Remark is a funny way of classifying what sounded very overtly like a long term product development strategy.
If this wasn't real then I'd imagine he got a pretty nasty reprimand if not a pay cut - and if it is real and the information release wasn't approved I'd imagine the same.
People misunderstood what "UDNA" meant. It's not a single architecture across gaming and datacenter, but a unification of the development pipeline.
CDNA1/2/3/4 have many architecture advancements that are not in RDNA2/3/4 because they are in a completely different architecture branch.
With "UDNA" strategy, development follows a gaming->datacenter->gaming pattern, where advancements from one type of architecture can be re-integrated into the next if they make sense, but the architectures are still different as they don't need to have the same features (i.e gaming doesn't need strong FP64 or extremely large matrix cores, datacenter doesn't need RT/Texture/Geometry/Raster features).