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Crysis single player demo

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My old agp rig with my 7800gs overclocked 500,1440 gets me 1024x768 with med. settings playable but a little choppy when theres alot of action. I'm sure the final retail version will be fine for me at these settings. I guess it's finally time to upgrade to core 2 and a 8800gt.
 
I autodetected, and played everything at High at 1680x1050. So far it has run perfectly (no FRAPS yet), but I haven't noticed a single slowdown. I only played for about 35 minutes though. Looks great so far, though running and gunning really doesn't work too well for me in this game 😛

 
demo was pretty fun... I like all the powerup options. It actually runs very smoothly on a x1950pro 512 PCIe at medium settings with no AA at 1280x800.

What's impressive is the physics. There are tons of destructable objects in the game- shooting down trees to block cars was pretty cool. And watching the leaves move when enemies walk through them is a very nice touch.
 
Anyone else running on medium notice the ridiculous LOD pop-in during the beach scenes? I was standing on top of a hill, and could see 3 troops crouched and moving slowly in methodical patterns on the beach. Only when I zoomed in with my binocs could I tell that they were actually walking around rocks, and not doing a slow motion dance out in the open.
 
Originally posted by: ZappDogg
Anyone else running on medium notice the ridiculous LOD pop-in during the beach scenes? I was standing on top of a hill, and could see 3 troops crouched and moving slowly in methodical patterns on the beach. Only when I zoomed in with my binocs could I tell that they were actually walking around rocks, and not doing a slow motion dance out in the open.

yeah, that was annoying.
 
Originally posted by: ZappDogg
Anyone else running on medium notice the ridiculous LOD pop-in during the beach scenes? I was standing on top of a hill, and could see 3 troops crouched and moving slowly in methodical patterns on the beach. Only when I zoomed in with my binocs could I tell that they were actually walking around rocks, and not doing a slow motion dance out in the open.

I noticed that when I moved it up to High from Medium on my rig. I would move 2 feet and a whole bunch of rocks and bushes would pop in but I didn't notice it when I dropped back to medium.

I received a BSOD of Vista64 after modifying screen settings and trying to save the changes.
 
My computer plays the game fine. C2D e4300 @ 2.7ghz, 4gig DDR2, X1900GT. Game was at 1280x1024 everything on High but no aa/af and I have to say... anyone trying to game over that and complain are just cry babies who got suckered into buying an 8 series Nvidia before DX10 games released.
 
Originally posted by: hooflung
My computer plays the game fine. C2D e4300 @ 2.7ghz, 4gig DDR2, X1900GT. Game was at 1280x1024 everything on High but no aa/af and I have to say... anyone trying to game over that and complain are just cry babies who got suckered into buying an 8 series Nvidia before DX10 games released.

I resent that.

I haven't tried Crysis yet.
 
Anyone get it running or had problems getting it to run in Vista64?

As soon as I try to run the program, the screen goes black, and after a few minutes, it closes with an error message Crysis.exe stopped (crashed) or something to that affect.

Didn't have time to mess with it yet, but like someone mentioned earlier, this is one reason, I stopped gaming on my computer and switched over to my Xbox360.

My system specs:

AMD X2 6000+
2gig ram
Asus N2M32 SLI Deluxe Wireless Edition
Nvidia 8500GT 512mb (This is a temp card until I decide on getting an 8800GTX or GT or waiting til the next generation of cards.)
 
Originally posted by: hooflung
My computer plays the game fine. C2D e4300 @ 2.7ghz, 4gig DDR2, X1900GT. Game was at 1280x1024 everything on High but no aa/af and I have to say... anyone trying to game over that and complain are just cry babies who got suckered into buying an 8 series Nvidia before DX10 games released.

But for those playing other games (CoH, WiC, Oblivion, Bioshock, and others) at 1920x1200 or higher it was a great purchase. I don't know anyone who purchased one of those cards just because of DX10, they bought them because they needed the extra power now and those cards were the best thing going (and still are). So to say they got suckered, well, I'm not really sure how they got suckered. 😕

KT
 
Originally posted by: Bacstar
Anyone get it running or had problems getting it to run in Vista64?

As soon as I try to run the program, the screen goes black, and after a few minutes, it closes with an error message Crysis.exe stopped (crashed) or something to that affect.

Didn't have time to mess with it yet, but like someone mentioned earlier, this is one reason, I stopped gaming on my computer and switched over to my Xbox360.

