AT World of Warcraft Thread (Cataclysm, Where do you play, General BS and all that)

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Anubis

No Lifer
Aug 31, 2001
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tbqhwy.com
IDK with my hands hitting CRTL and Shift with my pinky is easier on ESDF because its not so close, i have to bend my fingers in odd ways on WSAD to do it

you also gain easier access to YHJGNU with EDSF
 

Scotteq

Diamond Member
Apr 10, 2008
5,276
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I use shift and ctrl to multiply the number of binds I can have; except for 1-5 all my bars are remaped from their defaults. Would lose a lot of buttons going to that since a lot of ctrl/shift combintions would become too awkward.

Really? I use ESDF, and my pinky can press control and shift (and tab) just fine. The Tilde (~) is a bit of a stretch, though.

you also gain easier access to YHJGNU with EDSF


/agreed



..and a small point: On many keyboards, the F has a bump on it for touch typists to locate it more easily. ESDF uses the natural 'home' position for touch typists. This is the main reason I re-bound - gaming was messing up typing.
 
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Anubis

No Lifer
Aug 31, 2001
78,712
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thinking about this i wonder is anyone games with TGFH as their home, it would pretty much give you access to the entire keyboard
 

Scotteq

Diamond Member
Apr 10, 2008
5,276
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..that it would.

Though I haven't hard of anyone using that combination.


For myself: I kept the main spells abilities on the standard number bind provided in game (1~0 and -, =), except that I replicated that on the keypad (left hand). This lets me bind Ventrilo to the nice, big + key on the keypad, which lets me continue to activate abilities with my first, index, and ring fingers and still depress + with my right pinky to talk. I bind abilities that don't change based on stance (Main is a Warrior) to the Home group (Home, End, Delete, etc), the arrow keys, and QAZXCVBGT. X, C, V, B being stances and (Druid) forms. After 4 years of this, it's all touch and patterns now. Not thought required as to what ability is where.

Since I bounce back and forth from Keyboard to Mouse movement, I have/use a Razer Naga with the numbers also bound to 1~0.


The other thing is (where possible/applicable) I set abilities that do the same/similar things to the same keypress across Stances and Characters/classes. For example: Heroic Strike is always the same button, no matter what stance my warrior is in. Taunt in D stance is the same button as (what used to be) Mocking Blow in B stance.... And is also the same button as the taunt on my Deathknight. This minimizes re~thinking time when changing toons, since it's less of an adjustment.


I've tried switch from {Left Hand Move / Right Hand Abilities} a couple times, but always drift back. So on my shopping list is a 3D 'Mouse' that works with the game. I'm thinking a 3D Connexion 'Space Explorer' would be about perfect, if it could be made to work with the game:

http://www.3dconnexion.com/products/spaceexplorer.html

If someone knows of a similar product that can be set up for the game, I'd be interested in trying.
 
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Moonzi

Senior member
Nov 5, 2009
617
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Wondering if anyone here uses the Black Widow yet from Razer? I have the Lycosa and I despise it right now. The touch pad for backlighting and the keys drive me nuts.

The Lachesis however I'm very fond of.
 

Scotteq

Diamond Member
Apr 10, 2008
5,276
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Wondering if anyone here uses the Black Widow yet from Razer? I have the Lycosa and I despise it right now. The touch pad for backlighting and the keys drive me nuts.

The Lachesis however I'm very fond of.


I'm a fan of mechanical keys (Bass player for 30+ years, and I pound standard film~cushion keys into oatmeal - often in months), so the Black Widow was one I was interested in - But they pushed production out a couple times, so I bought a SteelSeries 6G (the 7 was out of stock). No lights, nothing flashy. I like the key feel a LOT, and being mechanical it should last longer than standard keys by a factor of 10 or more.

The downside is I had been used to a Microsoft natural, which is more comfortable for typing due to the layout. And the 6G wasn't exactly cheap, if you're cost sensitive.
 
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Moonzi

Senior member
Nov 5, 2009
617
0
76
I'm tempted to get rid of the blacklight completely and just go with the widow normal..it's 50 bucks cheaper.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
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WASD plus the regular number keys 1 through 5 are comfortable, then I use Shift 1-5, Ctrl 1-3 and QEZX and Shift-QEZX. That gives me 25, 26 including mouse5.

I can definitely see the advantage of switching to ESDF, would really screw me up for a while though I think. Been gaming with WASD for 15 years...
 

Malladine

Diamond Member
Mar 31, 2003
4,618
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71
The other thing is (where possible/applicable) I set abilities that do the same/similar things to the same keypress across Stances and Characters/classes. For example: Heroic Strike is always the same button, no matter what stance my warrior is in. Taunt in D stance is the same button as (what used to be) Mocking Blow in B stance.... And is also the same button as the taunt on my Deathknight. This minimizes re~thinking time when changing toons, since it's less of an adjustment.


