Originally posted by: Fenixgoon
Originally posted by: Aflac
How do permanent character deaths work? On other difficulties, I thought when a character was petrified and then broken, that character was then permanently dead/gone... but if Insane means no ressurections, I'll pass.
Oh and guys, come chill out in the Ventrilo server sometime. More people is always good
perma death - your character cannot be resurrected (the icon will disappear). all we have to do is reload a saved game.
typically this happens when you fight dragons, giants, or get nailed by a trap. a 250dmg firebreath has perma-killed some of my party on several occasions
Originally posted by: lupi
Well I went and found my BG2 game pack, but guess I can't play now as I never even broke the seal on it yet
Ok kidding, for this rule set how is multi/dual class chars handled? The little reading I've done says that dual class wizards still can have a spec while multi can't (except for gnomes). Also it seems that with the games EXP limit (is that raised with the expansion installed?) that the last spell level can't be reached. I normally like to spec Illusionist as the Necromancy field of spells present in the computer games usually is lacking (hold dead raise dead and the way later finger of death seems the only worthwhile ones here and having not played the game yet I'm not sure if hold dead is of use).
i thought dual/multi mages couldn't spec except for gnomes, who could *only* be illusionists. i'll have to double check though.
necromancy does have some good spells. vampiric touch lvl 3 is nice