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Battlefield 3 Unveiling at GDC 2011 (March 1st)

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European sensibilities. Language, no problem. Blood, problem.
If it had blood, it would probably be banned in Germany, for one.

I for one, don't need the gore. I wish it had a language filter, too.
I'm sure there is a certain percentage of sales they lose because of it.

hmm.. that's really strange.. I mean.. the game is already advertised as an "M" rated game, meaning it's for adults. Why do they have to censor that? Do European countries also ban movies based on language and/or violence? I know Manhunt, a silly but brutal game, was banned in many countries around the world but BF is not anything like that; it's a military shooter, not about a criminal who goes around executing people and having it recorded on tapes as snuff films!

Manhunt 2 anyone? http://www.youtube.com/watch?v=x6LwaLHz5Xk 😀
 
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BF3 Non-News:

twitter.com/L_Twin: "Today we've gave a BF3 demo to my boss's boss - he was near speechless when it was over, mind blown, jaw dropped. Team aced it, kudos!"

(L_Twin = KM Troedsson, GM for game developer DICE)
 
It's basically impossible in a properly working net code. Why is that hard to understand?

Do you have any idea how impossibly hard it would be for two kills to be registered at the exact same time? You have ping, bullet ballistics, player reaction time, monitor input lag, mouse input lag, and motherboard input lag, and all of this would have to align in some magical moment for the server to process both bullet's leaving both players barrels at nearly the exact same CPU cycle. The odds of all that happening are astronomical. I could understand it happening very rarely at long range since the game has bullet ballistics, but at point blank range where it seems most prominent, the above is entirely valid.

It makes almost every close or medium range encounter feel like luck to me. My skill or his skill doesn't seem to matter, because the server is parsing hit detection into relatively huge time spanning packets. One of us surprising the other player, or getting the tactical jump on someone is almost meaningless, because the server will likely just decide that neither person had the advantage, and so we both die.

you realize that a kill trade is 100 PERCENT possible, in real life. period. end of story.

bullets do not travel at the speed of light. nor do my bullets dissappear when I die(just my rockets 😵 )

should it happen as often as it doesn in COD/BF?

nope.

but our internet here sucks, so live with it.

but stop bitching in a thread about BF3 about what feel are inadequacies of a another game(BC2) no matter how they related.

its only worse that you complain about something being impossible thats actually possible and plausible.


I'd kill to see screenshots from that demo

this....oh so this.
 
you realize that a kill trade is 100 PERCENT possible, in real life. period. end of story.

bullets do not travel at the speed of light. nor do my bullets dissappear when I die(just my rockets 😵 )

should it happen as often as it doesn in COD/BF?

nope.

but our internet here sucks, so live with it.

but stop bitching in a thread about BF3 about what feel are inadequacies of a another game(BC2) no matter how they related.

its only worse that you complain about something being impossible thats actually possible and plausible.
It's possible in real life because real people experience injury, and don't die instantly according to a digital health meter like in games. In games, it is next to impossible in a properly working net code, anything you say contrary to the matter is absolutely wrong. End of story.
 
It's possible in real life because real people experience injury, and don't die instantly according to a digital health meter like in games. In games, it is next to impossible in a properly working net code, anything you say contrary to the matter is absolutely wrong. End of story.

AHAHAHAHAHAHAHA wait......... AHAHAHAHAHAHAHAHAHAHA


ok, done
 
AHAHAHAHAHAHAHA wait......... AHAHAHAHAHAHAHAHAHAHA


ok, done
Well, this isn't my opinion, it's just the truth. So laugh all you want.

:Edit: Why is it hard for you guys to accept there's a bug in the game? It happens, and suggesting it should be fixed shouldn't be met with all this arguing.
 
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I don't know if this guy really knows this or is making it up. That TG-Juneau guy that predicted Vietnam release dates and the contents of Map Pack 7 turned out to be for real....
Believe if you want to believe, and your day can be filled with sunshine and rainbows 🙂

hmm any reasons why the post is no longer there? 😕
 
yeah, just like the horrible server browser that they can never get right even though they've made 50 different versions of the same game.

wambulance5fw.jpg



you have 129 posts in the BC2 thread, mostly all bitching about the game

we get. :colbert:


LOL @ killtradeboy too, I'm sure you are smarter than everyone ever.

it happened in R6, quake, UT ETC. and its perfectly OK and not a bug
 
yeah, just like the horrible server browser that they can never get right even though they've made 50 different versions of the same game.

server browser works great?

way better than the MW2 one too......the blops one is OK, besides having issues letting you actually join a game sometimes no matter how much you click on it
 
yeah, just like the horrible server browser that they can never get right even though they've made 50 different versions of the same game.

I don't recall having any problems with BF2 or BC2's server browsers. Maybe not as good as some others, but they work fine.
 
hmm any reasons why the post is no longer there? 😕

If I follow the sequence of events properly.

  • I posted it here
  • You posted it on Total BF2 forums.
  • Doorstop from Total BF2 forums signs up at TPU to call out the guy for posting unsubstantiated rumours. Says BF fans are constantly totured by baseless rumour and opinons stated as facts, long suffering, beat down, volatile, and easily inflamed...
  • Somewhere in here it gets posted at the EA UK forums.
  • TGJuneau (sp?) from the EA UK forums signs up at TPU to tell them they should take it down
  • A moderator at TPU forums edits out that message, plus Doorstops.
 
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It's possible in real life because real people experience injury, and don't die instantly according to a digital health meter like in games. In games, it is next to impossible in a properly working net code, anything you say contrary to the matter is absolutely wrong. End of story.
I think you have a fetish with saying the phrase "net code."

yeah, just like the horrible server browser that they can never get right even though they've made 50 different versions of the same game.
Why do you continue to play the game then? You do realize how lame you sound every time you bitch about something in here, right?


...Stop whining! (in my best Arnold voice)
 
I think you have a fetish with saying the phrase "net code."


Why do you continue to play the game then? You do realize how lame you sound every time you bitch about something in here, right?


...Stop whining! (in my best Arnold voice)

I don't play the game any more.
 
I don't recall having any problems with BF2 or BC2's server browsers. Maybe not as good as some others, but they work fine.

what happened to all those people complaining about the crappy server browsers? maybe they finally fixed it but i recall when these games were released the server browsers were one of the most complained about things for the BF games.
 
what happened to all those people complaining about the crappy server browsers? maybe they finally fixed it but i recall when these games were released the server browsers were one of the most complained about things for the BF games.

it was fixed quite a while ago, few months tops after launch maybe?
 
If I follow the sequence of events properly.

  • I posted it here
  • You posted it on Total BF2 forums.
  • Doorstop from Total BF2 forums signs up at TPU to call out the guy for posting unsubstantiated rumours. Says BF fans are constantly totured by baseless rumour and opinons stated as facts, long suffering, beat down, volatile, and easily inflamed...
  • Somewhere in here it gets posted at the EA UK forums.
  • TGJuneau (sp?) from the EA UK forums signs up at TPU to tell them they should take it down
  • A moderator at TPU forums edits out that message, plus Doorstops.

BOOOOOOOO
did someone really sign up there to call out the guy?
what did he say?
 
My only issue is this kill trading thing, and nades being half thrown that disappear. If they can fix this in BF3, i'll be happier. Otherwise BC2 is still, by far, my favorite FPS at the moment.
 
I haven't seen the grenades disappearing thing in a long time. Some bugs like that have the wierdest causes...for example the squad bug, in which one team can't make any squads or can't make more than 3, I heard one server fixed it by trimming their ban list. The grenade thing was something that happened to specific servers as well and when I have seen it server reboots fixed it.
 
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