BG2 AT style, anyone? *we need to get a night!*

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Ika

Lifer
Mar 22, 2006
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3
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Originally posted by: Fenixgoon
Originally posted by: lupi
I was reading the pdf of the manual from sorceror.net and am pretty sure the section on wizards said something along the lines of "only single or dual class chars can specialize (exception multi class gnome illusionist)".

Vampiric touch is nice, but does have that fatalesque flaw in that you must be in range to touch the victim. One of the reasons I was thinking of dualing as a cleric, assuming I'm even partially remembering the correct way multi/dual class works.

clerics don't count for specialization, IIRC. i've never played a sorceror so i don't know if they can specialize or not, but i'm pretty sure that you need to be a pure mage for specialization.

at any rate, stoneskin + mirror image + fireshield + vampiric touch = a safe you and a hurting enemy :)

Sorcerers have no kits, and cannot multi- or dual class. To be a specialist mage (i.e. conjurer, diviner, necromancer, etc), you must be a pure mage, with the sole exception of the Gnome Thief/Illusionist. Gnomes are the only ones who can have a specialist multi-class, and they must be illusionists (which aren't really that great in BG2; conjuration spells are really good).
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
I love Baldurs Gate 2 but I JUST (20 minutes ago) got finished with a game (half-elf wizard/cleric) and I really dont feel like starting again.

I'm gonna bust open the rest of my Forgotten Realms Collectors Pack and play some IWD, then IWD2 then maybe go back into NWN2 and see if it still crashes.

EDIT: For those who are curious my recent team consisted of
Hero - mage/cleric
Imoen
Nalia
Edwin
Aerie
Jan
Sometimes swapped in Haer Dalis or Viconia, but not often.

VERY difficult party, but well worth the challenge. Had to constantly set up Contingency with stoneskin and spell deflection.
 

Fenixgoon

Lifer
Jun 30, 2003
33,060
12,459
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Originally posted by: shortylickens
I love Baldurs Gate 2 but I JUST (20 minutes ago) got finished with a game (half-elf wizard/cleric) and I really dont feel like starting again.

I'm gonna bust open the rest of my Forgotten Realms Collectors Pack and play some IWD, then IWD2 then maybe go back into NWN2 and see if it still crashes.

EDIT: For those who are curious my recent team consisted of
Hero - mage/cleric
Imoen
Nalia
Edwin
Aerie
Jan
Sometimes swapped in Haer Dalis or Viconia, but not often.

VERY difficult party, but well worth the challenge. Had to constantly set up Contingency with stoneskin and spell deflection.

one of these days i will make an all-evil party. now *that's* a PITA because guards in town will attack you if your rep is low enough
 

lupi

Lifer
Apr 8, 2001
32,539
260
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Mages must be single-classed or dual-classed to specialize with the exception of gnomes. Gnomes can only be illusionists so are permitted to multiclass.

Human specialist mages can dual class if they wish.


From the manual and the Planet BG site. Since it seems a pure mage won't be able to gather enough XP to get the final spell level, how does a cleric/spec mage combo sound?
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
Originally posted by: lupi
Mages must be single-classed or dual-classed to specialize with the exception of gnomes. Gnomes can only be illusionists so are permitted to multiclass.
Human specialist mages can dual class if they wish.
From the manual and the Planet BG site. Since it seems a pure mage won't be able to gather enough XP to get the final spell level, how does a cleric/spec mage combo sound?
Actually, my multiclass elf has already recieved enough XP to get several Epic Level abilities (I did everything in Watchers Keep, which is worth a buttload of XP). I have only just started on the ToB quest. I suspect by the end she will be casting some 9th level Wizard spells.

But you are correct, if you want quick access to level 9 spells and lots of them, a single class mage is the way to go.
In my game, Edwin and Nalia have had them for a little while now and they still have plenty of levels to gain in the expansion.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Originally posted by: shortylickens
Originally posted by: lupi
Mages must be single-classed or dual-classed to specialize with the exception of gnomes. Gnomes can only be illusionists so are permitted to multiclass.
Human specialist mages can dual class if they wish.
From the manual and the Planet BG site. Since it seems a pure mage won't be able to gather enough XP to get the final spell level, how does a cleric/spec mage combo sound?
Actually, my multiclass elf has already recieved enough XP to get several Epic Level abilities (I did everything in Watchers Keep, which is worth a buttload of XP). I have only just started on the ToB quest. I suspect by the end she will be casting some 9th level Wizard spells.

