AT World of Warcraft Thread (Cataclysm, Where do you play, General BS and all that)

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Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I'm pretty sure you can change all but legendary weapons.

I wasn't very clear on what I meant. You can change a non-ranged weapon, but it must be changed to an item of the same type. So no mace -> sword changes. Dual swords would have been fun on my Shaman! :) Although, I'd like to find some fist weapons so I can change them into the ones from Mount Hyjal.
 

Josh123

Diamond Member
Aug 4, 2002
3,030
2
76
I wasn't very clear on what I meant. You can change a non-ranged weapon, but it must be changed to an item of the same type. So no mace -> sword changes. Dual swords would have been fun on my Shaman! :) Although, I'd like to find some fist weapons so I can change them into the ones from Mount Hyjal.

Oh ok, now I get what you meant.
 

rh71

No Lifer
Aug 28, 2001
52,844
1,049
126
Transmog would have made me quit, if I didn't already a couple of weeks ago.

This game has gone stale, for me.

they started "reaching" to keep people around when they put achievements in place imo. The game goes in phases... they can't have new stuff all the time. Right now since my guild sucks, all I can do is log on to get my valor, so I can keep optimal gear, to down the same bosses we've been downing while maintaining top dps.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
they started "reaching" to keep people around when they put achievements in place imo. The game goes in phases... they can't have new stuff all the time. Right now since my guild sucks, all I can do is log on to get my valor, so I can keep optimal gear, to down the same bosses we've been downing while maintaining top dps.

I was watching a Paragon live raid (recorded ~2 weeks ago) last night, and there was an interesting question that someone asked the guy (who I assume is from Paragon). They asked how often they play, and the response was... I think 12 hours per day during progression, but once they're done with progression... most of them don't play much at all.

In a sense, it's kind of bad that the only draw for your game is becoming the PVE raids and especially when there ends up being such a large amount of time in between each one. Personally, I only log on when my guild asks me to raid. I just have no interest in grinding dailies or anything like that.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Gamescom Interviews
Now that Gamescom is over the last few interviews are popping up with a few interesting details. (via Digitalspy, GameInformer, Allvatar, and JudgeHype)

Patch 4.3+
The new 5 man dungeons will help to introduce the Deathwing Raid.
The current plan with the Deathwing raid is to have it all available immediately upon release.
The Deathwing raid will be smaller than Ulduar with many phases or encounters with Deathwing.
Patch 4.4 will bring a world event before the next expansion.
The next expansion should be released with a "meaningful difference" in the release timeline compared to previous expansions.

Future Changes and Features
Paid Guild Transfers are still in the works.
Battle.net account wide achievements are still in the works.
Armor dyes are unlikely to be included in the game, but mount customization is a possibility.
Class Quests are unlikely to return due to the amount of time it takes to design and implement them.
No gold sinks are coming soon because of the large variance in the amount of gold players have.
A real money Auction House is not planned for WoW.

Other Notes
RealID LFD grouping was originally going to be paid because of the similarity to Paid Character Transfers, but they decided it was the right thing for the game to offer it for free.
Cross realm RealID grouping is going to be expanded to cover Battlegrounds as well. Depending on how well that works it could be expanded to raids and rated battlegrounds.
There has been a drop in gold farming because phishing and hacking accounts is more profitable.
New players are still having trouble with the first 30 minutes and five levels of the game, more hand holding is coming for very basic concepts like moving, questing, fighting, and looting.
Blizzard did a lot to save time while getting Cataclysm finished, but ended up happy with the final result.
The shared 10 and 25 man lockout has had both positive and negative effects, it solved the need to do both every week but removed some extra content that could be done every week. Some changes will be made in the future to make everyone happier with the solution.

Blue Posts
Originally Posted by Blizzard Entertainment
Transmogrification of Heirlooms
I'd like to provide an update on this statement I made. It turns out that Heirlooms will be eligible targets for Transmogrification. Also (and this applies to all Transmogrified items), trading, mailing, auctioning or depositing an item in a guild bank will remove the Transmogrified art, returning the item in question to its original artwork. So, while you won't have to stare at the same old Heirlooms the whole time you're leveling, you won't be able to send a set of Heirlooms that have been Transmogrified with tier 13 art to your level 10 alt.

[...] Mainhand can only be applied to mainhand, and offhand can only be applied to offhand. This is partially due to the restrictions on certain types of weapon art.

Again, these are our first tentative steps with Transmogrification, and there's room for modifying the rules later on after the system is introduced, and we see how things shake out. Heck, the rules aren't even quite set in stone right now, and might change further before the system is introduced. (Blue Tracker / Official Forums)

Transmogrification as a Gold Sink
The gold cost for Transmogrification hasn't been set in stone, but it's likely to be very similar to Reforging, meaning it'd scale with item level (probably the level of the item actually equipped). (Blue Tracker / Official Forums)

Transmogrification Options
The gear also still has to have stats aside from armor on it. That means that there are a lot of white or grey items that might not be available initially when Transmogrification goes live.

