Eve Online

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Modelworks

Lifer
Feb 22, 2007
16,240
7
76
I reall tried to like EVE.
But I actually fell asleep while playing the free trial.
I need a bit more action :)
 

Michael

Elite member
Nov 19, 1999
5,435
234
106
If you're not playing, you're not making ISK (money), but you keep earning skill points as long as you have a skill set for training (Eve forces you to log into change training once the current skill ends).

You can even earn ISK when logged off (mainly via research point accumulation and sale of datacores) and your market buy and sell orders are still active even if you're not logged in.

Eve is good that way, you can have a busy time at work or with other things and you're still earning skill points and your character is still improving. Just set a long skill and deal with whatever is keeping you busy. Come back a few weeks later and have Battleship V ...

Michael
 

Michael

Elite member
Nov 19, 1999
5,435
234
106
1 at a time. Everyone complains about that, but I think the developers want you to sign on.

With EveMON (3rd party, free application) you can easily monitor your character. I even have a program that works via my cell phone that gives me updates on my character. There are a ton of 3rd party tools.

Myrdin
 

techgamer

Senior member
Sep 19, 2007
570
0
0
I am still on the free trial and i'm contemplating paying monthly... The thing that is holding me back is why do I want to pay for a game I'm never logged into, just always monitoring so it can upgrade itself...
 

Michael

Elite member
Nov 19, 1999
5,435
234
106
If you're not logged on playing, then I can't see much point in paying for it. The ability to learn while not logged on is a feature, not the game.

There actaully are quite a few things even a new player with a new character can do. You will not be as good as someone more experienced with a much higher skill point character, but that is the same with most things.

That also is a benefit to being in a corporation. You can participate in bigger projects right away and get lots of advice and help.

Michael
 

Praxis1452

Platinum Member
Jan 31, 2006
2,197
0
0
Basically I haven't been able to play for the past 3 weeks But, I still log on to change skills every couple days so EVE is very friendly like that. My corporation understands as I've let them know too. We're a small pirate corporation. We don't care about alliances, Goonswarm, BoB etc. We just want to blow stuff up.

Piracy is the thing that makes me want to play EVE. Find your own niche.

also btw personally from all I have seen of 0.0 it's pretty much like empire most of the time. The large alliances have huge amounts of forces and capital ships. It's just blobbing. If you bring in a medium sized gang prepared to get jumped by many more. The roaming gangs in 0.0 generally aren't small at all. Just look at some killboards of alliances. 30-40 people on one killmail. The reason it's like empire is because a lot of times it's safe. You have local and many times there may be only a few people residing in that area. The counter to blobbing are nano-gangs. They fight outnumbered but they all have the ability to run away at any time.

Also the amount of posts the goons make on the forums make me wanna kill myself. It's smack. And not even good smack. But that's the alliances for you. <- my very biased opinion.
 

techgamer

Senior member
Sep 19, 2007
570
0
0
What race has the best cruisers and battle cruisers for solo play and which are best for team fighting?
 

Michael

Elite member
Nov 19, 1999
5,435
234
106
The accepted wisdom is that Caldari are the best for PvE (solo missions) and Gallente are the best all round PvP race. This is not true ship by ship and person by person and changes over time as game changes are introduced. If you're going to mission run/PvP, you want high perception and willpower and that means start with the right Caldari character.

Minmitar and Amarr both have good ships. Based on statistics, Amarr is the least liked.

You can train any race's ships, you're not limited by your original choice.

Michael
 

techgamer

Senior member
Sep 19, 2007
570
0
0
Well I am gallente right now, should i just stick with those ships or get caldari... i will mainly be solo... but if i end up joining a corp a gallente ship might be better?
 

chocobaR

Golden Member
Sep 17, 2001
1,956
1
76
Originally posted by: techgamer
Well I am gallente right now, should i just stick with those ships or get caldari... i will mainly be solo... but if i end up joining a corp a gallente ship might be better?

