Conan Plays FFXV

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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I started to watch the anime series last night and it was downright impossible unless you know Japanese. Trying to read sub titles takes away so much from the animation that I miss half of what is being said. Maybe there is a voiced English version?

I think it's only Japanese with subtitles. The movie, Kingsglave, has an English dub but not the series Brotherhood.
 

JeffMD

Platinum Member
Feb 15, 2002
2,026
19
81
Kingsglaive is a holywood production and was animated to the English voice actors, good stuff. Keep it in English.

As for the game, the lack of subs on battle and vendor speech made it a huge handicap if I used Japanese speech. Also the characters in the world are quite diverse, while the Japanese cast is...not. It is to bad the lip sync is shiet for the English dub.

I'll watch the anime fansubbed like I do all my anime, but hadn't gotten to it yet.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Kingsglaive is a holywood production and was animated to the English voice actors, good stuff. Keep it in English.

As for the game, the lack of subs on battle and vendor speech made it a huge handicap if I used Japanese speech. Also the characters in the world are quite diverse, while the Japanese cast is...not. It is to bad the lip sync is shiet for the English dub.

I'll watch the anime fansubbed like I do all my anime, but hadn't gotten to it yet.

The lip sync is bad in any language. It's like they got lazy and didn't animate fully.

If you ask me it looks like much of the game was built with the PS3/360 in mind because of all the filters and post processing effects smearing the picture. Not to mention the character models not being up to par. I think they went in and retouched a lot of it that they could but didn't want to start from scratch with everything so there are some things that just look out of place to my eye.
 
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Aikouka

Lifer
Nov 27, 2001
30,383
912
126
If you ask me it looks like much of the game was built with the PS3/360 in mind because of all the filters and post processing effects smearing the picture. Not to mention the character models not being up to par. I think they went in and retouched a lot of it that they could but didn't want to start from scratch with everything so there are some things that just look out of place to my eye.

Well, Final Fantasy Versus XIII was originally set to come out on the PlayStation 3 (not sure about the Xbox 360), so there could be a bit left over. Also, some of the reduced graphical fidelity could simply be a factor of the lack of graphics processing to handle more purdiness. I mean... a RPG world that has a high aspect of realism (i.e. not cartoony, etc.) is going to have a lot of detail. Consequently, that detail is going to wreak havoc on machines that aren't super powerful. It wouldn't be surprising if you'd need a GTX 1060 to run the game at high settings at 1080p at 60 FPS, and that costs nearly as much as a PlayStation 4 or Xbox One.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Well, Final Fantasy Versus XIII was originally set to come out on the PlayStation 3 (not sure about the Xbox 360), so there could be a bit left over. Also, some of the reduced graphical fidelity could simply be a factor of the lack of graphics processing to handle more purdiness. I mean... a RPG world that has a high aspect of realism (i.e. not cartoony, etc.) is going to have a lot of detail. Consequently, that detail is going to wreak havoc on machines that aren't super powerful. It wouldn't be surprising if you'd need a GTX 1060 to run the game at high settings at 1080p at 60 FPS, and that costs nearly as much as a PlayStation 4 or Xbox One.

Oh I get that for sure. I just think there was room to work in a bit more visually.
 

gus6464

Golden Member
Nov 10, 2005
1,848
32
91
Well I got the game and I feel just like Conan did. This is one shitty FF game. I thought he was just doing his thing like he does on all the CG segments but this one is pretty spot on.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Actually it isn't. There is actual context for the stuff he was doing or was shown in that video. They didn't even show any actual combat. Why do you think that is? Conan doesn't do these to show the game but to make a joke out of the newest games. Remember him crashing a helicopter into the strip club in gta5 or repeatedly talking to Yenifer in the witcher hoping for a racy dialog option? It's all for the comedy and nothing more.

This will be the future of final fantasy I think. Non linear game play with the combat being more action based. I am quite pleased with it. I think the main story line of the game could have been better presented and many of the side quests could use a bit more back story to go along with them though.
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
Well I got the game and I feel just like Conan did. This is one shitty FF game. I thought he was just doing his thing like he does on all the CG segments but this one is pretty spot on.

Agree. I'm done with the game. Don't have any desire to spend any more of my time on it. From the frame rate issues that make combat near impossible at times to the horrid voice acting, this is the worst FF game I've experienced.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Agree. I'm done with the game. Don't have any desire to spend any more of my time on it. From the frame rate issues that make combat near impossible at times to the horrid voice acting, this is the worst FF game I've experienced.

The frame rate never makes the combat impossible. Not ever. That is a wild exaggeration that is flat out false. If you said the camera makes combat tough because it puts a wall or a bunch of trees in your face blocking the enemies I would agree with that complaint. If you hate the game just say so instead of making up things.
 
