Doom 3 Requirements.

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Muadib

Lifer
May 30, 2000
18,124
912
126
Originally posted by: NoGodForMe
We upgrade because this is the year of the FPS.
Besides D3, HL2 (where are you?) and Tribes Vengeance is coming out.
I want to play them with all detail at full.

You know, D3 always had an easy answer for their release date
When it's done.
So guess what the answer is for the system you need?
The best you can afford.

Oh, and I just ordered my BGF 6800GT OC from Chumbo.com for $399.
I mean, compared to hobbies others have, this isn't really that much. It's just that many gamers are young and don't have that kind of money, plus the old parts are not broken, they are just obsolete. So people can't justify spending $400.

Chumbo doesn't have it in stock. What's the wait on it? Will D3 be out for weeks before you have it?

This thread really had me down. I didn't want to have to kiss my 9700 pro goodbye but it looks like I may have to. I'm going to have to start checking the main page for a review.
 

SickBeast

Lifer
Jul 21, 2000
14,377
19
81
Originally posted by: Muadib
This thread really had me down. I didn't want to have to kiss my 9700 pro goodbye but it looks like I may have to. I'm going to have to start checking the main page for a review.

I also have a 9700PRO but I'm waiting for R500/PCI-E before I upgrade. I can guarantee you that DoomIII will run on it, and run well. You won't be able to turn everything on, but I'm sure you'll be happy with things for the time being. AA/AF will proabably be out of the question though.
 

MattStone

Golden Member
Jan 3, 2000
1,681
0
0
I need to upgrade anyway, but I'll probably see if it runs at all before I do anything...because I'm a poor-ass college grad with no job :)

Athlon 1900xp
ECS K7S5A
1GB Corsair PC2700
Radeon 9700p

Ug, I need some money.
 

Muadib

Lifer
May 30, 2000
18,124
912
126
Originally posted by: SickBeast
Originally posted by: Muadib
This thread really had me down. I didn't want to have to kiss my 9700 pro goodbye but it looks like I may have to. I'm going to have to start checking the main page for a review.

I also have a 9700PRO but I'm waiting for R500/PCI-E before I upgrade. I can guarantee you that DoomIII will run on it, and run well. You won't be able to turn everything on, but I'm sure you'll be happy with things for the time being. AA/AF will proabably be out of the question though.

I have yet to read anything on the R500. Can you point me towards an article?
 

Muadib

Lifer
May 30, 2000
18,124
912
126
Originally posted by: NYHoustonman
Low-End:
1.5GhzP4 or equivalent
512MB Ram
Geforce4 Ti 4800 or Radeon 9500

Mid-Range:
2.4GhzP4 or equivalent
1GB RAM
Geforce5950 or Radeon 9800 Pro/XT

High-End:
3.4GhzP4 or AMD equivalent
2GB RAM
GeForce 6800 Ultra or Radeon X800 XT PE.

I just got the current issue of PC Gamer, and now I see where you got your numbers. :shocked:
 

GrumpyMan

Diamond Member
May 14, 2001
5,780
266
136
Originally posted by: Boogak
Originally posted by: GrumpyMan
I can't believe how many people who have such nice rigs here feel the need to upgrade $400.00 to $500.00 at a pop for a more expensive graphics card and CPU, for a $50.00 game that they will finish in a week.
While the Doom3 single player will be finished in a week, what about multiplayer? Mods? Other games that will indoubtedly be based on the Doom3 engine? Look how popular the Quake3 engine is... the Doom3 engine will be powering a ton of games in the next few years.



Yeah I guess you're right about that.
 

Regs

Lifer
Aug 9, 2002
16,666
21
81
I hope review sites get a hold of a playable demo early. Maybe by some chance the game renders efficiently under cards that can process a lot geometry like a 9800. Who knows. I guess Carmack would be the only one to count on to make this miracle possible.
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,003
126
The reality is that the MIN specs listed on the box basically mean "yeah, if you have this minimum level of stuff, the game will technically run, but it will be hopelessly slow and not enjoyable
Minimum specs usually mean 25-30 FPS average with everything on the lowest settings.

