters so far, one Level 5 (Kanian Elf Templar) and one Level 12 (Kanian Champion). My Templar is still on Evermeet Isle, I'm thinking of deleting her for a Mage type character since my Champion already focuses enough on melee attacks, I need something for medium/long range, and the more I see those floaty Elves casting beams of ice and fireballs to mobs around I'm very tempted to have one too, so I think I'll try it, or perhaps I could simply make a new one without touching my Templar, decisions decisions. Also I might make an Imperial character (the "bad guys" on the right side when selecting a character type).

If anyone wants to add me to the in-game friends list then I believe you only need my character's name, so my Templar is named "Gallian", without the quotes of course, and my Champion is named "Nadrya". I'll see you around the grand world of Allods Online guys! Also I'm seriously thinking about buying a mount now... I'll see about that, 20$ for a horse is kinda "wrong sounding" at first glance (or something else, too, since you can apparently ride other animals such as bears or giant cats, from what I've seen anyway).
 
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Rhezuss

Diamond Member
Jan 31, 2006
4,118
34
91
If anyone wants to add me to the in-game friends list then I believe you only need my character's name, so my Templar is named "Gallian", without the quotes of course, and my Champion is named "Nadrya".QUOTE]

I'll see to that when I start my League character. My bro's gonna play too, I got him to install the game yesterday.

Awesome fun for free!
 

Rhezuss

Diamond Member
Jan 31, 2006
4,118
34
91
One thing that scares me in Allods: What are all those talks about incenses and charms? I don't really understand but it seems people talking about those as needed to play the game...

Do you have to buy stuff with real money to play the game past a certain level or what?
 

Darkrage

Senior member
Dec 15, 2008
233
0
76
One thing that scares me in Allods: What are all those talks about incenses and charms? I don't really understand but it seems people talking about those as needed to play the game...

Do you have to buy stuff with real money to play the game past a certain level or what?

I been playing for for a few days and i'm wondering the same thing..is there going to be a point in which we have to pay to advance...?
 

zebano

Diamond Member
Jun 15, 2005
4,042
0
0
I loved Runes of Magic.
I didn't care for DDO
Perfect World ... "meh" (C-)

Zenoth .. I'll download Allods and give it a try tonight... sounds like some nice touches.
 
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Mem

Lifer
Apr 23, 2000
21,476
13
81
I'm playing on Nezeb, and I got two characters so far, one Level 5 (Kanian Elf Templar) and one Level 12 (Kanian Champion). My Templar is still on Evermeet Isle, I'm thinking of deleting her for a Mage type character since my Champion already focuses enough on melee attacks, I need something for medium/long range, and the more I see those floaty Elves casting beams of ice and fireballs to mobs around I'm very tempted to have one too, so I think I'll try it, or perhaps I could simply make a new one without touching my Templar, decisions decisions. Also I might make an Imperial character (the "bad guys" on the right side when selecting a character type).

If anyone wants to add me to the in-game friends list then I believe you only need my character's name, so my Templar is named "Gallian", without the quotes of course, and my Champion is named "Nadrya". I'll see you around the grand world of Allods Online guys! Also I'm seriously thinking about buying a mount now... I'll see about that, 20$ for a horse is kinda "wrong sounding" at first glance (or something else, too, since you can apparently ride other animals such as bears or giant cats, from what I've seen anyway).

Yep great game,I have been playing for a little while on ISA(EU server) made about 6 different alts but ended up with summoner (Demonologist)in the end,mainly because its very versatile and is a great support class,has pet(Hellion) which is your tank, you can heal,even rez and range attacks too.

Anyway I do agree probably best Russsian game I have played online wise.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,118
34
91
I tried Runes of Magic yesterday and it looks really fun too.

Another F2P MMO!
 

pathos

Senior member
Aug 12, 2009
461
0
0
I have several free mmo's I play off and on. I wouldn't even begin to guess at what other people consider good or bad. But, I'll mention these anyway.

Atlantica Online - Turn based rpg. This one is a little hard to explain. Every battle (not the whole dungeon, just each encounter) is instanced. You have a team of up to 9 characters. You get a certain number actiion a turn, so you usually can get 5 characters out of your party to attack/cast/etc every turn.

good

for most of the game, the microtransaction items aren't a neccessity. You could play for a long long time without ever paying a cent

soloing is relatively easy

At least through level 80, game isn't grindy at all. I think that changes at 100+ though. Most of my xp has been earned through questing.

Since the game is based off our world (very very loosely, and ignoring time tables), it's interesting to go to actual places you've heard of before, like the Taj Mahal, Beijing, New York etc. Plus you also run into real people from history too.

bad

Not a whole lot of grouping going on.

Not a lot of variety in the quests. Seemed fresh for 50 or so levels, but not so much now.

No open world pvp, only arena matches type (this is actually a plus for me, since I'm not interested in pvp)

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Perfect World International - This one is ok, although I wouldn't consider it anything special. Someone rated it a C- above me, i'd probably rate it closer to a C+ myself. Entertaining, but nothing I'd want to play full time.

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edit - pressed the wrong button there

Ether Saga - made by the same people as PWI. This one has alot of interesting things about it. Also some negatives in there too. Very much a mixed bag.

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Sword of the New World - I won't even try to pretend most people would consider this one a good game. It's GRINDY.AS.HELL. The quest system sucks. After playing it off and on for a couple of years, there is still alot of game mechanics I just don't get.

But, I do like the combat system, the enviorments, and getting to control 3 characters in real time, in sort of a dungeon seige-ish way

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Perhaps I have lower expectations for games I spend as much/little money as I want to on. Or maybe the fact that I can take extended breaks from the game, and then come back and not have to worry about activating my account again.

Or perhaps I just like being able to try out games for free, and if they suck, dropping them without having lost any cash.

I haven't heard of Allods before, I think I might try that one out tonight :p
 
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