Borderlands 2 release date and preorder

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Ferzerp

Diamond Member
Oct 12, 1999
6,438
107
106
Anyway, seems like the game kept everything that I disliked about the first one such as the endless walking or driving to get to a transport station and the rather severe penalty for dying

If you don't like walking back to a transport, save/quit, reload always puts you at one. Cheesy, but fast.

Severe Penalty for dying? Some cash? That's not severe.

I'll never understand the egotism that reguires certain people to tell you they dislike a game more than once or twice. Kudos, you dislike Borderlands 2, Vulgardisplay. How many times do you feel the need to tell us? If we didn't care the first time, maybe we'll care the 10th time?
 
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Baptismbyfire

Senior member
Oct 7, 2010
330
0
0
Do enemies respawn once you cleared an area? If so, is there a way to turn it off? It must be annoying to have to keep running into the same enemies when you just want to get to Point A.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Anyway, seems like the game kept everything that I disliked about the first one such as the endless walking or driving to get to a transport station

If you're at the end of an area and forced to walk back to a Fast Travel station, I do what the other user mentioned and simply quit the game (it saves when you quit). If you load the game back up, it spawns you at a Fast Travel station.

and the rather severe penalty for dying

Compared to some games, the penalty in Borderlands is rather lax. You also even get a chance to save yourself or have a teammate resurrect you. I actually died twice to Mad Mike yesterday, because I was trying to avoid him thinking he was one of the ninja turtles. There's a badass objective to kill them in the right order (I assume it's Leonardo, Donatello, Raphael and Michelangelo as that's the order from the cartoon opening theme), and my goodness... that guy can kill you rather quickly with his rocket launcher. I only lost about 1.3k with each death and I have around 20k right now. Not a big deal.

but gimped my favorite class(siren) and made the game much harder.

You know... I'm not really having nearly as much of a problem with Maya as before. While I would still love to get my hands on a Mind Games talent, I'm doing a lot better now with some of my guns. Of course, there are still some shitty situations that the game puts you in. For example, I lit the volleyball net on fire then the three shirtless dudes come out and just destroy me before I can even react. :|

Although, when I can pull my signature Matrix-style jump kills, then you know the game has reached that point where it's not too hard. :p That's usually where some stupid mob is hiding behind cover, I run up to the cover, jump over it, aim down and fill 'im up with lead. It usually then involves killing whatever else is in the area since I probably just jumped into a hot zone, but man... it sure is a lot of fun!

While writing that, it came to me that what I'm talking about is the difference between Torchlight II and Diablo III. In Torchlight II, you tend to run into large hordes of monsters and not all of them are that strong. So, you tend to be the proverbial hot knife and they're the butter, but sometimes there are a few powerful ones that you need to be aware of. I think Borderlands 2 is more like Diablo III where you don't get many hordes but a modest sprinkling of mobs around the map. Also, like Diablo III, the maps in Borderlands 2 are too big.

Do enemies respawn once you cleared an area? If so, is there a way to turn it off? It must be annoying to have to keep running into the same enemies when you just want to get to Point A.

Enemies will respawn if you leave the game and come back. They will also eventually respawn if you take too long in an area. I was backtracking a lot in the Bloodshot Hideout and I definitely ran into respawns eventually. :p

EDIT:

Does anyone know if there's a way to increase the shared stash size? The fact that it's only four slots is pretty terrible! :|
 

gorcorps

aka Brandon
Jul 18, 2004
30,739
454
126
Shift keeps timing out when I tried to access. I already registered through the game a couple days ago.

1,000 PC users can redeem CJKJT-3FZBX-FJBTB-BBB3J-39JSK , so give it a shot if you can get through.

Thanks, worked
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Ugh, I got the first Golden Key that had 100 uses that Randy tweeted. It was supposed to include 10 keys, but it didn't. He tweeted another one, and I was on that rather quickly. I had Borderlands on the key entry screen and my browser is on my second monitor. Unfortunately, I guess I wasn't fast enough that time. Too bad you can't copy and paste codes in. :(

Do you think I would be able to run any physx at all with g630 + 7750 @ 1366x768?

Probably not.
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
Ugh, I got the first Golden Key that had 100 uses that Randy tweeted. It was supposed to include 10 keys, but it didn't. He tweeted another one, and I was on that rather quickly. I had Borderlands on the key entry screen and my browser is on my second monitor. Unfortunately, I guess I wasn't fast enough that time. Too bad you can't copy and paste codes in. :(

hehe, well, at least the keys he tweeted yesterday are still working. One is better than none.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
2
76
If you don't like walking back to a transport, save/quit, reload always puts you at one. Cheesy, but fast.