My system specs:

AMD X2 6000+
2gig ram
Asus N2M32 SLI Deluxe Wireless Edition
Nvidia 8500GT 512mb (This is a temp card until I decide on getting an 8800GTX or GT or waiting til the next generation of cards.)

No problems here on Vista 64 except when I run in Crossfire mode, but I know that is not your issue.

KT
 
Eh, I've been playing the demo at 1680x1050, all on high, shaders on very high, DX10 in Vista and there are a few slowdowns but it's definitely playable. Maybe I'm not as desperate for frames as some, but I've found gameplay to be very smooth overall. Biggest slowdowns are during the cut scenes honestly, which matters less. I'd love it to be smoother, obviously, but I'm not going to complain one bit considering everything the engine offers (e.g. tons destructible foliage and destructible environments, insane water quality, high-res textures, probably the most realistic human faces yet, high quality explosion/fire effects, etc...). E6600@3.0GHz/2GB/GTS640. I've been enjoying the GTS for almost a year now, so the fact that it can play Crysis with breathtaking visuals and get respectable performance is just gravy in my book. Kudos to Crytek for a job well done.
 
Originally posted by: hooflung
My computer plays the game fine. C2D e4300 @ 2.7ghz, 4gig DDR2, X1900GT. Game was at 1280x1024 everything on High but no aa/af and I have to say... anyone trying to game over that and complain are just cry babies who got suckered into buying an 8 series Nvidia before DX10 games released.

Define "fine". avg fps?

I can get by at 1680x1050 with all on High in XP, most of the time it's in the high 20's and low 30's. My LCD does not scale very well and 1:1 sucks to have such a small screen. 8800GTX cry baby here.

I'm just afraid that the demo did not provide the most demanding situtations. If it did, great. If not, it's going to really suck to have my immersion killed when I get to a point where it struggles along at 10fps.
 
Originally posted by: KeithTalent
Originally posted by: Bacstar
Anyone get it running or had problems getting it to run in Vista64?

As soon as I try to run the program, the screen goes black, and after a few minutes, it closes with an error message Crysis.exe stopped (crashed) or something to that affect.

Didn't have time to mess with it yet, but like someone mentioned earlier, this is one reason, I stopped gaming on my computer and switched over to my Xbox360.

My system specs:

AMD X2 6000+
2gig ram
Asus N2M32 SLI Deluxe Wireless Edition
Nvidia 8500GT 512mb (This is a temp card until I decide on getting an 8800GTX or GT or waiting til the next generation of cards.)

No problems here on Vista 64 except when I run in Crossfire mode, but I know that is not your issue.

KT

I found something I'll try out when i get home. About forcing vsync in drivers. I really wanted to play the game first before reading the entire thread.

This was just a temporary card. I needed something cheap til i decided plunking down the cash for one of the more expensive 8800's. I just recently upgraded from a socket939 Amd computer so it kinda sucked that I had to buy a new motherboard and all.

 
Originally posted by: Bacstar
Originally posted by: KeithTalent
Originally posted by: Bacstar
Anyone get it running or had problems getting it to run in Vista64?

As soon as I try to run the program, the screen goes black, and after a few minutes, it closes with an error message Crysis.exe stopped (crashed) or something to that affect.

Didn't have time to mess with it yet, but like someone mentioned earlier, this is one reason, I stopped gaming on my computer and switched over to my Xbox360.

My system specs:

AMD X2 6000+
2gig ram
Asus N2M32 SLI Deluxe Wireless Edition
Nvidia 8500GT 512mb (This is a temp card until I decide on getting an 8800GTX or GT or waiting til the next generation of cards.)

No problems here on Vista 64 except when I run in Crossfire mode, but I know that is not your issue.

KT

I found something I'll try out when i get home. About forcing vsync in drivers. I really wanted to play the game first before reading the entire thread.

This was just a temporary card. I needed something cheap til i decided plunking down the cash for one of the more expensive 8800's. I just recently upgraded from a socket939 Amd computer so it kinda sucked that I had to buy a new motherboard and all.

Well good luck! The 8800GT is looking like a brilliant card by the way. That is what I would be buying if I were in the market for a new card: http://www.anandtech.com/video/showdoc.aspx?i=3140

KT

 
Bacstar,
It most likely is caused by v-sync and forcing it on will most likely work. (it does the same for me (blackscreen)without v-sync being forced on in the "nvidia Crysis drivers")

But the game crawls with v-sync on, so i reverted back to the latest certified nvidia drivers instead of the "Crysis nvidia drivers" and it runs much better with v-sync disabled.