But you are correct, if you want quick access to level 9 spells and lots of them, a single class mage is the way to go.
In my game, Edwin and Nalia have had them for a little while now and they still have plenty of levels to gain in the expansion.

So the expansion pack allows some more xp/level? Going by the 2.4 mil from just the original it will keep a mage at getting level 8 spells at most.
 

Fenixgoon

Lifer
Jun 30, 2003
33,060
12,459
136
Originally posted by: lupi
Originally posted by: shortylickens
Originally posted by: lupi
Mages must be single-classed or dual-classed to specialize with the exception of gnomes. Gnomes can only be illusionists so are permitted to multiclass.
Human specialist mages can dual class if they wish.
From the manual and the Planet BG site. Since it seems a pure mage won't be able to gather enough XP to get the final spell level, how does a cleric/spec mage combo sound?
Actually, my multiclass elf has already recieved enough XP to get several Epic Level abilities (I did everything in Watchers Keep, which is worth a buttload of XP). I have only just started on the ToB quest. I suspect by the end she will be casting some 9th level Wizard spells.

But you are correct, if you want quick access to level 9 spells and lots of them, a single class mage is the way to go.
In my game, Edwin and Nalia have had them for a little while now and they still have plenty of levels to gain in the expansion.

So the expansion pack allows some more xp/level? Going by the 2.4 mil from just the original it will keep a mage at getting level 8 spells at most.

you can get to level 30+ with the expansion.

my monk was level 33 and had 90% spell resistance. NOTHING hurt him. except for fire giants on critical hits and dragons :D
 

lupi

Lifer
Apr 8, 2001
32,539
260
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Been rolling my character a bit. So far I have him with an average ability score of 15. Think I'm going to quit soon as it doesn't seem likely for me to raise that much more.
 

Fenixgoon

Lifer
Jun 30, 2003
33,060
12,459
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Originally posted by: lupi
Been rolling my character a bit. So far I have him with an average ability score of 15. Think I'm going to quit soon as it doesn't seem likely for me to raise that much more.

peronsally, i drop charisma to 3 as i never use it for anything (and worst comes to worst, i give my character the ring of human influence: set CHA to 18)

by dropping cha, i was able to get 32 points available

18str
18dex
18con
18int
10wis
3cha

:)
 

Shadowknight

Diamond Member
May 4, 2001
3,959
3
81
Unfortunately, not all my scores are very good, but I rolled two characters.

Kensai:
str 18/00
dex 18
con 17
int 18
wis 3
cha 3

Paladin:
str 18/98
dex 18
con 9
int 3
wis 13
cha 17
 

lupi

Lifer
Apr 8, 2001
32,539
260
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I've got
14 str
15 dex
18 con
18 wis
18 int
8 char

if staying a pure Mage, I don't really see any bonus to putting much more in STR, and a little more DEX from taking Char down more could be ok, but not substantial.
 

aCynic2

Senior member
Apr 28, 2007
710
0
0
I'll get my numbers in sometime in the later morning or later on Thursday. At work right now.
 

Fenixgoon

Lifer
Jun 30, 2003
33,060
12,459
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i ended up going fighter/mage/cleric triple class since we don't have a cleric (and i'd like to do some fighting as well). rolled the following

18 str
13 dex
14 con
18 int
18 wis
3 cha
 

aCynic2

Senior member
Apr 28, 2007
710
0
0
Originally posted by: Fenixgoon
i ended up going fighter/mage/cleric triple class since we don't have a cleric (and i'd like to do some fighting as well). rolled the following

18 str
13 dex
14 con
18 int
18 wis
3 cha

You and I will be competing for the flail of ages...and if you're a fighter, you should have an expetional strength value...something like 18/43.
 