I'd stick Gallente. I'm Minmatar specialized and sometimes wish I had went Gallente instead. But with the drone nerf coming up, I'm starting to like Minmatar again ^_^
 

nsafreak

Diamond Member
Oct 16, 2001
7,093
3
81
Pffffft you're lucky it's that short. I'm currently training for capital ships (Thanatos and Moros :) ) and to be combat capable in one of those puppies takes a few months. Oh I can actually board one pretty soon but I'd be pretty darn foolish to go out and fight in it. For right now my T2 fitted battleships and command ships keep me happy :).
 

chocobaR

Golden Member
Sep 17, 2001
1,956
1
76
Originally posted by: techgamer
no that is to train Cruiser lvl 1

Then I need that at 5 and I need to train Hybrid Turrets to 4/5 and get T2. I'm already at T2 everything with Projectiles so I'll stay with that and focus on getting ship skills at 5.
 

nsafreak

Diamond Member
Oct 16, 2001
7,093
3
81
Originally posted by: chocobaR
Originally posted by: techgamer
OMG it take 4+ DAYS to train gallente frigate lvl IV

Frigates are FTL.


Oh I don't know about that one. The only reason my punisher didn't kill a prophecy (battlecruiser) solo was because the dude paid a dude to sick his t2 light drones on me.
 

Czar

Lifer
Oct 9, 1999
28,510
0
0
Originally posted by: nsafreak
Originally posted by: chocobaR
Originally posted by: techgamer
OMG it take 4+ DAYS to train gallente frigate lvl IV

Frigates are FTL.


Oh I don't know about that one. The only reason my punisher didn't kill a prophecy (battlecruiser) solo was because the dude paid a dude to sick his t2 light drones on me.

how the hell did you get so much damage out of your punisher?

unless they changed something since I was playing there is no way in hell a tier3 tech1 frigate can kill a tech2 crusier
 

nsafreak

Diamond Member
Oct 16, 2001
7,093
3
81
Originally posted by: Czar
Originally posted by: nsafreak
Originally posted by: chocobaR
Originally posted by: techgamer
OMG it take 4+ DAYS to train gallente frigate lvl IV

Frigates are FTL.


Oh I don't know about that one. The only reason my punisher didn't kill a prophecy (battlecruiser) solo was because the dude paid a dude to sick his t2 light drones on me.

how the hell did you get so much damage out of your punisher?

unless they changed something since I was playing there is no way in hell a tier3 tech1 frigate can kill a tech2 crusier

It was a very, very slow death. The setup I had won't work the same anymore but it was like the death of 1000 papercuts. I had 3 light ion blaster IIs loaded with void ammo and a small NOS. I orbited at such a tight radius and with enough speed that he couldn't hit me hard. The blasters did enough damage so that with the combination of cap drainage he was being slowly bled out. I could probably do a similar setup with a small neut and see how it works sometime. Part of the key was an obscenely low cap recharge rate with 3 t2 cap power relays in the lows.
 
Oct 25, 2006
11,036
11
91
Originally posted by: nsafreak
Originally posted by: Czar
Originally posted by: nsafreak
Originally posted by: chocobaR
Originally posted by: techgamer
OMG it take 4+ DAYS to train gallente frigate lvl IV

Frigates are FTL.


Oh I don't know about that one. The only reason my punisher didn't kill a prophecy (battlecruiser) solo was because the dude paid a dude to sick his t2 light drones on me.

how the hell did you get so much damage out of your punisher?

unless they changed something since I was playing there is no way in hell a tier3 tech1 frigate can kill a tech2 crusier

It was a very, very slow death. The setup I had won't work the same anymore but it was like the death of 1000 papercuts. I had 3 light ion blaster IIs loaded with void ammo and a small NOS. I orbited at such a tight radius and with enough speed that he couldn't hit me hard. The blasters did enough damage so that with the combination of cap drainage he was being slowly bled out. I could probably do a similar setup with a small neut and see how it works sometime. Part of the key was an obscenely low cap recharge rate with 3 t2 cap power relays in the lows.