 
Originally posted by: Bacstar
Anyone get it running or had problems getting it to run in Vista64?

As soon as I try to run the program, the screen goes black, and after a few minutes, it closes with an error message Crysis.exe stopped (crashed) or something to that affect.

Didn't have time to mess with it yet, but like someone mentioned earlier, this is one reason, I stopped gaming on my computer and switched over to my Xbox360.

My system specs:

AMD X2 6000+
2gig ram
Asus N2M32 SLI Deluxe Wireless Edition
Nvidia 8500GT 512mb (This is a temp card until I decide on getting an 8800GTX or GT or waiting til the next generation of cards.)

I had that problem when using the Crysis nvidia drivers and dropped back to the last certified nvidia driver and Crysis works fine.
 
get the Koreans to speak Korean without using the max difficulty setting:

In the Crysis demo directory, go to Game->Config and edit the difficulty for which you want the koreans to talk korean like this:
For example, open up the diff_normal.cfg in notepad and scroll down until you find this line:

-- AI voice readability
ai_UseAlternativeReadability = 1

Now change the "1" to "0" and save the cfg file and start a new game in normal difficulty and voila! The Koreans talk in Korean!
 
This is probably a stupid question but how do I tell if the demo is running in DX10 mode or not since I am running Vista64 with an 8800GTS.
 
Originally posted by: Ryland
This is probably a stupid question but how do I tell if the demo is running in DX10 mode or not since I am running Vista64 with an 8800GTS.

Pretty sure if ctl-alt-del it will show as DX10 in your running processes. I think it auto-defaults to DX10 when you have Vista and a DX10 card anyway.

KT
 
Originally posted by: Bacstar
Anyone get it running or had problems getting it to run in Vista64?

As soon as I try to run the program, the screen goes black, and after a few minutes, it closes with an error message Crysis.exe stopped (crashed) or something to that affect.

Didn't have time to mess with it yet, but like someone mentioned earlier, this is one reason, I stopped gaming on my computer and switched over to my Xbox360.

My system specs:

AMD X2 6000+
2gig ram
Asus N2M32 SLI Deluxe Wireless Edition
Nvidia 8500GT 512mb (This is a temp card until I decide on getting an 8800GTX or GT or waiting til the next generation of cards.)

it works fine in X64 for me.
 
Originally posted by: Ryland
This is probably a stupid question but how do I tell if the demo is running in DX10 mode or not since I am running Vista64 with an 8800GTS.

default is DX10. If you can select very high you are in DX10. Also, it won't use DX9 unless you tell it to.
 
For the guys who don't want to edit every cvar from high to very high I guess this will do nicely: Just paste this into a txt file and call it autoexec.cfg and put it in the config folder. Write protected.

r_displayinfo = 0 (if you want to check fps, set it to 1)

r_GeomInstancing = 1
r_sunshafts = 1
r_UsePom = 1
e_terrain_normal_map = 1
r_UseNormals = 1
r_shownormals = 1


This activates all the nice parallax occlusion mapping for a lot more detail on the ground and the sunshafts are activated. I don't think anymore than this is really needed. The DX10 water functions look a little ridiculous with their giant waves even in shallow waters and the deeper DX10 shadow stuff I can surely live without.
With this activated and all on high I get 20-30 fps on 1440x900 on my machine. It's very playable and beautiful as paradise.


Oh and a reply to the guy who thinks HL:EPISODE 2 has a good story:
Where is it?
You wake up, run around some minutes with Alex, who then dies and you have to wade through some caves to find a herb to help with the weird reviving ceremony. Then you reunite with her and run to get some data to another rebel HQ somewhere in russia. You manage to close the portal over City17 (why didn't it close when the gigantic explosion wasted the citadel, I thought that was the whole point?)
And then as a stupid cliffhanger Alex father dies. (which makes no sense whatsoever. Why are there dozens of friendly vortegons at some remote site but not at the rebel HQ?)
It is hinted that there is a missing science freighter somewhere. where you will find a portal gun which probably falls in the wrong hands in Ep3 and another portal is opened.

Still nothing about the combine's motives, no further plot points or arc for the G-Man, no evolution of the state of the world, more scientists who all worked at Black Mesa (yeah right).
It's just a giant paper chase with physics puzzles and lots of linear corridor driving. I really think they should drop the whole "Freeman has no legs, no arms and doesn't talk-approach. It's getting silly. Half-Life to me is similar to 24. The first two seasons were great and then you realized the makers don't have the balls to tell a real story and just repeat over and over again.
 
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