Discussion AMD’s Custom APU Discussion Thread

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Tigerick

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AMD-RYZEN-Z2-SERIES-1200x659.jpg

Next Gen XBox Consoles and Handheld Preliminary Specs

ROG Xbox Ally / SteamDeck OLEDPS6 Handheld ?ROG Xbox Ally XPS5Steam Console FremontXbox Series SXbox Series XX2 ?PS5 ProPS6 ?
Date2025Fall 2027 ?20252020202020202024Fall 2027?
CodenameAerith PlusCanisStrix PointHawk PointMagnusCustomOrion
ModelZ2AZ2 Extreme AI
N63 nmN4PN6N4 + N6N7N7PN3P + N3P ?N4P3nm Single Die
135 mm2 ?233 mm2260 mm2178 + 204 = 382 mm2197 mm2360.45 mm2144 + 264 = 408 mm2279 mm2280 mm2
CPU4 x Zen 24 x Zen 6c + 2 x Zen 6 LP4 x Zen 5 + 4 x Zen 5c8 x Zen 26 x Zen 4
<= 16MB L3
8 x Zen 28 x Zen 23 x Zen 6 + 8 Zen 6c
12MB L3
8 x Zen 27 x Zen 6c + 2 x Zen 6 LP
8-12 MB L3?
8GB 128-bit DDR5
GPURDNA2 8CURDNA5 16 CURDNA3.5 16CURDNA2 36CURX-7600 RDNA3 32CU
32MB IC
RDNA2 20CURDNA2 52CURDNA5 68CU
12MB L2 ?
RDNA2 60CURDNA5 52CU
10MB L2
Memory16GB 128-bit LPDDR5-640018GB 192-bit LPDDR5x-853324GB 128-bit LPDDR5x-800016GB 256-bit GDDR68GB 128-bit GDDR68GB 128-bit+ 2GB 32-bit GDDR610GB 320-bit GDDR6 + 6GB 192-bit GDDR630GB 192-bit 36Gbps GDDR7 ?16GB 256-bit GDDR620GB 160-bit 32Gbps GDDR7 ?
Memory Bandwidth102 GB/s204 GB/s120 GB/s448 GB/s288 GB/s224 GB/s560 GB/s864 GB/s576 GB/s640 GB/s
 
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Tigerick

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Steam console incoming. CPU should be using 6 x Zen4 Hawk Point APU (N4) and 8GB DDR5.

GPU might be using dedicated RX7600 with max 32-CU and 128-bit 8 GB GDDR6 (288GB/s). RX7600 is made by TSMC's N6, even though the die area is quite large, the performance should be much faster than Series S (10GB GDDR6) with 8+8=16GB total memory...

Selling price should be in range of $300 - $400 to remain competitive :cool:
 
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ToTTenTranz

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Steam console incoming. CPU should be using 6 x Zen4 Hawk Point APU (N4) and 8GB DDR5.

GPU might be using dedicated RX7600 with max 32-CU and 128-bit 8 GB GDDR6 (288GB/s). RX7600 is made by TSMC's N6, even though the die area is quite large, the performance should be much faster than Series S (10GB GDDR6) with 8+8=16GB total memory...

Selling price should be in range of $300 - $400 to remain competitive :cool:

If Valve finds a way to finetune the VRAM allocation, this could have GPU performance parity with the PS5 but with better CPU performance.
And if FSR4 finds its way to RDNA3 (which we now know AMD is working on, as proven by yesterday's FSR4 github "leaks"), this could be a nice little box full of potential. And hopefully pretty cheap.
 
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Tigerick

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And hopefully pretty cheap.
Yep, the most important is how much Valve is going to set the price for Steam console. Both Hawk Point APU and RX-7600 GPU are off-the-self silicons. Hawk Point is being cut off iGPU and NPU, thus it is considered rubbish bin. Meanwhile RX-7600 is considered EOL GPU. Thus, I can see Valve is choosing Hawk Point APU and RX7600 for one sole reason: BOM cost. Valve going to set aggressive price for Steam console, no doubt...And no more custom silicon for Steam console.

And AMD agrees to supply cut die of Hawk Point and RX7600. This is how business works: If Valve wants something at aggressive BOM; AMD will find something to meet the demand of value customers.
 
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marees

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Yep, the most important is how much Valve is going to set the price for Steam console. Both Hawk Point APU and RX-7600 GPU are off-the-self silicons. Hawk Point is being cut off iGPU and NPU, thus it is considered rubbish bin. Meanwhile RX-7600 is considered EOL GPU. Thus, I can see Valve is choosing Hawk Point APU and RX7600 for one sole reason: BOM cost. Valve going to set aggressive price for Steam console, no doubt...And no more custom silicon for Steam console.

And AMD agrees to supply cut die of Hawk Point and RX7600. This is how business works: If Valve wants something at aggressive BOM; AMD will find something to meet the demand of value customers.
What if it turns out in the end that this is only a dev kit and the real valve console is based on strix halo ??
 

LightningZ71

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Yep, the most important is how much Valve is going to set the price for Steam console. Both Hawk Point APU and RX-7600 GPU are off-the-self silicons. Hawk Point is being cut off iGPU and NPU, thus it is considered rubbish bin. Meanwhile RX-7600 is considered EOL GPU. Thus, I can see Valve is choosing Hawk Point APU and RX7600 for one sole reason: BOM cost. Valve going to set aggressive price for Steam console, no doubt...And no more custom silicon for Steam console.