As an aside, a lot of people have been asking about hiding shoulders, belts, etc. For now, it's looking pretty unlikely that we'll offer the option to hide anything aside from helm and cloak. (Blue Tracker / Official Forums)
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
It seems that many of us have packed our bags and left the WoW community. I'm curious from those who are still playing post patch 4.2 and their thoughts of the game thus far. Better/worse?

Slow day at work so figured I'd throw my 2 cents at this question. I got into end game content late into the game, basically at the start of the Argent Tournament. I've been playing since launch and am a strict alt-a-holic. Get a toon to max level, re-roll another, take a different grind path, and etc. Eventually when WOTLK came out I started doing the Argent Tournament dailies and got my first epic, and I started raiding.

I think the major thing for me is I play with 40% IRL friends. I run my own guild and I don't allow an elitist attitude to step into my raids/events. We are all there to have fun.

I currently run two 10-man Fireland raids (Prot Pally in one and Resto Shaman in the other) and so far haven't had an issue. Everyone is having fun, learning the fights, and progressing at a steady pace. Of course, I get the disgruntled member who isn't satisfied with the pace of progression but they know where I and the guild stand. I've only lost a few people to that, and unfortunately for them most moved on to bigger guilds with bigger rosters, and often being the new guy they get benched or are third string to their 2nd raid group.

The fireland dailies are tedious, but it only takes me 10-15 minutes to knock them out. Plus the gold is a nice perk and eventually the i365 gear to help out my shaman (newest FL raider.)

I use to run with a much stricter RL outside of my guild. At first it was fun, and the progression pace was amazing, but eventually the yelling, finger pointing, favortism, lack of reasoning, and 3x4 hour sessions got tiresome. I left before I lost my sanity. My current guild runs 2x3hour blocks per raid group and again - we leave eltistism at the door.

Can't say I've been burnt out yet, but then again, I only play for fun so once something stops being fun I take a break and find something else to do.
 

1ceHacka

Senior member
Mar 3, 2006
565
1
0
they started "reaching" to keep people around when they put achievements in place imo. The game goes in phases... they can't have new stuff all the time. Right now since my guild sucks, all I can do is log on to get my valor, so I can keep optimal gear, to down the same bosses we've been downing while maintaining top dps.

I would recommend switching guilds then. You can't blame the game for having a bad guild.

In a sense, it's kind of bad that the only draw for your game is becoming the PVE raids and especially when there ends up being such a large amount of time in between each one. Personally, I only log on when my guild asks me to raid. I just have no interest in grinding dailies or anything like that.

Taking what Paragon does and making it the norm isn't a good idea. No company would ever be able to satisfy Paragon. I watched the same live raid, and before he said they raided 12 hours a day, he said they raided as long as they had to in order to beat the content. How is a company supposed to deal with that? Blizz made difficult content (ala SWP) and everyone cried. They made easy content, and people cried still.

We all play for different reasons. It would be selfish and silly to be angry at Blizzard for not catering to what we each individually like to do in the game. In the end its just a video game, and Blizzard is just a company trying to make some money. If you don't have fun, certainly don't play the game. Try a different MMO. They may not be WoW-killers, but you may find one of them that contains all the right things for you.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Taking what Paragon does and making it the norm isn't a good idea. No company would ever be able to satisfy Paragon. I watched the same live raid, and before he said they raided 12 hours a day, he said they raided as long as they had to in order to beat the content. How is a company supposed to deal with that? Blizz made difficult content (ala SWP) and everyone cried. They made easy content, and people cried still.

We all play for different reasons. It would be selfish and silly to be angry at Blizzard for not catering to what we each individually like to do in the game. In the end its just a video game, and Blizzard is just a company trying to make some money. If you don't have fun, certainly don't play the game. Try a different MMO. They may not be WoW-killers, but you may find one of them that contains all the right things for you.

The thing is, I'm not trying to take what Paragon does and make it out to be what Blizzard should follow. I'm saying that it seems that the mentality could be spreading among other players. As I mentioned, I only log on to raid, and it seems that most of my guild does the same thing. My thought is that PVE raids seem to be one of the large focuses of the game anymore, and when you're not raiding... what else is there to do? Nothing, so you don't play! :p

I still think the loss of a sense of community is one of the biggest problems. I used to have so much fun with other people back in Vanilla, but now the game is so impersonal. :\
 

1ceHacka

Senior member
Mar 3, 2006
565
1
0
I still think the loss of a sense of community is one of the biggest problems. I used to have so much fun with other people back in Vanilla, but now the game is so impersonal.