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KentState

Diamond Member
Oct 19, 2001
8,397
393
126
The frame rate never makes the combat impossible. Not ever. That is a wild exaggeration that is flat out false. If you said the camera makes combat tough because it puts a wall or a bunch of trees in your face blocking the enemies I would agree with that complaint. If you hate the game just say so instead of making up things.

Do you own the PS4 Pro?

And you are not sitting in my living room. I get that you love to defend games like no other but give it a break. The game is giving me serious frame rate and lag issues.
 

sweenish

Diamond Member
May 21, 2013
3,656
60
91
Do you own the PS4 Pro?

And you are not sitting in my living room. I get that you love to defend games like no other but give it a break. The game is giving me serious frame rate and lag issues.

But it's not twitch combat where every frame counts, either.

And a quick google search shows it's frame pacing, not the frame rate. And that on the Pro, lite mode is stable enough.
 

JeffMD

Platinum Member
Feb 15, 2002
2,026
19
81
Im enjoying the game but its slow going. I really dig the battle system although atm I am trying to cope with the max health dropping likes rocks now while doing NORMAL battle. I have a feeling the rest of the game is going to be a never ending binge fest of elixirs. As for the life with a boy band... I try and go with it... if I reject it the game is going to suck. The driving segement is somewhat out of place when you are just doing nothing for 2 and 4 minute road trips, but at the same time you save travel time in the long run.

The abilities and magic are refreshingly simple after having to deal with overly complex class systems in fire emblem and bravely. Gives me time to master what I have.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Im enjoying the game but its slow going. I really dig the battle system although atm I am trying to cope with the max health dropping likes rocks now while doing NORMAL battle. I have a feeling the rest of the game is going to be a never ending binge fest of elixirs. As for the life with a boy band... I try and go with it... if I reject it the game is going to suck. The driving segement is somewhat out of place when you are just doing nothing for 2 and 4 minute road trips, but at the same time you save travel time in the long run.

The abilities and magic are refreshingly simple after having to deal with overly complex class systems in fire emblem and bravely. Gives me time to master what I have.

The max health dropping is probably a side effect from daemons. They have the possibility of reducing your max health when you get hit. Luckily you always get enough elixers and healing items that it's not a problem. Actually that's one gripe I really have. The game goes out of its way to not let you die. There's near infinite supplies of curatives, rescuing party members etc. I will admit the game feels slow to get going, giving you little motovation. I found plenty to keep me occupied and I'm still going, even well into 90 hours now. Later on you will be able to fast travel between locations(or a parking spot close to it) and the travel may be more bearable, also when you get access to Chocobos it helps to avoid all the endless running in areas you can't access by car. I'm still upset every time I have to go to Galden Quay and run all the way from the parking spot to the restaurant area where the quests and hunts are acquired. I find that pretty annoying even still. The second 1/3 or so of the game, like chapter 9 and on fly by really quickly with the exception of chapter 13. There will just be so much happening at once and unfortunately a lot of it happens off screen and isn't explained. Lucky for us SE is adding more story to flesh out these spots for free in a future update. So at least we will be able to get an understanding of what happened.

But it's not twitch combat where every frame counts, either.

And a quick google search shows it's frame pacing, not the frame rate. And that on the Pro, lite mode is stable enough.

It's actually on both consoles, not just the Pro. I own the pro and run the game on high resolution(for sharper textures and such). The frame pacing shows up at times but does not ever interfere with combat. I've done all the mega boss fights except the maze zones so far including Adamantoise and the special hunts with the legendary weapons and it wasn't ever a problem. The game may glitch out in other ways especially on Adamantoise and you'll fight with the camera positioning in certain areas, but it's not the frame rate or frame pacing that causes these things. if anything the major fights are trivial compared to some of the enemies you encounter in packs, especially in certain late game dungeons like Costlemark Tower. The biggest problem is how the camers will put a wall in your face instead of the game making it invisible when it's right in your field of view.
 

chimaxi83

Diamond Member
May 18, 2003
5,457
63
101
Man, good thing I took the advice in this thread and on the internet to watch Kingsglaive and Brotherhood. Not sure if I'd be confused right now or not, but it definitely added some worthwhile story for me. I just finished chapter 1 finally (haven't had much time), and with all the shots of stuff that was in Kingsglaive, I'd be confused as F if I didn't know what any of that was already.

As for Brotherhood, the subtitles took away absolutely nothing for me, and I enjoyed watching it. Now at least I have some idea of who each person is.
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
But it's not twitch combat where every frame counts, either.

And a quick google search shows it's frame pacing, not the frame rate. And that on the Pro, lite mode is stable enough.

You are right. It's the frame pacing that's the issue. Also found that the game needs completely exited out of or there is some odd memory leak type issue when waking up from sleep. Even riding in the car is jerky as anything.

Wish I had more time to play, but unable to dedicate 60+ hours a week to a game like some others in the thread.
 

chimaxi83

Diamond Member
May 18, 2003
5,457
63
101
You are right. It's the frame pacing that's the issue. Also found that the game needs completely exited out of or there is some odd memory leak type issue when waking up from sleep. Even riding in the car is jerky as anything.