Ika

Lifer
Mar 22, 2006
14,264
3
81
Well, since we're all posting our chars, here's mine.

Thief - Assassin Kit
STR 17
DEX 19
CON 18
INT 17
WIS 12
CHA 3

Intending to single-wield a Katana (preferably Celestial Fury) or a Short Sword in the meantime.

Thieving points - 100 in Finding Traps, everything else to Hide in Shadows until that's ideal, then maybe open locks or set traps?
 

Fenixgoon

Lifer
Jun 30, 2003
33,060
12,459
136
Originally posted by: Aflac
Well, since we're all posting our chars, here's mine.

Thief - Assassin Kit
STR 17
DEX 19
CON 18
INT 17
WIS 12
CHA 3

Intending to single-wield a Katana (preferably Celestial Fury) or a Short Sword in the meantime.

Thieving points - 100 in Finding Traps, everything else to Hide in Shadows until that's ideal, then maybe open locks or set traps?

i'm not exactly sure how the ratings in thief skills work. you'll definitely want hide in shadows and finding traps - assassins get a bonus backstab multiplier (my assassin was doing 250+ BS damage :D)
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
How important is it to maximize the high level mage spells? I can lose access to about 7 6-9 spells by going multiclass and picking up cleric also (which at max level would give me 50 additional cleric spells)

So does have a 20/21 at max XP do well ( with the loss of 7 mage spells for 50 cleric) or should I keep it single.
 

Fenixgoon

Lifer
Jun 30, 2003
33,060
12,459
136
Originally posted by: lupi
How important is it to maximize the high level mage spells? I can lose access to about 7 6-9 spells by going multiclass and picking up cleric also (which at max level would give me 50 additional cleric spells)

So does have a 20/21 at max XP do well ( with the loss of 7 mage spells for 50 cleric) or should I keep it single.

up to you. personally, the high level spells come in very handy (assuming we go to ToB) but there's plenty of XP in ToB to be had.


edit: what time do you guys want to start tomorrow night?
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
If I go the gnome route, I can still spec as a mage and then I'm only down 4 late level spells (1 7th, 1 8th, 2 9th), while gaining in the 1-5 levels. and evening out the 6th.

 

Shadowknight

Diamond Member
May 4, 2001
3,959
3
81
Originally posted by: Fenixgoon
edit: what time do you guys want to start tomorrow night?
I'm good all day, so whenever the rest of you guys get ready. I need to pick up a microphone for team communication during the day.

As to more about my character, I'll probably dual him at level 13. That'll get me the last relatively "early" increase in attacks for the fighter. From there, I'm tempted to either go mage or thief. With thief, towards the end of the game, the high level ability "use any item" would let me weild Carsomyr, wear armor, etc.
 

Ika

Lifer
Mar 22, 2006
14,264
3
81
I think I'm going shopping for a costume around 5pm, and I guess Ill be back around 8pm... and I'll probably go out sometime between 10pm and 11pm. So, that doesn't leave a very big timeframe for night. I'm free for the rest of the afternoon, though... I think.
 

IEC

Elite Member
Super Moderator
Jun 10, 2004
14,596
6,071
136
Damn you all, I need to install tomorrow after classes are over and roll a character.

I'll probably be on Vent after 9PM or so.
 

IEC

Elite Member
Super Moderator
Jun 10, 2004
14,596
6,071
136
Oh and FWIW I will be playing as a sorceror.
 

aCynic2

Senior member
Apr 28, 2007
710
0
0
Alright, here's my character (I kid you not):

Ranger, to be dualed to Ranger/Cleric:

STR: 18/99
DEX: 17
CON: 18
INT: 10
WIS: 17
CHA: 3


I did the reducing cha to the absolute minimum (I'm really hating the idea but I want to be able to contribute positively), and reducing INT to 10. That allowed me to get 18s in STR, DEX, CON, and put a put some to WIS. I reduced DEX one to put it toward WIS so I could dual class.

I'm loving his str, dex and con but hatin' on his cha (this guy is gettin' no pvssy).