I do agree with that. I still have a good guild group, but we rarely ever interact with other Horde guilds. Vanilla and BC, we always used to at least communicate with the other guilds.

I don't mind playing anytime though since I achievement hunt and have a couple close RL friends that I do old world stuff with for mounts (Ashes) or just gold (AQ40, BWL, MH, etc.) We use the time to just shoot the sh!t or mess around. I always do the mind control on Razor...love using the AOE and pull aggro on the mobs just to make him work harder.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I do agree with that. I still have a good guild group, but we rarely ever interact with other Horde guilds. Vanilla and BC, we always used to at least communicate with the other guilds.

We used to have an IRC chat room and such back in the day. It was loads of fun and even though it was a PVP server, both Horde and Alliance just chatted it up! :)

They should just drop all battlegrounds and let us do SS vs TM again.

I don't mind playing anytime though since I achievement hunt and have a couple close RL friends that I do old world stuff with for mounts (Ashes) or just gold (AQ40, BWL, MH, etc.) We use the time to just shoot the sh!t or mess around. I always do the mind control on Razor...love using the AOE and pull aggro on the mobs just to make him work harder.

That is the one thing they mentioned in the whole "most rarely play" spiel... some people do like the pets or the achievements and they continue to play. It might be different for me if I had some friends to play with, but they're all on different servers. I've been tempted to try the dungeon thing with them, but sometimes (as you mention) it's more fun doing other random crap.
 

blackened23

Diamond Member
Jul 26, 2011
8,548
2
0
We used to have an IRC chat room and such back in the day. It was loads of fun and even though it was a PVP server, both Horde and Alliance just chatted it up! :)

They should just drop all battlegrounds and let us do SS vs TM again.


.

I remember those days, the game was SO much more fun back then. The communities were much tighter knit and cool, and it was always fun to trash talk on irc. I was on the illidan server back then, and the horde scene there was pretty huge.

There's so much anonymity these days with dungeon finder and tons of 12 year old kids everywhere trashing trade chat, its just not the same. You know what annoys me the most? All those idiots with funny characters in their name like á. I wonder if people with those names just do it to annoy the everliving crap out of other people.
 

Craig234

Lifer
May 1, 2006
38,548
350
126
About a year ago, I submitted the suggestion in Blizzard's forums to add a feature allowing you to change the appearance of any armor to any other piece you had earned, while maintaining the same stats, as a win-win where players didn't have to wear things they didn't like the look of because it had the best stats, while it would increase the playing that Blizzard likes - 'free content' - as players earned both items, the one with the looks and the one with the stats.

Kinda nice to see they adopted the suggestion; I have no idea if it was my post that gave them the idea, but they have done a number of suggestions.

I looked to see if I could find the post, but they seem to delete old posts.
 

blackened23

Diamond Member
Jul 26, 2011
8,548
2
0
How else could I get the name Dèäthkñîght!? :eek:

People with names like that should get hit by a bus and banned ingame.

Back in the day, blizz didn't allow stupid names like this and would force you to namechange. Too bad they relented, I guess since they only care about money these days, that has something to do with it.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
People with names like that should get hit by a bus and banned ingame.

Back in the day, blizz didn't allow stupid names like this and would force you to namechange. Too bad they relented, I guess since they only care about money these days, that has something to do with it.

Or there are so many players now and no characters ever get deleted so they had to opt for more options for players...?
 

Iron Wolf

Member
Jul 27, 2010
185
0
0
About a year ago, I submitted the suggestion in Blizzard's forums to add a feature allowing you to change the appearance of any armor to any other piece you had earned, while maintaining the same stats, as a win-win where players didn't have to wear things they didn't like the look of because it had the best stats, while it would increase the playing that Blizzard likes - 'free content' - as players earned both items, the one with the looks and the one with the stats.

Kinda nice to see they adopted the suggestion; I have no idea if it was my post that gave them the idea, but they have done a number of suggestions.

I looked to see if I could find the post, but they seem to delete old posts.

My idea would have been to allow armor dyes a la GW and other games, but, as stated above, Blizz is not even considering that for inclusion.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
My idea would have been to allow armor dyes a la GW and other games, but, as stated above, Blizz is not even considering that for inclusion.

Armor dyes probably require more work for more departments. Not all sets have multiple colors available, and they may have some but not all. If you need a new set, you'd have to have the art department work on them, and then the coding team work on the tech behind the dyes.

This way, all they need to do is have the coding team work on the tech behind it, which is actually probably far simpler than you'd imagine. They probably just added a single column per equipment slot called something like "trans_id". When it comes to equipping a character, they simply check the trans_id first when it comes to setting up the visual look of the character.

The hardest part is probably performing the restriction checks. :p
 
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