Wish I had more time to play, but unable to dedicate 60+ hours a week to a game like some others in the thread.

I notice the exact same issue where if you don't exit the game completely, waking up from sleep gives you a slow, stuttery mess. That's on a One S. And hey, I don't have video game dedication anymore either, I'm 8 hours in :p
 

WhiteNoise

Golden Member
Jun 22, 2016
1,084
193
106
I haven't been able to get into it. I may return to this one day but if I'm honest i regret buying it at full price. I should have waited.
 

TeknoBug

Platinum Member
Oct 2, 2013
2,084
31
91
FFXV isn't like Red Dead, it's sort of an action-turnbased game (if you have played Knights of the Old Republic, it's something like that) but faster paced. It does have a few tedious quests, but what RPG game doesn't? I've played one where you had to go search for lost hearing aids for an old man in another game.

It's a good solid game but you have to be into RPG to like it.
 

Skel

Diamond Member
Apr 11, 2001
6,223
680
136
<snip> Lucky for us SE is adding more story to flesh out these spots for free in a future update. So at least we will be able to get an understanding of what happened.<snip>

Maybe it's my Mass Effect 3 PTSD making me twitch when I read this, but it makes my skin crawl that someone puts out a game so jacked it requires a DLC (paid or not) to fix the story. I personally can't see any excuse for them not making the story work in a game the first time. The fact it needs a DLC to "get an understanding of what happened" is so stupid I can't believe you use the phrase "Lucky for us". If anything SE is extremely lucky that it has players like yourself that put up with it.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Maybe it's my Mass Effect 3 PTSD making me twitch when I read this, but it makes my skin crawl that someone puts out a game so jacked it requires a DLC (paid or not) to fix the story. I personally can't see any excuse for them not making the story work in a game the first time. The fact it needs a DLC to "get an understanding of what happened" is so stupid I can't believe you use the phrase "Lucky for us". If anything SE is extremely lucky that it has players like yourself that put up with it.

It's not fixing the story it's adding side content to expand on the side characters who have things happen off screen.

What happens is a character asks to go off on his own for a while and he does. He comes back later with a new scar. He brushes it off as "a story for another time" and that's that. Now they are going to add content to let us see what happened. You are misrepresenting what they are doing. They aren't fixing anything but adding on to the small unimportant things that leave you thinking "I'd like to see what he did while he was away".
 

Skel

Diamond Member
Apr 11, 2001
6,223
680
136
It's not fixing the story it's adding side content to expand on the side characters who have things happen off screen.

What happens is a character asks to go off on his own for a while and he does. He comes back later with a new scar. He brushes it off as "a story for another time" and that's that. Now they are going to add content to let us see what happened. You are misrepresenting what they are doing. They aren't fixing anything but adding on to the small unimportant things that leave you thinking "I'd like to see what he did while he was away".

It's funny that somehow I'm "misrepresenting what they are doing" when you say..
There will just be so much happening at once and unfortunately a lot of it happens off screen and isn't explained. Lucky for us SE is adding more story to flesh out these spots for free in a future update. So at least we will be able to get an understanding of what happened..

I'll own misunderstanding what you said.. but this really comes across as they story is broken. Either way.. Unless they're adding a new level then it's a failure of the writing.
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
The side stories have very little if any impact on the main game. Honestly, if I had the option right now, I'd be 50/50 on even exploring the side stories due to interest. I think the part that bothers me the most is the lack of urgency to "save" the world by any of the characters. The world is spiraling into enternal darkness and everyone is screwing around or fishing.
 

Skel

Diamond Member
Apr 11, 2001
6,223
680
136
The side stories have very little if any impact on the main game. Honestly, if I had the option right now, I'd be 50/50 on even exploring the side stories due to interest. I think the part that bothers me the most is the lack of urgency to "save" the world by any of the characters. The world is spiraling into enternal darkness and everyone is screwing around or fishing.

That's always my fav thing about open world games like this. The main story has the world ending, but somehow I'm running around playing slots or something equally as stupid rather than dealing with the largest problem at hand. It's at it's best when the supporting cast tells you to hurry as the big bad is almost done destroying the world and the moment the cut scene is over, you're back to tracking down whatever "collect all these stupid tokens to unlock achievement"
 
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SteveGrabowski

Diamond Member
Oct 20, 2014
8,958
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That's always my fav thing about open world games like this. The main story has the world ending, but somehow I'm running around playing slots or something equally as stupid rather than dealing with the largest problem at hand. It's at it's best when the supporting cast tells you to hurry as the big bad is almost done destroying the world and the moment the cut scene is over, you're back to tracking down whatever "collect all these stupid tokens to unlock achievement"

:D

To hell with finding Shaun, I need to build up my trash city some more.