- Yep. AR/VR, outside of specific commercial applications, is a classic solution in search of a problem.
Its somewhat telling that Apple's devs, some of the best in the world, could come up with for the product was "Use your computer and watch TV... but virtually" and then tossed it out to external devs to hope and pray they come up with a better use case.
I think this is much like dumping on the iPhone, iPad, Watch releases.
The display setup is not as limited as multiple monitors. You are just freed from the constraints of monitors. You can take your application Windows and spread them around the room organized how you like.
The people that saw the demos, had their minds blown.
Two of them were Basketball fans, and both said they would probably get it just for that experience. This was not a conventional TV. They shot this with 3d cameras, and one guy said it was like sitting courtside, with the players in actual scale, the a 6'5" player looking 6'5" standing right in front of him.
It's too expensive to sell in big numbers like iPhones, but its still going to change the headset market.