And AMD agrees to supply cut die of Hawk Point and RX7600. This is how business works: If Valve wants something at aggressive BOM; AMD will find something to meet the demand of value customers.
The way I've read the rumors, it's actually a custom floorplan that fully excludes the iGPU and NPU sections, minimizing silicon usage.
 
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ToTTenTranz

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The way I've read the rumors, it's actually a custom floorplan that fully excludes the iGPU and NPU sections, minimizing silicon usage.
If this is true, then what @adroc_thurston 's been saying about AMD refusing to do a semicustom for Valve's Deck 2 doesn't make much sense.

Why would AMD build a semicustom for Valve's Fremont CPU but not for Valve's Deck 2 SoC that will probably get higher sales volume?
 

marees

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If this is true, then what @adroc_thurston 's been saying about AMD refusing to do a semicustom for Valve's Deck 2 doesn't make much sense.

Why would AMD build a semicustom for Valve's Fremont CPU but not for Valve's Deck 2 that will probably get higher sales volume?
AFAIK Valve has said current process nodes are too costly

Nothing until 2027 / 2028, I bet
 

reaperrr3

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I could see AMD still doing it though (a Hawk Point die with the IGP/NPU removed).
Fixed cost for design, tape-out, masks etc. on modern processes are so high and get so much more expensive for each newer process that it would likely be more profitable (or even be a requirement for profitability) to use an existing design, partially disabled/clocked down to fit the use case.

That's the whole reason the Medusas and AT3/4 look the way they do.
AMD is trying to cover as many market segments as possible with as few chip designs as possible (and with as many of them as possible on the cheaper, higher-volume N3 instead of N2).
 

LightningZ71

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With as expensive as each wafer on N4 family nodes is, the cost re-floorplan and do a new mask set must be absolutely astronomical when the resulting chip could be as much as 30-40% smaller than the full dress die (no iGPU, no NPU, half the USB and PCIe root nodes gone, no SATA needed at all, no display engine, no media engine). Yields must be extremely high by this point to the point that I doubt that there will be few, if any "salvage" dies going towards Steam's usage and it'll be just intentionally crippled perfectly functional dies instead.
 

Tigerick

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MLID has some interesting leaks about Canis APU. As usual I don't believe in all leaks; below is my assessment:

PS6 Handheld
  • Canis is considered full upgrade of Aerith+: Doubling CU and memory bandwidth (Please refer to my table in the main page) by using 192-bit LPDDR5x-8533 memory bus.
  • 135mm2 might not 100% accurate: Reduction of CPU cores and removal of NPU might help but 192-bit memory bus, hmm. Anyhow, Canis is Z2 Extreme should have been. Guess that's the difference between off-the-shelf and semi-custom APU.
  • Just like AT2 will be used on multiple brands, Canis might not be used specific for PS6 Handheld. Based on timing on next Xbox handheld, Microsoft might be using variant of Canis as well. So does Valve's SteamDeck2. Core count and memory interface might be difference though, we shall see....
  • 36GB LPDDRx-8533? Really? PS6 Handheld is designed to run PS5 games at likely Full-HD resolution. AI is not something to consider atm; thus I believe the sweet size would be 18GB, half of size of MLID predicted. I agree with MLID in MSRP $399 - $499 though...


PS6S Canis Console
  • Canis used as PS6 Slim? Really? Even with 16CU and 204GB/s memory bandwidth, Canis is still far behind in terms of specs of PS5 @ 8 x CPU, 36CU and 448GB/s GDDR6. Just like PS4 Slim, PS5 Slim would most likely using same SoC with slimmer chassis which should come with 256-bit 16GB GDDR6 as well.
  • It is AT3 and AT4 rumors all over again, MLID doesn't have technical AND business POV to speculate. AMD won't use most advanced process for entry system, all OEMs including Apple are rather using filter down older process SoC than creating something new which design cost is skyrocketing..And AMD does not have the volumes for discreet GPU unlike NV. That's why AMD rather uses cut down version of AT2 to replace N44 and N48.
 
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marees

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Just like AT2 will be used on multiple brands, Canis might not be used specific for PS6 Handheld. Based on timing on next Xbox handheld, Microsoft might be using variant of Canis as well. So does Valve's SteamDeck2. Core count and memory interface might be difference though, we shall see....
Sony never uses chiplets. They go for a compact (monolithic) design with high thru put & frequency

If AT4 in medusa premium is real and if it is also true that it slots into the same socket As z2e (strix point), then that should be the Z3E

Basically the 'xbox' rog Ally x2 (tbr 2028?) will be the medusa premium with 24 RDNA CUs

(Btw: Microsoft is never releasing a first party (surface) handheld. Too much $$$$ to be practical )
 

marees

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Seems to me that given medusa point is rdna 3.5 (no FSR 4, no ML, resulting in NPU tax by Microsoft) & medusa premium would be too much of a premium for Valve — hence steam deck would be medusa point 1/2/3 successor with zen 7 & RDNA 5

So even 2028 seems unlikely. Most probably 2029

Screenshot_20250904-210751_Opera.jpg

 

marees

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Seems to me that given medusa point is rdna 3.5 (no FSR 4, no ML, resulting in NPU tax by Microsoft) & medusa premium would be too much of a premium for Valve — hence steam deck would be medusa point 1/2/3 successor with zen 7 & RDNA 5

So even 2028 seems unlikely. Most probably 2029

View attachment 129661

Something like canis

2x zen 7
2x zen 7c
2x zen 7lp
8x RDNA 5 WGP
TSMC N3E