Severe Penalty for dying? Some cash? That's not severe.

I'll never understand the egotism that reguires certain people to tell you they dislike a game more than once or twice. Kudos, you dislike Borderlands 2, Vulgardisplay. How many times do you feel the need to tell us? If we didn't care the first time, maybe we'll care the 10th time?

You are right, it was egotism that made me ask if a game was similar to one I didnt like on a PC gaming forum where PC gamers talk about PC games. I will rein it in and never post again about a PC game in a topic about that game ever again. Off topic and humble from now on.
 

OCNewbie

Diamond Member
Jul 18, 2000
7,596
24
81
I got it for $24.99 =P But, I'm told there's a risk that Steam will remove my key eventually. I bought a code online from a reseller located in Russia, I think. Lots of people did it and successfully activated their codes on Steam.
 

Soccerman06

Diamond Member
Jul 29, 2004
5,830
5
81
I got it for $24.99 =P But, I'm told there's a risk that Steam will remove my key eventually. I bought a code online from a reseller located in Russia, I think. Lots of people did it and successfully activated their codes on Steam.

Direct2play I assume?
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
Kinda funny, but the game was building up this robot called Wilhelm. I finally face him, and I drop my turret, which now has missiles, and I hit him a couple times with my 1700 damage RPG, and he was dead before Angel and Roland could finish telling me how tough Wilhelm was. hehe...punk ass.

But I will say, without the turret, I'm not sure how I would be able to finish some levels. The one where you had to hold off hoards of robots while waiting for the fast travel station to come online would have been ridiculously tough without it, and thats with missiles. I guess I would have put skill points in other areas, but I cant imagine the other action skills being as useful, except maybe the gunzerkers.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
Kinda funny, but the game was building up this robot called Wilhelm. I finally face him, and I drop my turret, which now has missiles, and I hit him a couple times with my 1700 damage RPG, and he was dead before Angel and Roland could finish telling me how tough Wilhelm was. hehe...punk ass.

But I will say, without the turret, I'm not sure how I would be able to finish some levels. The one where you had to hold off hoards of robots while waiting for the fast travel station to come online would have been ridiculously tough without it, and thats with missiles. I guess I would have put skill points in other areas, but I cant imagine the other action skills being as useful, except maybe the gunzerkers.

Every boss I've encountered so far (I'm almost at the end) has been a joke so far, the badass pyre thresher I've ran into in Caustic Caverns was more difficult then any of the bosses so far. I killed Whilhelm in 3-4 vollys of my rocket launcher (only ever use this weapon type for big stuff normally).

That fast travel one you mentioned was a bit of a pain and harder then most bosses as well lol.

I've read around at various places that people are saying this one is more difficult then the first, but I'm not seeing it. I die here and there sure, but most the time it is smooth going. Maybe it is because I've gotten lucky on some wicked weapon drops here and that that rip apart stuff. My current SMG has like 381dmg with electric shock and it shreds pretty much anything.
 

benzylic

Golden Member
Jun 12, 2006
1,547
1
0
But I will say, without the turret, I'm not sure how I would be able to finish some levels. The one where you had to hold off hoards of robots while waiting for the fast travel station to come online would have been ridiculously tough without it, and thats with missiles. I guess I would have put skill points in other areas, but I cant imagine the other action skills being as useful, except maybe the gunzerkers.

You could just repair the transmitter if it became to damaged. I actually died twice on that mission, but the transmission keeps going where it left off. I lol'ed at "estimated wait time 3-6 weeks".

On that mission though the big ass robot launched a missile straight up in the air, and I was like oh look a SCUD missile. I expected it to go for the transmitter so I didnt pay much attention to it, next thing I know I glance up and the missile it like 20 feet away coming right for me.
 

Firsttime

Platinum Member
Mar 31, 2005
2,517
0
71
Well I won. Took me roughly 16 hours and was level 28 going into the last fight. Took a few minutes to figure it out then it was pretty easy.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
Well I won. Took me roughly 16 hours and was level 28 going into the last fight. Took a few minutes to figure it out then it was pretty easy.

You must of skipped so much and rushed through a lot. I have like 49 hours in the game according to Steam (probably 4 hours of afk) and I still have 1 area left to do.
 

Firsttime

Platinum Member
Mar 31, 2005
2,517
0
71
You must of skipped so much and rushed through a lot. I have like 49 hours in the game according to Steam (probably 4 hours of afk) and I still have 1 area left to do.

Yeah, I find if I do too many of the sidequests the game gets too easy. I'll do them the second play through. I try to keep myself a level or two under most of the mobs. To keep it interesting.