To get something that will run the game well in most situations you need to either triple the minimum specs or double the recommended specs, and even then the result can be a bit low.
 

imported_NoGodForMe

Senior member
May 3, 2004
452
0
0
Chumbo doesn't have it in stock. What's the wait on it?

It's a hot item right now. They OC it for you out of the box.
It was reviewed on another site and performed almost the same as the Ultra.
Not in stock, but you can still order it. In a way, you are getting in line with everyone else by doing that.
Why isn't it in stock from a BFG partner? Supply and Demand. Plus memory is usually hard to get for all video card manufacturers.
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
32,033
32,509
146
Originally posted by: DaTute
I think it may be a good idea at this point to add this information.

Yes, I know it's TOM HARDWARE but they claim to have done benchmarks last year.

I'm NOT part of ID so I don't know what's changed since, if anything.

But they should give you a good idea. (Whoopee for my 9600XT!!!)

http://graphics.tomshardware.com/graphic/20030512/geforce_fx_5900-11.html
Thanks! I'd forgotten all about that review. It seems like it could be pretty close to the real performance we can expect. A AMD XP2700+/Intel2.6c with 5600U/9500pro system should be able to handle 10x7 med. detail no AA/AF with exceptable frame rates, especially since driver improvements have made for nice gains.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: DAPUNISHER
Originally posted by: DaTute
I think it may be a good idea at this point to add this information.

Yes, I know it's TOM HARDWARE but they claim to have done benchmarks last year.

I'm NOT part of ID so I don't know what's changed since, if anything.

But they should give you a good idea. (Whoopee for my 9600XT!!!)

http://graphics.tomshardware.com/graphic/20030512/geforce_fx_5900-11.html
Thanks! I'd forgotten all about that review. It seems like it could be pretty close to the real performance we can expect. A AMD XP2700+/Intel2.6c with 5600U/9500pro system should be able to handle 10x7 med. detail no AA/AF with exceptable frame rates, especially since driver improvements have made for nice gains.

aNyone forget the HardOCP Doom III review - 05/05?
DOOM 3 Benchmarks : The GeForceFX 5900 Ultra, 5600 Ultra, Radeon 9800 Pro 256MB, 9600 Pro, and 9500 Pro step up to the plate to show you what they have in what will likely be the deal breaker when it comes to buying a new graphics card.
looks FINE on the Last Gen cards. :p

Didn't Anand also do the Doom III benchmark supplied by id last year? Top cards of LAST year were "quite" playable -except at 16x12 with lots of AA/AF. :p

We can onlyexpect Doom III to run BETTER - 14 months later.

:roll:

and PC gamer's RECOMMENDED - not min - specs look fine for most of us.:
System Requirements - Recommended by PC Gamer:
2GHz CPU
512 MB Ram
Radeon 9800
5-Channel Audio

Supported Graphics Cards:
Ge-Force 4 MX
Ge-Force 3
Ge-Force 4 Titanium
Ge-Force FX (and higher)
ATI 8500, 9000 (and higher)
i "saved" my 8500 just to test this out :p
(then it goes up for sale) :roll:
(i'm keeping my 9800xt) ;)
 

DaTute

Member
Nov 19, 2003
56
0
0
Originally posted by: apoppin
Originally posted by: DAPUNISHER
Originally posted by: DaTute
I think it may be a good idea at this point to add this information.

Yes, I know it's TOM HARDWARE but they claim to have done benchmarks last year.

I'm NOT part of ID so I don't know what's changed since, if anything.

But they should give you a good idea. (Whoopee for my 9600XT!!!)

http://graphics.tomshardware.com/graphic/20030512/geforce_fx_5900-11.html
Thanks! I'd forgotten all about that review. It seems like it could be pretty close to the real performance we can expect. A AMD XP2700+/Intel2.6c with 5600U/9500pro system should be able to handle 10x7 med. detail no AA/AF with exceptable frame rates, especially since driver improvements have made for nice gains.

aNyone forget the HardOCP Doom III review - 05/05?looks FINE on the Last Gen cards. :p

Didn't Anand also do the Doom III benchmark supplied by ud last year? Top cards of LAST year were "quite" playable -except at 16x12 with lots of AA/AF. :p

We can onlyexpect Doom III to run BETTER - 14 months later.

:roll:

I searched Anand for Doom 3, all to no avail.