This helps a lot for me as well...

I can't view at work but what is the keyboard from the company that has the "WoW Mouse"? Merc something? Looked really nice, anyone use that?
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
I use wasd and still have no problem snagging shift-ctrl-alt with the left hand.
 

Scotteq

Diamond Member
Apr 10, 2008
5,276
5
0
whats so special about those keyboardS?


Besides the fact they use mechanical keys? Not a whole lot - the usual Gamer touches.

If you don't know the difference between rubber dome keyboards (most), and mechanical ones, there's a Mechanical Keyboard Guide at Overclock.net

The cliff's notes version: Probably wouldn't matter to most, but there are some advantages to a Mechanical board: Interrupt based rather than polled. Mechs have a hugely longer life. There is the potential for *every* key press to be recognized, no matter how many (full "N~Key Rollover"). And some folks just like the way they feel.
 
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nageov3t

Lifer
Feb 18, 2004
42,808
83
91
random Cat question: do you need to be 80 to start hitting the new zones, or 78?

(similar to how BC starts at 58 and WotLK starts at 68)

78 I could probably do on my priest by Tuesday... 80, probably not.
 

Sid59

Lifer
Sep 2, 2002
11,879
3
81
random Cat question: do you need to be 80 to start hitting the new zones, or 78?

(similar to how BC starts at 58 and WotLK starts at 68)

78 I could probably do on my priest by Tuesday... 80, probably not.

I believe they are capping it to 80. You'll be able to go into the zone but the quest givers will only give out quests to 80+
 

Liekos

Member
Sep 30, 2009
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I too have a Cata question. For those of you that did the beta (or may have read already), how will new training for professions happen? Meaning, will the old trainers in, for instance, Stormwind add the new training to their list, or will they have new Cata trainers elsewhere in the city like the JC trainer that's been positioned on the back side of the Trade District? Or, will the Cata trainers be located in the new zones only?
 

nageov3t

Lifer
Feb 18, 2004
42,808
83
91
Judging by the zone quests on Wowhead (such as http://www.wowhead.com/zone=616#quests), it looks like you're right.

Unless you want your priest to be your main, loki, I guess it doesn't matter either way.
I'm thinking I want my priest to be my main.

I'm a little tired of melee dps after playing my rogue throughout Cat, but I don't want to make the mistake I made in BC (when my warlock was my main) of being stuck with a solitary role.

I really wanted to go with my shaman, but at 44, I think I'd be really behind the curve with all my guildmates leveling. and Outlands is like the major burnout zone for me. I've got a dozen alts stuck in the mire between 58-65. my priest, on the other hand, is level 75, so even if I'm not 80 on launch day, I should be soon.

I could probably do it this week if I didn't have a date later today, dinner with friends tomorrow, hanging out with other friends on Saturday night, and then Sunday/Monday/Tuesday work.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
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I give all credit of this guide to Kuroe, as she was the one who did the leveling and wrote about it.

-------------

Ok, after leveling for the second time, just some generalizations about Cata leveling that people should be aware of (in no particular order, and I'll add more as I think of it):

1. First of all, this is not like Wrath leveling - so don't expect it to be. You should not plan on doing orange/red quests, or skipping to zones that you have no business in. If you skip a zone other than a starter zone, you will probably find yourself undergeared for the next zone.

2. It seems like leveling from 80-85 PROBABLY will be faster than 70-80. You may be done in 1-3 days, depending on game time and questing tolerance threshold.

3. Quests are extremely linear. Meaning - 99% of the quests simply cannot be skipped. In some cases this sucks (see: "kill x named mob" and you find yourself waiting around with 10 other people trying to snipe the tag on it), but in other cases it works out better, as there is a lot of apparent phasing to different steps of quests. This also means that at most you will probably only have 1-4 quests in your log for a specific zone at a time, so don't expect to pick up 5-7 quests and then turn them all in at once - that simply won't happen this time around.

4. There are a lot of "vehicle" quests. Get used to it, you can't easily skip most of them. (You CAN, however, skip the "second" Twilight Portal in Hyjal... and I'd recommend it, as it's pretty annoying (not difficult, but annoying). Go back and do it after you hit 85 - it gives an achievement and a pet.)

5. Your level 80 halion/icc heroic epics will NOT last you to 85. They won't even last you to 84. Do not hesitate to replace your gear, break your set bonuses, and try out some new pieces. You won't even be able to queue for NORMAL instances if you do not, as they have average ilvl requirements. (Example: Vortex Pinnacle in Uldum has a ilvl 305 prereq to even enter the normal version.)

