I don't understand the whining about a 15.00 per month fee.
Oh I would expect rabid whining. Even if they manage to get some kind of balance.
One question. Will they be implementing a pvp leveling system like DAOCs realm rank? I always felt that was a great system for post 50 leveling.
I don't understand why not wanting something means you're "whining." The game's $60 as it is, and they then add $180/year to the cost. It's an expensive proposition, when you consider that almost everything outside of the MMO realm is $60 and nothing else. If those non-MMOs offer DLC, it's $20-50 for a year of it.
MMOs get stale quickly, in my opinion. I stopped WoW because I couldn't justify $15/month when I'd get bored after 2-4 months. The content is highly redundant if you don't do PvP, and new stuff takes too long to come out (waiting 6 months for a WoW patch was awful).
Oh I would expect rabid whining. Even if they manage to get some kind of balance.
One question. Will they be implementing a pvp leveling system like DAOCs realm rank? I always felt that was a great system for post 50 leveling.
I don't understand why not wanting something means you're "whining." The game's $60 as it is, and they then add $180/year to the cost. It's an expensive proposition, when you consider that almost everything outside of the MMO realm is $60 and nothing else. If those non-MMOs offer DLC, it's $20-50 for a year of it.
MMOs get stale quickly, in my opinion. I stopped WoW because I couldn't justify $15/month when I'd get bored after 2-4 months. The content is highly redundant if you don't do PvP, and new stuff takes too long to come out (waiting 6 months for a WoW patch was awful).
On the other hand, I can't think of the last non-mmo that I played for 2-4 months, let alone longer.I don't understand why not wanting something means you're "whining." The game's $60 as it is, and they then add $180/year to the cost. It's an expensive proposition, when you consider that almost everything outside of the MMO realm is $60 and nothing else. If those non-MMOs offer DLC, it's $20-50 for a year of it.
MMOs get stale quickly, in my opinion. I stopped WoW because I couldn't justify $15/month when I'd get bored after 2-4 months. The content is highly redundant if you don't do PvP, and new stuff takes too long to come out (waiting 6 months for a WoW patch was awful).
On the other hand, I can't think of the last non-mmo that I played for 2-4 months, let alone longer.
Paradox strategy games I play for yearsOn the other hand, I can't think of the last non-mmo that I played for 2-4 months, let alone longer.
Left 4 Dead 2
League of Legends
Those two come off the top of my head.
Heh why are cloaks so difficult to offer in these games? GW2 never had them while I played. Do they yet? This one doesn't have them out of the gate. DAOC, UO ect all had them over a decade ago.
CKII would probably be the closest for me (I swear I'm going to go back and play a Byzantine game one of these days), and I know there are people who play MOBAs or FPS games for ages, but still. I just can't bring myself to get worked up about the idea that I might "only" play a subscription-based MMO for 4 months. In the larger scheme of things, it's still pretty danged cheap entertainment.Paradox strategy games I play for years
Yes, I don't understand why people think an MMO sucks if they only play it for 2 months. I ask "but, did you have fun in those months?" and usually the answer is "Well, yes, but I ran out of things to do". My response then is "so, how is that different from a single player game that you finish in 2 or 3 weeks?". The reality is that, it isn't. If you have fun with a game (MMO or not) then you have fun with the game, regardless if it's 1 month or 1 year. Even if you play just the included month, it's already cheaper than a normal single player game that costs the same and you finish in 2 weeks.CKII would probably be the closest for me (I swear I'm going to go back and play a Byzantine game one of these days), and I know there are people who play MOBAs or FPS games for ages, but still. I just can't bring myself to get worked up about the idea that I might "only" play a subscription-based MMO for 4 months. In the larger scheme of things, it's still pretty danged cheap entertainment.
Yes, I don't understand why people think an MMO sucks if they only play it for 2 months. I ask "but, did you have fun in those months?" and usually the answer is "Well, yes, but I ran out of things to do". My response then is "so, how is that different from a single player game that you finish in 2 or 3 weeks?". The reality is that, it isn't. If you have fun with a game (MMO or not) then you have fun with the game, regardless if it's 1 month or 1 year. Even if you play just the included month, it's already cheaper than a normal single player game that costs the same and you finish in 2 weeks.
Playing Wildstar beta right now and its pretty damn meh. Also has a ton of performance issues as my GTX660 lags to all hell on high. I am glad I preordered ESO as I enjoyed the beta a lot more.
Has anyone played in all three factions? Which environment was the most interesting?
That AMA summary honestly removed most of my desire to play this, which wasn't all that strong to begin with. I honestly am not sure Matt gets what the playerbase actually liked about RvR in DAoC. They had a winning combination from the get-go with the old frontiers and then basically proceeded over the next four years to dismantle it with gimmicky mechanisms. This doesn't seem like a change from that failed philosophy.