The enemy must have had the crappiest setup ever. There's no way any decent pilot should lose to a frigate unless he is also in a frigate
 

cirrhosis

Golden Member
Mar 29, 2005
1,337
1
0
Originally posted by: nsafreak
Pffffft you're lucky it's that short. I'm currently training for capital ships (Thanatos and Moros :) ) and to be combat capable in one of those puppies takes a few months. Oh I can actually board one pretty soon but I'd be pretty darn foolish to go out and fight in it. For right now my T2 fitted battleships and command ships keep me happy :).

Word.

It took me about five months to train for a Moros and get all the capital accessory skills to level 4. I don't think I'm going to bother with a Thanatos. As all I can fly now is Gallente, I think I'll branch into Minmatar and get as far as Vagas.
 

techgamer

Senior member
Sep 19, 2007
570
0
0
So I joined a pvp corp last night. They seem nice and might teach me a few things. Right now i'm training elctronics, propulsion jamming, and then some gunnery skills. I am in a gallente destroyer. One problem I'm seeing is that I dont have enough CPU to use most or all of the fitting slots. Is that normal? I'm using 75mm and 125mm gatlings but I can only fit 5 out of 8 with the shield upgrades and platting i'm using. Any tips?
 

chocobaR

Golden Member
Sep 17, 2001
1,956
1
76
Originally posted by: techgamer
So I joined a pvp corp last night. They seem nice and might teach me a few things. Right now i'm training elctronics, propulsion jamming, and then some gunnery skills. I am in a gallente destroyer. One problem I'm seeing is that I dont have enough CPU to use most or all of the fitting slots. Is that normal? I'm using 75mm and 125mm gatlings but I can only fit 5 out of 8 with the shield upgrades and platting i'm using. Any tips?

Electronics 5
Engineering 5
Weapon Upgrades 5
Advanced Weapon Upgrades 4

Those are pretty much MUST HAVES. Oh and also, I'd skip Destroyers. I'd go straight to Cruisers.
 

JRich

Platinum Member
Jun 7, 2005
2,714
1
71
Originally posted by: tenshodo13
Originally posted by: nsafreak
Originally posted by: Czar
Originally posted by: nsafreak
Originally posted by: chocobaR
Originally posted by: techgamer
OMG it take 4+ DAYS to train gallente frigate lvl IV

Frigates are FTL.


Oh I don't know about that one. The only reason my punisher didn't kill a prophecy (battlecruiser) solo was because the dude paid a dude to sick his t2 light drones on me.

how the hell did you get so much damage out of your punisher?

unless they changed something since I was playing there is no way in hell a tier3 tech1 frigate can kill a tech2 crusier

It was a very, very slow death. The setup I had won't work the same anymore but it was like the death of 1000 papercuts. I had 3 light ion blaster IIs loaded with void ammo and a small NOS. I orbited at such a tight radius and with enough speed that he couldn't hit me hard. The blasters did enough damage so that with the combination of cap drainage he was being slowly bled out. I could probably do a similar setup with a small neut and see how it works sometime. Part of the key was an obscenely low cap recharge rate with 3 t2 cap power relays in the lows.

The enemy must have had the crappiest setup ever. There's no way any decent pilot should lose to a frigate unless he is also in a frigate

It's possible, but if that cruiser had a medium NOS that frigate would've been toast.
 

techgamer

Senior member
Sep 19, 2007
570
0
0
Originally posted by: chocobaR
Originally posted by: techgamer
So I joined a pvp corp last night. They seem nice and might teach me a few things. Right now i'm training elctronics, propulsion jamming, and then some gunnery skills. I am in a gallente destroyer. One problem I'm seeing is that I dont have enough CPU to use most or all of the fitting slots. Is that normal? I'm using 75mm and 125mm gatlings but I can only fit 5 out of 8 with the shield upgrades and platting i'm using. Any tips?

Electronics 5
Engineering 5
Weapon Upgrades 5
Advanced Weapon Upgrades 4

Those are pretty much MUST HAVES. Oh and also, I'd skip Destroyers. I'd go straight to Cruisers.

Well going straight to cruisers = 4 to 5 days of skill training lol so in the mean time i needed an inbetween option.