6. There are SEVERAL cut scenes while questing. Most of them you can skip (hit ESC and confirm you wish to skip it), but there are a few you can not. If you skip them you will obviously miss part of the story behind your quest chain.

7. You can NOT use your seahorse anywhere other than Vash'jir. Also, if you are standing on the ocean floor you will not be able to mount it - so hop up a little bit and you will be able to.

8. You can drink/eat/run on the ocean floor.

9. Quests that send you to new zones from Orgrimmar signboards become available as you level. Follow the directions in the quest for how to get to your new zone. Excluding Uldum, most of these quests give you "shortcuts" to the new area.

Level 80 = Hero's Call: Hyjal! and Hero's Call: Vash'jir!

Level 82 = Hero's Call: The Maelstrom! (Deepholm)

Level 83 = Hero's Call: Uldum! - Note: There is no "easy" port to Uldum, despite what the quest says (unless they change it before release). If this is still true come Cata release, you will want to either find a person that has a Dalaran port (since you should have your hearth set to Stormwind), or you will want to use the Ring of the Kirin Tor (if you bought it) to take the Caverns of Time portal to Tanaris, and then fly to Thistleshrub Valley.

Level 84(?) = Hero's Call: Twilight Highlands! - Note: This quest starts a short chain of quests within Stormwind itself, and then ends in an NPC "flying" (essentially porting) you to Twilight Highlands.

After you do these quests and enter the zones for the first time, there will be portals to these zones directly from The Earthen Shrine in Stormwind. (The small island area in the northeast of the zone map, surrounded by a pond.)

10. Mobs hit extremely hard, and have a lot of HP. After Vash'jir/Hyjal, you will not want to be pulling more than 1-2 mobs at a time.

11. As you level, if you are wearing the same level 80 gear your stats will obviously diminish drastically. Essentially this means you will be doing less damage and healing for less at 81 than you were at 80, even if all your gear remains the same - so don't be surprised. (This isn't new, obviously - but it's important to remember, and it's far more noticeable this expansion than it was last.)

12. Casters will need to bring water (and/or food). Melee will want to bring food. Your self healing and mana regeneration will not mean much beyond level 82. (Example: I have to drink. I'm a shadow priest with dispersion, replenishment, shadowfiend... and I have to drink.)

13. If you have NPCs disappear following a cut scene, relog and they should show up again.

14. This time around, you will have to "discover" instance entrances before you can queue for them. I don't personally think that instancing will be an efficient way to level - but if you want to try to do one random a day ("try" being the key word - the instances are supposedly not as easy this time around, and your "random" group may and probably will be completely unfamiliar with the mechanics) it gives ~80-100k xp. Given, at the point where you're getting 100k xp for an instance, each quest is worth about 44k - so it's probably not worth it.

15. Instance quests are located inside the instances now, although in some cases there may be a chain that "sends" you there.

16. There is a new "Ring of Blood" is called "Crucible of Carnage" and it is located in Twilight Highlands and is available at level 84.

17. Azerothian flying can be trained from either an NPC near the flight master in Org (use the elevator), or at the flight trainer in Dalaran (but if you're in Dalaran when Dec 7 12 am PST comes around - you're doin it wrong.)

18. Don't set your hearth in new zones, leave it at Orgrimmar - else it will be quite a flight to get you back to town.

19. Don't try to train every level, and consider if you will "need" the spell while you are leveling or not - there are only new spells at 81, 83, 85. Spell ranks automatically go up as you gain levels (and so do their mana costs) - so there is really no need to go to town specifically to train unless you really need that spell.
 

Anubis

No Lifer
Aug 31, 2001
78,712
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Deepholm will definitely be easier at 83, and it means you'll have to do less of Twilight Highlands - which can actually be fairly difficult because by that point you're doing terrible damage and the mobs are hitting very hard.

It really comes down to preference though, you CAN go to Deepholm at 82. Ultimately it depends on if you don't mind spending a bit more time in Twilight Highlands vs. doing some extra lower level quests early on.

As for your friend saying he got to 83 out of Vashjir - I doubt that's actually accurate... you can probably get to 82.5 or so from either one of the zones. There was also a recent nerf to the amount of XP gained from killing mobs, so maybe he leveled before that. Vashjir also ends up taking much longer than Hyjal if you're unfamiliar with it. The issues with Hyjal currently on the beta are limited to question marks sometimes showing at the wrong places on your map, but if you remember where you came from this shouldn't be a big problem. The issues with Vashjir are; first 10 or so quests you're just swimming, quests are on different "layers" of the zone, so seeing a ? on your map helps, but sometimes you find yourself swimming up and down trying to figure out if its above or below your location, quest hubs are inside caves so seeing a ? on your minimap could throw you off if you can't remember exactly were the cave entrance is, there is a HUGE cut scene at the end of Vashjir that you can't skip, etc.

