Discussion AMD’s Custom APU Discussion Thread

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Tigerick

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AMD-RYZEN-Z2-SERIES-1200x659.jpg

Next Gen XBox Consoles and Handheld Preliminary Specs

ROG Xbox Ally / SteamDeck OLEDPS6 Handheld ?ROG Xbox Ally XPS5Steam Console FremontXbox Series SXbox Series XX2 ?PS5 ProPS6 ?
Date2025Early 202820252020202020202024Early 2028
CodenameAerith PlusCanisStrix PointHawk PointMagnusCustomOrion
ModelZ2AZ2 Extreme AI
N6N4 + N6N7N3P + N3P ?N4PN3P Chiplet
260 mm2178 + 204 = 382 mm2197 mm2144 + 264 = 408 mm2279 mm2
CPU4 x Zen 24 x Zen 6c4 x Zen 5 + 4 x Zen 5c8 x Zen 26 x Zen 48 x Zen 28 x Zen 2Zen 68 x Zen 28 x Zen 6
128-bit 8GB DDR5
GPURDNA2 8CURDNA5 12-20 CURDNA3.5 16CURDNA2 36CURX-7600 RDNA3 32CURDNA2 20CURDNA2 52CURDNA5 68CURDNA2 60CURDNA5 ?
Memory128-bit LPDDR5-6400128-bit LPDDR5x-7500128-bit LPDDR5x-8000256-bit 16GB GDDR6128-bit 8GB GDDR6128-bit 8GB + 32-bit 2GB GDDR6320-bit 10GB GDDR6 + 192-bit 6GB GDDR6192-bit GDDR7256-bit 16GB GDDR6192-bit GDDR7
Memory Bandwidth102 GB/s120 GB/s448 GB/s288 GB/s224 GB/s560 GB/s864 GB/s576 GB/s864 GB/s
 
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Tigerick

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Steam console incoming. CPU should be using 6 x Zen4 Hawk Point APU (N4) and 8GB DDR5.

GPU might be using dedicated RX7600 with max 32-CU and 128-bit 8 GB GDDR6 (288GB/s). RX7600 is made by TSMC's N6, even though the die area is quite large, the performance should be much faster than Series S (10GB GDDR6) with 8+8=16GB total memory...

Selling price should be in range of $300 - $400 to remain competitive :cool:
 
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ToTTenTranz

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Feb 4, 2021
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Steam console incoming. CPU should be using 6 x Zen4 Hawk Point APU (N4) and 8GB DDR5.

GPU might be using dedicated RX7600 with max 32-CU and 128-bit 8 GB GDDR6 (288GB/s). RX7600 is made by TSMC's N6, even though the die area is quite large, the performance should be much faster than Series S (10GB GDDR6) with 8+8=16GB total memory...

Selling price should be in range of $300 - $400 to remain competitive :cool:

If Valve finds a way to finetune the VRAM allocation, this could have GPU performance parity with the PS5 but with better CPU performance.
And if FSR4 finds its way to RDNA3 (which we now know AMD is working on, as proven by yesterday's FSR4 github "leaks"), this could be a nice little box full of potential. And hopefully pretty cheap.
 
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Tigerick

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And hopefully pretty cheap.
Yep, the most important is how much Valve is going to set the price for Steam console. Both Hawk Point APU and RX-7600 GPU are off-the-self silicons. Hawk Point is being cut off iGPU and NPU, thus it is considered rubbish bin. Meanwhile RX-7600 is considered EOL GPU. Thus, I can see Valve is choosing Hawk Point APU and RX7600 for one sole reason: BOM cost. Valve going to set aggressive price for Steam console, no doubt...And no more custom silicon for Steam console.

And AMD agrees to supply cut die of Hawk Point and RX7600. This is how business works: If Valve wants something at aggressive BOM; AMD will find something to meet the demand of value customers.
 
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marees

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Yep, the most important is how much Valve is going to set the price for Steam console. Both Hawk Point APU and RX-7600 GPU are off-the-self silicons. Hawk Point is being cut off iGPU and NPU, thus it is considered rubbish bin. Meanwhile RX-7600 is considered EOL GPU. Thus, I can see Valve is choosing Hawk Point APU and RX7600 for one sole reason: BOM cost. Valve going to set aggressive price for Steam console, no doubt...And no more custom silicon for Steam console.

And AMD agrees to supply cut die of Hawk Point and RX7600. This is how business works: If Valve wants something at aggressive BOM; AMD will find something to meet the demand of value customers.
What if it turns out in the end that this is only a dev kit and the real valve console is based on strix halo ??
 

LightningZ71

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Yep, the most important is how much Valve is going to set the price for Steam console. Both Hawk Point APU and RX-7600 GPU are off-the-self silicons. Hawk Point is being cut off iGPU and NPU, thus it is considered rubbish bin. Meanwhile RX-7600 is considered EOL GPU. Thus, I can see Valve is choosing Hawk Point APU and RX7600 for one sole reason: BOM cost. Valve going to set aggressive price for Steam console, no doubt...And no more custom silicon for Steam console.

And AMD agrees to supply cut die of Hawk Point and RX7600. This is how business works: If Valve wants something at aggressive BOM; AMD will find something to meet the demand of value customers.
The way I've read the rumors, it's actually a custom floorplan that fully excludes the iGPU and NPU sections, minimizing silicon usage.
 
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ToTTenTranz

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The way I've read the rumors, it's actually a custom floorplan that fully excludes the iGPU and NPU sections, minimizing silicon usage.
If this is true, then what @adroc_thurston 's been saying about AMD refusing to do a semicustom for Valve's Deck 2 doesn't make much sense.

Why would AMD build a semicustom for Valve's Fremont CPU but not for Valve's Deck 2 SoC that will probably get higher sales volume?
 

marees

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If this is true, then what @adroc_thurston 's been saying about AMD refusing to do a semicustom for Valve's Deck 2 doesn't make much sense.

Why would AMD build a semicustom for Valve's Fremont CPU but not for Valve's Deck 2 that will probably get higher sales volume?
AFAIK Valve has said current process nodes are too costly

Nothing until 2027 / 2028, I bet
 

reaperrr3

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I could see AMD still doing it though (a Hawk Point die with the IGP/NPU removed).
Fixed cost for design, tape-out, masks etc. on modern processes are so high and get so much more expensive for each newer process that it would likely be more profitable (or even be a requirement for profitability) to use an existing design, partially disabled/clocked down to fit the use case.

That's the whole reason the Medusas and AT3/4 look the way they do.
AMD is trying to cover as many market segments as possible with as few chip designs as possible (and with as many of them as possible on the cheaper, higher-volume N3 instead of N2).
 

LightningZ71

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With as expensive as each wafer on N4 family nodes is, the cost re-floorplan and do a new mask set must be absolutely astronomical when the resulting chip could be as much as 30-40% smaller than the full dress die (no iGPU, no NPU, half the USB and PCIe root nodes gone, no SATA needed at all, no display engine, no media engine). Yields must be extremely high by this point to the point that I doubt that there will be few, if any "salvage" dies going towards Steam's usage and it'll be just intentionally crippled perfectly functional dies instead.