Console drones will buy any crap you give them, PC gamers are a tad more picky.
This a common claim but one borne out of vanity rather than evidence.
Console drones will buy any crap you give them, PC gamers are a tad more picky.
This a common claim but one borne out of vanity rather than evidence.
I'm going to refresh your memory regarding your statement because it seems you've forgotten it:BF:BC2 did, and they said BF3 is being built around the PC as well.
And again, I'll go back to my original statement - they can't. PC games cost more to develop and are sold for less. And no, they do not make up for that in sale volume, as the numbers Skurge posted show. Therefore, asking a developer to spend more time developing a product that will make less money is ludicrous in this day and age. Most gaming companies are purely businesses now, with very few in it for the love of gaming, and asking them to cater to your finicky tastes and sense of entitlement is laughable at best.Who cares what the ratio is between platforms? Total profit matters. If you can make more proft from the PC game by catering to PC gamers, then you should do it. Console drones will buy any crap you give them, PC gamers are a tad more picky.
Less money. That's the problem. And when the ROI becomes disadvantageous to a company, they'll drop the platform faster than you can say "Gabe Newell."It goes to show if you give PC gamers quality content, you will make money.
Wow, bolded that last part as that's saying a lot. The end of the original Crysis made be believe I was six again playing Contra, the last battle in Crysis 2 must be some other kind of crap...I still think the original crysis is the best of the series so far. Crysis2 although fun, over the top cheesy, cool cut scenes etc had parts where I was to myself "wow this really feels like a console game". The last battle was a little bit anti climatic compared to the original..
The original Far Cry and Crysis were, took them a couple of months to get both games full functional (Far Cry more so), I don't see why a platform change would make them any more competent.Is it me or crytek games are not that well polished or in other words has bugs + glitches at times?
You guys make a strong case against pc gaming yet you all are pc gamers?![]()
If it's not profitable to developers and the games we get are nothing more than console ports with better lighting then why do y'all continue to game on the pc?
I remember making my strength something like 300x, and whenever I punched something, it flew a mile away. Punched Koreans into each other, cars into Koreansgraphics aside, crysis 1 was still more fun! You run faster, jump higher, and you can pick up those korean bastards! lol
*snip*
I can only imagine the difference in a demanding game such as metro 2033. I'd like to see Russian play metro 2033 on his pc with the graphics cranked and then sit down and try it on the ps3 then hear his thoughts.
You still arent telling me why BF:BC2 and BF3 are/were developed around the PC format if it isnt making them money to do so?
Have you seen Metro 2033 on the consoles? The differences in Metro 2033 on the PC are largely related to global lighting (SSAO), higher-rez textures and greater levels of details. But all in all, Metro 2033 doesn't look much different on consoles vs. PC.
^^^^ Does this look 2 times better on the PC to you?
This is exactly the same as in Crysis 2 on the PC vs. 360. The PC version has better textures, lighting and much higher level of details, but it doesn't wow you in any way.
Consider that GTX480 is 10x faster than a 7900GTX. We should expect to see these type of difference between consoles and PCs in 2011:
So why aren't we seeing these types of differences on the PC given we have 10x as powerful hardware? Because developers don't find it economically viable to spend millions of dollars on PC development when consoles won't be able to run those games. That's why at best we get games with some DOF, SSAO and higher textures, but that's it. Fundamentally it's just a slightly better looking game, but nothing to write home about.
You can believe that all you want but it's all marketing speak on DICE's behalf. BF:BC2 looks nearly identical on the consoles as it does the PC (AA and better shadows/a bit more details on the PC). Maybe BF3 will be different, but I am not just going to take their word for granted.
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Here is even a 5-minute video to show you:
http://www.eurogamer.net/videos/digitalfoundry-battlefield-bad-company-2-ps3-vs-pc-face-off
You seem to agree with this but seem to get defensive when we as a collective who are use to boundry pushing games are upset one of our tier 1 developers sold out.
And I'm still waiting for your source on the 15-20:1 CoD sales ratio.
Regardless of their reasoning they delivered a substandard product to me. I'm going to complain.
I am just saying financially it makes sense what they did. You don't have to agree with my opinion. Of course I would like the best graphics for Crysis 2 as a gamer. As a business person, I can definitely understand their decision though.
VGChartz.com - Modern Warfare 2
Modern Warfare 2
360 = 12.37 Million
PS3 = 9.14 Million
PC = 0.69 Million
Retail sales ratio of consoles to PC = 31:1
According to Gamespot, about 50% of PC sales come from online. So doubling PC sales to add the online portion, you'll get 15:1 for this game.
VGChartz.com - Black Ops
Black Ops
360 = 12.17 Million
PS3 = 9.8 Million
Wii = 0.9 Million
DS = 0.23 Million
PC = 1.09 Million
Retail sales ratio of consoles to PC = 21:1
So perhaps 10:1 if you include 50% of online sales.
You can complain all you want. I only proposed a reasonable explanation as to why they didn't invest a lot of $ (I said the first game was more of a marketing expense to get their name out. As a result they needed to make something about the game standout; and they chose to focus on graphics. After they have developed a reputation in the industry, they chose to focus on making $ with the 2nd game which means curbing development costs).
It still amazes me that PC gamers won't acknowledge that in general cross-platform games sell better on consoles than they do on the PC, outside of very few rare exceptions. The bottom line is we will see far better graphics when next generation of consoles ships simply because developers will be willing to invest more into development costs since they would be able to amortize these costs across multiple platforms.
can you check the ratio for CoD4.
Did you notice the change in just your two examples between MW2 and BOs? Remember the big fiasco about IW removing dedicated servers from MW2? Clearly this reflects the notion - if the developers screw the audience, the audience doesn't respond.
When did consoles dictate the growth of technology in gaming?
While big games like Electronic Arts’ Crysis 2 from developer Crytek, which has sold over 1 million copies in its first two weeks globally, offer stereoscopic 3D gameplay across PC, PlayStation 3 and Xbox 360; Sony Computer Entertainment has been the major player in pushing 3D into homes around the world
there is something terribly wrong with with the cpu numbers at techspot. like I mentioned earlier if an 8500 could only average 23fps then people would be complaining all over the place about that. heck the majority of people playing that game probably don't even have a cpu that fast.
well a guy on another forum did some benchmarks with his stock E8400 and sure enough it blows those pitiful 23 fps numbers out of the water. even with a 6950 unlocked to 6970 his results are much better than they showed with the E8500 and gtx590.
these were on extreme settings and 1920x1200 just like at techspot. he also lowered the res to show even at 3.0 he was not fully cpu limited either.
Setting "User/Graphic Options/resolution" => "1280x960"
****************************************************
Benchmark started: benchmark.cfg
****************************************************
PlayTime = 32.589600
FrameCount = 2000
AverageFps = 61.369270
MemoryWorkingSet = 1186
MemoryPageFile = 1302
MemoryPageFaults = 941684
Benchmark ended
Setting "User/Graphic Options/resolution" => "1920x1200"
****************************************************
Benchmark started: benchmark.cfg
****************************************************
PlayTime = 39.299587
FrameCount = 2000
AverageFps = 50.891117
MemoryWorkingSet = 1209
MemoryPageFile = 1318
MemoryPageFaults = 1349707
Benchmark ended