I haven't decided if I'm going straight to Deepholm at 82 or not yet, either. But I still think that if you choose to wait to 83, doing all of Hyjal and then as little as possible of Vashjir will end up being better. Of course, Hyjal is probably likely to have more people - so who knows for sure. :/

When I leveled recently I did ALL quests in the starting zones and then actually had to SKIP Deepholm because the portal wasn't working - I went to Uldum at 83 instead, and I still hit 85 early into Twilight Highlands. Still, Uldum ended up being a little rough because of my low level, but it wasn't terrible.

Options for leveling seem to be:

Option A
1) All of Hyjal
2) Part of Vashjir (to 83)
3) Deepholm
4) Uldum
5) Part of Twilight Highlands (probably not that much)

Option B
1) All of Vashjir
2) Part of Hyjal (to 83)
3) Deepholm
4) Uldum
5) Part of Twilight Highlands

Option C
1) All of Hyjal OR Vashjir (to 82)
2) Deepholm
3) Uldum
4) Twilight Highlands

Option D
1) All of Hyjal
2) Part of Vashjir (to 83.5)
3) Uldum (do all of it, but make sure you are 84 before going to TH)
4) Twilight Highlands

Option E
1) All of Vashjir
2) Part of Hyjal (to 83.5)
3) Uldum (do all of it, but make sure you are 84 before going to TH)
4) Twilight Highlands

IF you skip Deepholm you will have to go back after you hit 85, as it contains the new "sons of hodir" reputation I believe. Other options I didn't list would involve skipping Deepholm and going to Twilight Highlands first instead of Uldum (you can go at 83, I believe) - but I would definitely not recommend that at all, as you're likely to get stomped, you'll still need to do Uldum afterwards anyway, and Crucible of Carnage isn't available until 84, so I imagine there are other quests that aren't available until 84 either.

Ultimately it's all a matter of preference, all of the above options are probably feasible. Again, I'd just recommend choosing an option that involves as little of Vashjir as possible, but that's me - maybe some other people will really enjoy swimming around and taking their time. ;x
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
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Instances:

Again, if you wish to do instances while leveling up (I don't recommend really unless you have a guild group, and even then..), you will need to "discover" the entrances before you can queue for the instance.

Cataclysm "New" 5-mans (all available in heroic versions as well)

80-81: Blackrock Caverns
- One way to discover this instance is by simply flying to Blackrock Mountain and heading to the instance (go into the walkway that leads up to UBRS (not the shortcut on the chain!), and you will see a new pathway going to your right, I believe), and another way is by accepting a quest in Hyjal (This Can Only Mean One Thing...) that tells you to click a mole machine. If you take the mole machine and enter the instance but then decide you don't wish to run it, you will not be able to take it back to Hyjal.

80-81: Throne of the Tides
- You must go to the Abyssal Depths - the "third" part of Vash'jir (Kelp'thar Forest > Shimmering Expanse > Abyssal Depths) - and then swim down into the Abyssal Breach to "discover" this instance.
vashjirinstances.jpg


82-84: The Stonecore
- This is towards the top of the Temple of the Earth in Deepholm.
deepholminstances.jpg


82-84: The Vortex Pinnacle
- This is in the sky to the southeastern part of Uldum.

85: Halls of Originiation
- This is in the central-east part of Uldum.

85: Lost City of the Tol'vir
- This is in the mid-south part of Uldum.
ulduminstances.jpg


85: Grim Batol
- The entrance is to the far west in Twilight Highlands, almost to the Wetlands border.
twinstances.jpg


85: Shadowfang Keep and the Deadmines are both available in level 85 heroic versions as well (their normal versions are still for lowbies!), in their normal locations.

A few notes about raid instances (not related to leveling obviously):

The three new raids we are looking at for the first tier of raiding are;
The Bastion of Twilight (see the Twilight Highlands map)
The Throne of Four Winds (see the Uldum map)
Blackwing Descent (located within Blackrock Mountain)

My understanding of the difficulty is Blackwing Descent < Throne of Four Winds < Bastion of Twilight. All bosses are available on normal and heroic, with Bastion of Twilight having the only "heroic-only" boss (available after killing Cho'gall on heroic mode) - Lady Sinestra.
 

Onita

Golden Member
Feb 24, 2004
1,158
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71
Thanks for that Anubis.

My question: I had read earlier that most professions REQUIRE you to be 85 to get a lot of the recipes. Is that still the case?

I've gotta decide what I want to level up for Cata. I've got an 80 pally, druid, rogue. 74 shaman, 71 DK, 60 hunter, priest, warrior, mage.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I'll probably do both starting zones like I do currently in Northrend. I kind of like being ahead of the curve level-wise as it makes questing a little bit easier.
 
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