I don't see why Blizzard doesn't just take it to the next step.
Just offer pre- max level characters for dollars. They can generate a ton of income that way. Then instead of having players sell the items, just have the item sale go direct to Blizzard for upgrades. Have no cap on the upgrades, so that the more money players dump into the equipment, the more they can keep adding bonuses. If someone wants to spend $900 to add +900 strength to their favorite weapon of choice, then let them.
Meanwhile why not make the weapon rarity even higher? That way if a player has a one in one million chance of finding the weapon they want, it will make them that much more likely to buy one from the Blizzard shop instead.
Video games driven by stockholders will eventually take this step.
Yep, they'll get there eventually. Their brand is strong enough...for now.
My interest in buying ATVI stock is now inversely proportional to my interest in their games.
