Yeah, screenshots are useless, we need pictures taken by a camera.
I want to debunk what is retina display. i have a 27" 2560x1440 display 0,6 m away from me (2 feet) and i can see individual pixels at 8x ssaa on native res.
For your 27" 2560x1440 display, you'd have to scoot further back from the monitor, another 8 inches, to no longer be able to resolve pixels with your eyeballs, according to:
http://isthisretina.com/
So unfortunately, you are sitting too close and can still see those pixels. But, you still get the benefit of filling up your view with the display, so it's a tradeoff I guess. Or, you need 4K
According to that retina website calculator, a 28" 3840x2160 display will appear to achieve retina resolution from a distance of only 22 inches - allowing you to scoot forward by 2" and still not see the pixels. Also, scooting forward 2", and having the screen bigger by 1" would fill your field of view even further.
I have no idea why people insist that 1080p looks good. 1080p is so pixelated, i got rid of my 1080p monitor as soon as i could afford a 1440p, and now pixelation on this one bothers me too if i dont use at least 4x AA.
This discussion is more about whether 1080p looks better on a 4K display or on a 1080p display of the same size, where 4 pixels of the 4K display are used to show one pixel of the 1080p content provided by the GPU. Also, everything is based on distance to screen and pixel size. Your eyeball is limited by physical reality. If you move back enough, you will not be able to resolve individual pixels. This is inescapable physics of how humans see.
What i mean by retina is a monitor that covers all your field of view, no matter the distance is from your eyes.
The issue of field of view is a good point, but you might encounter difficulties if you try to re-define a known term of art (retina display) to also be limited to filling your field of view. But have you considered other ways to increase your FOV, such as eyefinity/surround? It would let you scoot back in your chair, while still fitting lots of display into your FOV.
I would get a hyopthetical cheap 15" 3840x2160 monitor in a heartbeat.
The retina calculator says you can sit 12 inches from that hypothetical display and still not be able to see individual pixels. Personally, I think a 12 inch viewing distance is too close for a computer display, but would be fine for a tablet or cell phone viewing distance. It would feel kind of weird with your face right up to the desktop display while sitting in an office chair.
A 1080p tv is useless to me, as no matter how you cut it, you see individual pixels.
But if you scoot your chair back, you'll not be able to see individual pixels. A 46" 1080p display will appear "retina" at a distance of 6 feet (72 inches). I'm not sure how you arrange your living room, but typical living room layouts have the couch at a distance from the TV of at least 6 ft, probably more like 9 feet?
l also want to add that my monitor does not do 4:1 downscaling. It is blurry and 1600x900 looks better than 1280 x 720.
This is a different issue than the 1080p vs 4K discussion. But I think we all agree that you are correct, that a higher resolution (1600x900) looks better than a lower resolution (1280x720).
Again, it's more interesting to wonder, does the *SAME* resolution content look better on a display with that native resolution, or on a much higher resolution display (4x the resolution capability) while displaying the same content.
In other words, if you have a 28" 1080p display right next to a 28" 4K display, and you connect them to the same computer and mirror a 1080p output to both of them, could you tell the difference between them?
Both displays would be displaying the same 1080p content, and they would both the same inches/size. But would the 4K end up with an ugly screen door effect or weird fuzziness by trying to upscale things in a non-linear way? Can we control how the 4K upscales the 1080p, or would it always look the same?