But no offence, the search engine on the site is crap. It really needs to be sorted.

What i want is a good 40-50 fps. I don't care about AA/AF, but would like 1024x768x32 with gfx turned almost all up. Have a look at my rig and tell me what you think my chances are.

Ta.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
From a GOOGLe search
Anand's Sneak Preview - Doom3 Performance
Still looks pretty good for last year's best cards

So although the game isn't finished and the drivers are not tuned, we should be able to get a decent idea of how performance is shaping up under Doom3. We were only able to test the following cards:

ATI Radeon 9800 Pro
ATI Radeon 9600 Pro
ATI Radeon 9200
NVIDIA GeForceFX 5900 Ultra
NVIDIA GeForceFX 5800 Ultra
NVIDIA GeForceFX 5600 Ultra
NVIDIA GeForceFX 5200 Ultra

The only options that we could change in game were the quality settings which we could set to low, medium or high. We benchmarked medium and high, but on the fastest cards the performance drop in high quality mode was negligible so we stuck to reporting the medium detail level scores due to time constraints.
We ran at 1024x768, 1280x1024 and 1600x1200 with AA/Aniso off as well as with 4X AA and 8X Quality Aniso enabled.

Excited yet? Let's get to the results?

yeah, i'm excited :Q
 

DaTute

Member
Nov 19, 2003
56
0
0
I know these are hard figures, performed by Anandtech but you can't help but look at the nVidia scores with a huge rock-sized pinch of salt.
Was it not so long ago that ID were saying about the coding problems they were having with the FX range, and as a result, the low framerates they were getting?
I just don't understand it to be honest, it's entirely possible they could be authentic but it would surprise me. It was clearly stated that Anand's drivers and computer was used, so all I can think is that maybe the code was fixed (especially as nVidia was THERE, they could hardly come in second to ATI as that would've required SOME explaining :) lol)

I'm not an ATI fanboy, i've had an FX5200, and it ran "okay" (this was a year or two ago though).

Plus, i'm thinking these benchamarks use OpenGL to render (due to the TomsHardware review stating it, and also that the 60fps cap seems to have disappeared), and I can't understand why they do that either. Surely Carmack and Co wanted to take advantage of the cool effects produced by Dx9? And "most" people are going to want to play Doom 3 in Dx9 anyway, so how can OpenGL benchmarks truly reflect how the game will play on an average person's computer.

This is all a lil silly. But at least we can look forward to ACTUAL benchmarks, using Dx9 and OpenGL, and X800s, 6800s, all with todays drivers, coming up in the next few weeks.
 

Nebor

Lifer
Jun 24, 2003
29,582
12
76
Was it not so long ago that ID were saying about the coding problems they were having with the FX range, and as a result, the low framerates they were getting?

That was Valve, saying they had to spend extra time for the FX for Half-Life 2. Doom 3 has always been an Nvidia game.
 

SickBeast

Lifer
Jul 21, 2000
14,377
19
81
Originally posted by: Muadib
Originally posted by: SickBeast
Originally posted by: Muadib
This thread really had me down. I didn't want to have to kiss my 9700 pro goodbye but it looks like I may have to. I'm going to have to start checking the main page for a review.

I also have a 9700PRO but I'm waiting for R500/PCI-E before I upgrade. I can guarantee you that DoomIII will run on it, and run well. You won't be able to turn everything on, but I'm sure you'll be happy with things for the time being. AA/AF will proabably be out of the question though.

I have yet to read anything on the R500. Can you point me towards an article?

No articles, just rumour on forums. There's this guy named "Hellbinder" on the Rage3D forums who typically has inside information on future ATi products and he tends to leak that info quite regularly. :)
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: SickBeast
Originally posted by: Muadib
Originally posted by: SickBeast
Originally posted by: Muadib
This thread really had me down. I didn't want to have to kiss my 9700 pro goodbye but it looks like I may have to. I'm going to have to start checking the main page for a review.

I also have a 9700PRO but I'm waiting for R500/PCI-E before I upgrade. I can guarantee you that DoomIII will run on it, and run well. You won't be able to turn everything on, but I'm sure you'll be happy with things for the time being. AA/AF will proabably be out of the question though.

I have yet to read anything on the R500. Can you point me towards an article?

No articles, just rumour on forums. There's this guy named "Hellbinder" on the Rage3D forums who typically has inside information on future ATi products and he tends to leak that info quite regularly. :)
The inq had an article awhile back - 6 months? - that ATI ws just then putting together a NEW team to design R500 . . . i guess we can expect it in '06/'07

( if the usual '~3 years' to design a new CPU/CPU is held to) ;)
isn't r480 next? after the r420 and r420 PCI-e variations?
(and the x800-GT) :p

:roll:

edit

R500
ATI R500
Introduced: 2005-H1

Description: High end ATI graphics chip to succeed R350 and R420 built in a 90 nm process. Based on the earlier canceled R400. Launched in Q4-04 in the best case scenario... Supports DirectX 9.0c or 10 and Pixel and Vertex shaders 3.0 with 128 bit precision.

Process 90 nm
Memory DDR-3
AGP PCI Express
Type Desktop
DirectX 9.0c, 10
Core R500
Vertex shaders 3.0
Pixel shaders 3.0

'05!!!?!

:Q

and there are evidently "r500 forums" :p
(follow the link)
 

SickBeast

Lifer
Jul 21, 2000
14,377
19
81
Originally posted by: apoppin
'05!!!?!

:Q

Seeing as it's the GPU for the Xbox2, 2005 is a pretty solid estimate. They have been working on R500 since before the 9700PRO was released; back in the day it was R400. I don't know why they changed the name.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: SickBeast
Originally posted by: apoppin
'05!!!?!

:Q

Seeing as it's the GPU for the Xbox2, 2005 is a pretty solid estimate. They have been working on R500 since before the 9700PRO was released; back in the day it was R400. I don't know why they changed the name.
Thanks for reminding me . . . i actually forgot the cancelled r400 is really the r500 :eek:

is it the r600 that ati was advertising for a few months ago? (or is my memory shot? - it was quite a 'party' last night)!?

edit: the r420/nv40 doesn't look like such a "solid investment" as so many are claiming if they are gonna get 'blown away' in less than a year . . . . makes me glad i missed out on the 6800 (now)
 

Regs

Lifer
Aug 9, 2002
16,666
21
81
Wow, and these benchmarks are from a year ago? lol ! At 1280x1024 on either a 9800p or 5900fx you can play this game at playable framerates on high quality. So I could only imagine with supporting drivers, a finialized game engine, with a NV40 or x800 series graphic card you'll be sitting pretty considering all you really need is a avg frame rate of 30-60 FPS in this game.

Even though the game is not out yet, that still gives a good idea.
 

DaTute

Member
Nov 19, 2003
56
0
0
Originally posted by: Nebor
Was it not so long ago that ID were saying about the coding problems they were having with the FX range, and as a result, the low framerates they were getting?

That was Valve, saying they had to spend extra time for the FX for Half-Life 2. Doom 3 has always been an Nvidia game.


Ah. A "the way it's meant to be played game". This means, just like Tomb Raider AOD and UT2004, that it should run appaulingly on all FXes. LOL :)
 

dawks

Diamond Member
Oct 9, 1999
5,071
2
81
Originally posted by: DaTute
Plus, i'm thinking these benchamarks use OpenGL to render (due to the TomsHardware review stating it, and also that the 60fps cap seems to have disappeared), and I can't understand why they do that either. Surely Carmack and Co wanted to take advantage of the cool effects produced by Dx9? And "most" people are going to want to play Doom 3 in Dx9 anyway, so how can OpenGL benchmarks truly reflect how the game will play on an average person's computer.

This is all a lil silly. But at least we can look forward to ACTUAL benchmarks, using Dx9 and OpenGL, and X800s, 6800s, all with todays drivers, coming up in the next few weeks.

As far as I know, Doom3 is OpenGL based. OpenGL is just as capable as DirectX, given a good programmer is in control. Carmack loves OpenGL, and is an incredible programmer.

I dont know why people keep talking about DirectX version this, and version that, since it has no immediate impact on Doom3, other then saying "this directx 9 card might run the game better then that directx 8 card". DirectX might be used in the audio portion of the game.. But im pretty much sure the visuals will be OpenGL.